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Messages - archerxtreme

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1
Graphical / Re: AC Barret Field model
« on: 2013-06-07 14:39:07 »
Say, has everything been moved to bootleg? i've been away from the forum for a long while and just wanted to know whether we can still use Highwind or other lpg tools for modding.

2
Releases / Re: New High Quality FMV Project
« on: 2013-06-07 14:36:45 »
Pretty neat! Would like to incorporate these almost immediately but i'm wondering just how far this can be improved :D
Looking forward to some newer 'betas' if you will.

3
Graphical / Re: [WIP] APZ's New Canon Cloud
« on: 2013-06-07 14:29:12 »
With your talents do you think you could try another model instead of Cloud? There's loads of cloud models available now and Avalanche's Cloud is just awesome, meh just a suggestion
ya. surprisingly i'm finding only few tifa models compared to most others. Barrett seems to be a favorite besides cloud. I love what they did with Vincent with the Vincent Project.

4
Graphical / Re: WIP Tifa
« on: 2012-12-10 15:46:57 »
Ya.I can appreciate people being busy seeing how i am as well. Rarely get the time to simply play. Never mind coming online to the forums and discussing things and attempt to learn modelling.

Though i really appreciate how much works gone into the Tifa model. I agree with someone here who said she needs bigger eyes....and a slighty...very slightly...longer face...

I cant wait to see it out....is what i wanna say but let's just hope work lets up a bit for me.

5
That's just it....i already have modified it like heck..

But some users seem to blog that they can get the mods to work on the rerelease....i suppose the mods will have to be in lgp archives for them to work after you've used kranmer's converter on it.....

6
The 2012 re-release cannot be modded until it is converted with Kranmer's Converter. Basically the converter changes the file composition back to the 1998 version, which is what all the mods here are built around. Mods will then be compatible and ready to install.

Edit: Would that affect graphics quality/compatibility/gameplay?

Between rerelease and 95 cd rom which would you prefer?

7
Found it.  Site was down yesterday for some reason. Was directed to a doc saying there was a possible hacking...

8
You could buy the re-released version at SquareEnix store for $9.99 or £7.99.
Where do i buy the rerelease?

is there an official downloadable one? you know, pay and download to pc?

9
Sadly for me mine's a newer generation. ps3 slim came with a 4.20 firmware, so no question of me playing using my ps cd...hence me keeping the old ps..... barely 2 months old


but i get some probs with ps every now and then because its really old now....

and when i saw ff8, ff5, 6, 4 and 1 available on psn i was ecstatic! if nothing else i want ff8 for ps3 and ff7 rerelease for pc[provided i get a positive answer for a question i asked about it in the forum]....


10
By the way, lately i've been thinking of retiring my ff7 95 as well as ff8 ps1 cd and station. Want to buy ff7 for pc and ff8 for ps3[via psn]

i've heard from some users that the mods involving lgp archive switch like char, battle and others can be used in the rerelease. But what about mods which are not stored in archives but in the mod folders like Grimmy's upscaled textures? can those be used??

11
+1 to Final Fantasy Tictacs!

By the way, with FF7, FF8 along with FF V, FF VI and FF available on the PSN, would you be inclined to download if not all atleast one of them(if you have a ps3/psp i mean)?

I've been thinking of purchasing FF8 and retire my old PS. FF8 is the only reason i still have it....

Plus i've never played the other FFs i've mentioned, how do you like those?

12
Graphical / Re: knights of midgar/cloud of the round
« on: 2012-09-14 16:46:34 »
Music to my ears...er eyes..omega!

13
From what i've seen so far i'd have to agree Hellbringer616 though i'm still kinda new to this modding

14
I think it's a matter of screen size + resolution. So while i'm inclined to purchase the FF7 they have on PSN and play it on my PS3, i'd rather purchase the FF8 that's there and retire my old PS

15
Graphical / Re: knights of midgar/cloud of the round
« on: 2012-09-13 17:31:26 »
personally speaking i'd rather not have it as an installer.....so if you can have an archive ready please dont chuck it away once the installer comes out.

16
Not at all related to FF but i just had to share this! It is sooooo hilarious especially the last part! Those two types of massage chairs!!! Lol.

http://www.youtube.com/watch?v=PtMSPjiHQWg

17
Graphical / Re: [WIP] APZ's New Canon Cloud
« on: 2012-09-13 17:22:31 »
Seriously! All i can do so far i modify the existing models and that too failing miserably many times at those. i'm trying to get my field cloud to have all the swords of the disassembled First Tsurugi/ultima weapon....but it ends up looking terrible and textures get messed up

18
Releases / Re: [Project] Mike's custom models
« on: 2012-09-12 15:54:42 »
Just look at that Death Penalty!
Considering replacing the one which qhimm's Vincent Project model has.....

19
I simply gotta wonder why FF6 is not available on psn? i just registered myself a US account and found FF7, FF5, FF8

The Indian account has FF 1 and FF5....

granted game play is SD but it still looks good. better than my old ps1...dunno how that thing is still working....

20
Graphical / Re: knights of midgar/cloud of the round
« on: 2012-09-12 15:48:46 »
Hey by the way...is there a way to change the name "Knights of the Round" in the battle interface to Things like "Knights of Midgar" or "Legions of Midgar"

21
Graphical / Re: Barret AC Version,
« on: 2012-09-08 19:35:59 »
I personally think it looks really good, the best one I've seen yet. I would definitely use your Barrett model. I understand people are unhappy about there being many models of Cloud, Barrett, Tifa, etc. but it's also not fair to limit someone's creativity just because of that. WhitERaven, would you mind sending me the model in a private message please? I would appreciate it and use it in battle and on the field. Thank you.
No ones saying it looks bad or trying to stop him from releasing it. It's just a slight disappointment expressed, not directed at anyone in particular...you know it's just one of those things when a lot of people are actually waiting for mods of other characters which are considered a rarity at this point.
Otherwise if no one has any objection about the model itself and its legal, then we're all for it being released.

22
Graphical / Re: [WIP] APZ's New Canon Cloud
« on: 2012-09-08 19:31:15 »
Embrace You Dreams And Protect You Honnor As Soldier!!! :P
rather "Embrace Your Dreams And Whatever Happens Protect Your Honour As JANITOR" :P

23
Graphical / Re: knights of midgar/cloud of the round
« on: 2012-09-08 19:27:02 »
Ya
You could always make a first release where you use nothing but Cloud's model for every knight. It would have a bit of a Dragon Ball Z feel to it then.
Would also be fun to make a joke version of this with characters like Bugenhagen.

ya i saw the youtube vid and that's what i thought as well......but boy it's gonna be a real chore renaming the model parts and substituting respectively. Moment i saw this vid i've been trying it out myself with the cloud battle model in the game...

24
General Discussion / Re: re fight emerald ruby and ultima
« on: 2012-09-06 16:45:57 »
+1 to Kranmer for that! Dunno if it'll work for me but i love the fact that someone already made something like that

25
one thing i wanna know, can some of the psp titles in the box set be played on the ps3? i'm expecting the answer no, but i ask only because some titles that are available on the playstation network can be played on ps3. i saw FF1 available on the PS network just recently....

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