ahh but Hian, as you said.. when Enix talks about remaking FF7, it does not mean remaking it as we know it. It means messing about with it so that it is in full 3D and has tons of needless cutscenes that weren't there before. For example, when Sephiroth and Zax scuffle in the reactor, Zax is easily beaten as you would expect, but if they remake it, they will want a useless AC battle sequence there that lasts 5 minutes.
This is the problem/. It is their mindset. They want biggerer and betterer, when they should realise that often the simple is more dramatic and less likely to test suspension of disbelief (that AC did ALL the time). When you do things for the sake of doing them, you f*ck things up. See Lucas.
It shocks me how so many people do not understand dramatic tension. When you have a scene that is intending to show a characters power and insanity, the best way to do it is short sharp and to the point. It beats any amount of long fight any day. If you show a battle lasting 5 minutes, not only is it completely unrealistic and unbelievable, but it takes away from the scene. It makes your strong character look weak and it breaks the persons attachment to the fictional world they are experiencing. This is even true in Martial Arts movies. The reason Bruce Lee movies are so good (aside from the fact he was a master) is that he made it so most times, when someone is smashed in the face, they are out cold. He tried to make it as realistic as possible for the genre... it was done in way that made it believable and powerful. No sped up footage or completely unbelievable garbage.
The best examples of people doing the opposite are Star Wars Ep III where Anakin and Obiwan are fighting on lava and the whole of Advent Children.
http://www.youtube.com/watch?v=9QThD0r3hZgPeople today, and sadly those at Enix, have this idea that "Big graphics = better" and although they will sell to the most mindless among us, it certainly isn't a good thing for fiction to have these totally out of control fight scenes. Not only that, the amount of time to create them is ridiculous. A complete waste of man power.
Graphics if used in a non sensible fashion can ruin the balance of any story or gameplay, as they did with XIII and MGS4, Star wars prequels, Advent Children and a growing number of works. It is completely basic understanding of fiction. Graphics should always be used to enhance the story or gameplay, not a vehicle by which to sell the said story or game. Graphics can never make a story or game, they can only enhance what is there.
If you are using graphics to sell something, you have failed from the start. The reason VII, MGS1 and star wars original endure for well over a decade is because they had depth and quality. The reason Star Wars Prequels ,AC, MGS4 (among other things) will die out, is because there is nothing there except graphics, and appeal to fanboyism, and in time, they become dated or lose their appeal.