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Messages - Kuraudo-Sutoraifu

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1
Releases / Re: whitERaven Model Revisions
« on: 2012-10-17 10:03:07 »
Awesome Cid! Can't wait to try this.  ;)
By the way, you forgot his cigarette.  :P

2
Releases / Re: [REL] APZ Cloud (Re-Release FINAL)
« on: 2012-10-09 13:05:30 »
Hey mr. Apz! I have a question.. May I ask if you still have the chibi Apz Cloud that you did long ago and is it still available for download?

3
Next up Zack!

You're not gonna do other Sephiroth fields? Like Sephiroth with book and with sword?  :?

4
You're awesome! Can't wait for this.  :-D

Which character should you do next?

5
Releases / Re: apz cloud field/ apz buster with new tex id
« on: 2012-09-07 07:15:48 »
@Buster Swd, on V4 I encountered some head issue again.  :P

Cloud with sword (bhff.hrc) have flickering head.  ;D
Gonna check out the cloud with wheelchair later on if it still has some head flickering :P

6
Releases / Re: apz cloud field/ apz buster with new tex id
« on: 2012-09-06 09:44:47 »
Awesome! Thanks a lot  ;D

7
Releases / Re: apz cloud field/ apz buster with new tex id
« on: 2012-09-06 08:16:26 »
its not the texture its the actual model for the hip. maybe that was my bad and i relayed bad information earlier. replace the hips of each model with rtam the file for the hips from the final rerelease. yea ill do the boots. do you need them tonight?

@omega res novae, @apz freak - Hi. Sorry for the late reply. How do I change the hips to fix the holes in Cloud's belt on the back? The hips from Apz Cloud re-release is RTAM right? So how do I do it? Please teach me. Thanks!

8
Sneak peek of my Sephiroth in the first post  ;)

That's one awesome Sephiroth! :D

By the way @Weemus, after doing all of the FMV characters, are you also going to do Baby Fantasy? I think that would be great. :)

9
I hope FMV Tifa is next after Sephiroth. :)  :-P

10
Releases / Re: apz cloud field/ apz buster with new tex id
« on: 2012-09-03 13:57:11 »
The problem is the model's hand and lower arm are using the same bone and the skeleton doesn't accept to pieces in one bone.Basically,if I add the lower arm,the hand dissapear and in reverse.Like I said before,if the model look right,the texture don't look right so I can only use the pieces that doesn't need texture such as prp pieces(The second picture).I have tried add the arm and hand a lot of time.When I save it in kimera,it looked okay but when I open it again,the hand messes up.Same problem with the boot.I was like: %)#@  :x

The image above IS the one in the first picture,you know?
Guess i'll release the first one along with the belt texture fix tomorrow,then.

I see. Well, whatever you need to do to make it good, just go with it. :)
Also, do you think you can re-do the field model to blink Cloud's eyes? Just wondering.

11
Releases / Re: apz cloud field/ apz buster with new tex id
« on: 2012-09-03 12:23:10 »
Well, the first one doesn't seem so bad. It kinda looks like a shadow from the forearm to the hand. For me, I like the first one. :)

..Or you should upload both for them fans of Apz Cloud to choose which one they like.

EDIT: Wait, what's the problem with the hand again?
What about this one? It looks fine.
Quote

12
Releases / Re: apz cloud field/ apz buster with new tex id
« on: 2012-09-03 09:37:46 »
Hey @Buster Swd. Just asking, is this a texture problem on Cloud's back under his belt or is normal?  ???

http://imageshack.us/photo/my-images/109/68476910.png/


13
Releases / Re: apz cloud field/ apz buster with new tex id
« on: 2012-09-01 11:28:41 »
Quote
Oops,I forgot to add another head after fix the transparentcy problem.Download V3 here:
http://www.mediafire.com/?ukm4d117o6v3ypx

Already fix Zack head problem.
Sorry for lots of problem.This is the first model I ever work on.

No worries! I'm just here to help you complete this project with no more bugs.
Just asking, is the V3 includes the other field Clouds? Like parachute, chocobos and Cloud with bike?

