Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - jmp434

Pages: 1 2 3 4 5 6 [7] 8 9 10 11 12
151
Team Avalanche / Re: [FF7] Recreating scenes in 3D
« on: 2016-05-18 10:27:28 »
I'm still waiting for him, it looks like a 3 year old who expects his toys at Christmas, I wait ^^

Thrupaint requires learning but once known facilitates each spot in Sketchup, lets not to deform the images, adjust them with one click, allows texturing rolls with unparalleled simplicity, sometimes tedious, because sometimes you have to remodel a cylinder because the first does not work yet identical ^^

152
Team Avalanche / Re: [FF7] Recreating scenes in 3D
« on: 2016-05-18 10:05:17 »


bottom panel of the texture and sides panels ok.

153
Team Avalanche / Re: [FF7] Recreating scenes in 3D
« on: 2016-05-18 09:07:31 »


Still waiting for the graphics card that will allow me to work my textures quickly :)

The sheet of the truck was made with Blender

154
Team Avalanche / Re: [FF7] Recreating scenes in 3D
« on: 2016-05-17 21:49:11 »
I do not understand the question too , if extruding and just paint the face with Thrupaint .

155
Team Avalanche / Re: [FF7] Recreating scenes in 3D
« on: 2016-05-17 20:53:31 »
For the sheets I use blender . The wood is done with a bump . The floor intersections in black for displacement . and rust. speed painting photoshop

156
Team Avalanche / Re: [FF7] Recreating scenes in 3D
« on: 2016-05-17 18:58:54 »
The calculation for the canvas covering the truck is being done via blender


157
Team Avalanche / Re: [FF7] Recreating scenes in 3D
« on: 2016-05-17 18:39:43 »
I create a scene on my side, but I've not yet textured. I have received my new graphics card dice tomorrow ... I can not wait! This one permettras me not to have bug with my software, delaying me a lot ... And I could do my has made a tremendous speed (normally)

158
Team Avalanche / Re: [FF7] Recreating scenes in 3D
« on: 2016-05-17 18:38:04 »
You should remove completely this light! also remove the reflection it has. Place a sphere in the shade, Give him a hardware add color and luminance like neon in my tutorial .. It's tiring moin, after coming back to this scene, I send you a tool to remove the repetition of which I speak to you, look at the walls of your scene. The wheelchair also be able to correct with this one :)

159
Team Avalanche / Re: [FF7] Recreating scenes in 3D
« on: 2016-05-16 12:23:01 »
I never had this bug ... Sorry for once I do not know t help ...

160
Team Avalanche / Re: [FF7] Recreating scenes in 3D
« on: 2016-05-15 18:27:36 »
To create the rug is best to make a black image with thousands of small white dot . When this is done you have to place it in the displacement ... The most complicated is to settle the subdivision, with all the time I spend on it still hurt , my lack of English understanding does not help me not more .. And the lack of graphics power also

161
Team Avalanche / Re: [FF7] Recreating scenes in 3D
« on: 2016-05-15 13:48:53 »
Oh Yeah GG :D

162
Team Avalanche / Re: [FF7] Recreating scenes in 3D
« on: 2016-05-15 13:24:38 »
The reason I say it is a bit too flash , may be tarnished a bit , if not as I explain in my tutorial , colors, details etc can sometimes be changed to add his style, that's what gives a new charm to the game , such as the mog I add a scene and something else style :)

163
Team Avalanche / Re: [FF7] Recreating scenes in 3D
« on: 2016-05-15 12:02:11 »
Problem Solved

164
Troubleshooting / Re: Launch problem
« on: 2016-05-15 11:22:40 »
Problem solved. My sound card was not recognized. What galley ^^ One week I'm looking for

165
Team Avalanche / Re: [FF7] Recreating scenes in 3D
« on: 2016-05-15 08:05:13 »
using the adaptive mode basic inside you will have a good record . You can correct your display brightness in . In the light of small lamps such as blinds, you have to use a material. Take a walk on my tutorial , it is explained in picture how. J had pointed at my clock that was a little too big .
the texture of my walls is repeated enormously and see , watch . The carpet is beautiful but it is paper. Uses a displacement to give her a fur effect.
You used too little bump ... After I find that your work is very beautiful . Congratulations!

