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Releases / Re: [FF7PC]FF7 SYW "ArkTsukiVock" (v4) upscale : Battle, world map, fields, videos
« on: 2019-09-13 10:26:56 »
This is stunning work, thank you so much
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Hello, I wanted to ask if the 9999 dmg limit is removed in this mod. I always felt this was a source of extreme imbalance in the original FFVII, as it makes single hitting abilities far too weak compared to multi-hit ones. Many Lvl. 4 Limit Breaks were useless in the original FFVII due to this for example.
Hello again, i just saw that Cait sith have gained a new limit break "Transform".
Someone know if Cait sith have more limit breaks to unlock ? In vanilla he has only 2.
So far around 2500 people have played a heavily restricted version of the combat system... That's 2500 people that are serious when it comes to video games, with roughly 100 odd of them being games journalists....
I just finished normal mode. I talked to every person, visited every area and every corner of it, did every sidequest, killed every boss in the game and did many tests how somethings work in battles. Game timer is now 70+ hours but the real number including reloads after death and testing how things work in battles is probably about 100 hours.
No 7th heaven version 1.56 has a pretty nasty and subtle bug i found out just yesterday and no one has seemingly talked about yet.
Every time you run the game the general settings add an extra direct and music to the extra folder list so every time a new one is added the load times become slower and slower bit by bit and the extra folder list looks something like
"direct music direct music direct music direct music direct music direct music direct music direct music"
This causes a unplayable amount of load time by the end, only fix i found for now is going to the settings before starting up the game and make sure there's only one direct and music in the extra folder list.
Nothing seriously wrong, I use that crewman to debug fights and then I forget to remove the fight before a patch update; I've done it about 1002342121 times so far.
So the fight is working as intended, but it seems that you have been slogging along with less sources than intended. This is an ongoing thing with the .EXE where it either isn't getting patched (main installer) or players aren't dropping it into their FF7 directory for the 7H IRO version.
Is he using the Limit once or is he spamming it? There was a bug a while ago where he was using it repeatedly or something. I can check his AI when I get back from work, if you upload save file in the meantime I could have a quick gander and check if there's anything awry.