Anyway, thanks again! I've seen no bugs so far. All is good.

14
Releases / Re: apz cloud field/ apz buster with new tex id
« on: 2012-09-01 10:40:41 »
Can you upload an image?

Edit:It's because of the cloud-sword model.Download this to fix the zack head problem
http://www.mediafire.com/?zdu129gpaz6v63z

How to fix:
Put everything in that folder to your char.lgp
Put your Zack model(the one that don't have problem with the head) in your char.lgp.

If you lost the prp zack model,download here:
http://www.mediafire.com/?t81rnu42y1h9btv

Thanks, Buster Swd! Zack is now fixed. :)
Another small problem and not really a big issue I just recently encountered about the Apz Field Model (not the bhff.hrc) when I tried the Full Release V2, I noticed it has flickering head. Same as Cloud on wheelchair.. :/

15
Releases / Re: apz cloud field/ apz buster with new tex id
« on: 2012-09-01 05:39:36 »
No head. Nothing.. Only his body part. But I'm not sure if your Apz field model is the problem or I just screwed something up. I'm just gonna double check it later.

16
Releases / Re: apz cloud field/ apz buster with new tex id
« on: 2012-09-01 03:17:35 »
Fixed:


I'll upload it later.I'm a little busy right now.

Edit:Here you go:
http://www.mediafire.com/?f1g4sbn5k46snu8

That's the good new.The bad news is I can't make the high-us and chocobo model's hand look right.If the model look right,the texture don't look right.Is it ok if I upload the high-us and chocobo apz cloud model with prp hand?

Thanks man! Yeah, it's okay for me. :)

And one other thing, have you notice about Zack's head in cloud's flashback there? I noticed Zack had no head when I use Apz Cloud field.   ???

17
Releases / Re: apz cloud field/ apz buster with new tex id
« on: 2012-08-31 15:33:31 »
By the way,can you send me your save game so I don't have to play the game from the start to disk 2?

Sorry for the double post. How do I send it you? lol. I forgot. I'm sorry.

18
Releases / Re: apz cloud field/ apz buster with new tex id
« on: 2012-08-31 15:31:38 »
By the way,can you send me your save game so I don't have to play the game from the start to disk 2?

Ok. I'll send it to you by email.

19
Releases / Re: apz cloud field/ apz buster with new tex id
« on: 2012-08-31 14:49:23 »
There is a problem?I'll try to find a way to fix it.Might take some times so just get past that with another cloud model and reinstall the apz cloud field model.

I think it have something to do with cloud look transparent(when you can look right through him).

Yeah, I think its about the transparency too. :(
I'll wait for that. Thanks in advance! Great job on the apz cloud field model, by the way. Hope you'll make it perfect!  :P

20
Releases / Re: apz cloud field/ apz buster with new tex id
« on: 2012-08-31 14:18:20 »
Hey guys. I just downloaded this field cloud model and its looking great. However, it crashes at the part where Tifa and Cloud fell into the lifestream. Has anyone got past that part? I really like this model but I guess I'll go back to other field cloud models until anyone got a fix on this. :(

21
Releases / Re: [REL] APZ Cloud (Re-Release FINAL)
« on: 2012-08-31 07:19:50 »
Hi Mr. Apz. I'm a noob on this stuff.. Just asking, does this mod includes the sword? I think it looks like from Millenia+Mike cloud sword.

Thanks for this anyway.  :)

22
Bootleg Questions / Re: [Tutorial] Tifa's Bootleg
« on: 2012-08-18 03:27:45 »
What  language are you using?
Are you installing a North American English version of FF7?
Are you using the translation option in Bootleg?

I'm using English version of FF7. Translation option, you mean the translate text? I left it "No change" for the Translate Text. Did I made a mistake there?

23
Bootleg Questions / Re: [Tutorial] Tifa's Bootleg
« on: 2012-08-17 08:00:40 »
Hello. Um.. I need some help on Bootleg. The timer/ratings/countdown doesn't really shows up completely. It's just shows the top of the clock. But whenever I install it with the Retranslation, there's no problem with it. Just when I only unckeck the Retranslation.

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