166
Team Avalanche / Re: [FF7] Recreating scenes in 3D
« on: 2016-05-14 21:29:12 »
Sorry I left football lol. To add a warm color , tick the Temp tab, and then adjust the temperature with the bar. To c 0 is warm up cold c ...

167
Team Avalanche / Re: [FF7] Recreating scenes in 3D
« on: 2016-05-14 15:38:26 »

I have a problem with my computer , I can not have more démarer ff7 I uninstall and reinstall does not work, so I decide to install windows on another hard drive and reinstall ff7 and it starts not , so I do not program immediately so I could not watch now, I need to settle the problem otherwise I could test my field :(

168
Team Avalanche / Re: [FF7] Recreating scenes in 3D
« on: 2016-05-14 08:20:35 »
In your place I would try to put a pointlight in low light, 50 and 50 watt power. Set the temperature to 3000 and although the return was inside the chimney flue.
After, you have to test and adjust the source as the heat and power needed, this is the most complicate ...

169
Troubleshooting / [SOLVED] Launch problem
« on: 2016-05-13 17:20:21 »
Hi all, I have problems with my ff7, the game starts with a black screen and then closes. However, nothing is indicated in the file APP.LOG could you help me please? I copy you along anyway to check
Quote
[00000000] INFO: FF7/FF8 OpenGL driver version 0.8.1b
[00000000] INFO: Auto-detected version: FF7 1.02 French
[00000000] INFO: NVIDIA Corporation GeForce 405/PCIe/SSE2 3.3.0
[00000000] INFO: OpenGL 2.0 support detected
[00000000] INFO: Found swap_control extension
[00000000] INFO: Max texture size: 8192x8192
[00000000] INFO: Original resolution 640x480, window size 1920x1080, output resolution 1440x1080, internal resolution 1920x1440
[00000000] INFO: Shader limits: varying 60, vert uniform 4096, frag uniform 2048
[00000000] INFO: FFMpeg movie player plugin loaded
[00000000] INFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.
[00000000] INFO: VGMStream music plugin loaded
[00000000] LOCK UNLOCK TEST
[00000001] MATRIX INITIALIZE
[00000001] INITIALIZE DD/D3D END
[00000001] initializing sound...

170
Team Avalanche / Re: [FF7] Recreating scenes in 3D
« on: 2016-05-13 16:36:17 »
When I visited, it may disregard the light, it is also present when importing palmer but this one does not work in the rendering engine: p
But here I had really made a mistake lol

171
Team Avalanche / Re: [FF7] Recreating scenes in 3D
« on: 2016-05-13 15:22:10 »


Made wrong lol

172
Team Avalanche / Re: [FF7] Recreating scenes in 3D
« on: 2016-05-13 13:53:26 »


White is transparent reality ... In the game, it becomes black :)
I proceeded to cut tonight :)

173
Team Avalanche / Re: [FF7] Recreating scenes in 3D
« on: 2016-05-13 09:06:56 »
And here, I order my graphics card, I should receive the next weekend, I hope !!! Thank you for the gift has Salk, although he was the only one still maintains a support :)

174
Team Avalanche / Re: [FF7] Recreating scenes in 3D
« on: 2016-05-12 21:54:36 »
The mist is not possible via Sketchup . It would use software like zbrush or scult tool in blender to get there and modelize each movement of this one.
then make SEVERAL layers that create animations. I do not think however that we can add because even the original kidding ... for the flames is the same principle c .
For your problem , try to uninstall and reinstall the license , I had the same problem .

175
I still found her too smooth .. A lack of detail, we would say more a stage to play a game like Lego or Playmobil, its lack of realism, fine model, but I find it a little more faudrais sudden relief, hump, finally his metal really do ...

Pages: 1 2 3 4 5 6 [7] 8 9 10 11 12