Author Topic: [FF7PC-98/Steam] Multiple mods and Modding Framework-The Reunion [R06f]  (Read 3043994 times)

DLPB_

  • Banned
  • *
  • Posts: 11006
    • View Profile
Ken, before lodging a bug report, please check that it's a fault.  The battle music doesn't play during that battle and never has - check original PSX game.

Dan

DLPB_

  • Banned
  • *
  • Posts: 11006
    • View Profile
Also CCDA may be broken also in 60fps interpolated files.
Sending to Obesebear

kenC

  • *
  • Posts: 11
    • View Profile
Ken, before lodging a bug report, please check that it's a fault.  The battle music doesn't play during that battle and never has - check original PSX game.

Dan

Thanks Dan, I checked the original PSX game and this is indeed the case.

urgdfriend

  • *
  • Posts: 28
    • View Profile
Just to let everyone know and for the new installations, Please delete DADA, HRDA, CCDA, And JCDA from \FINAL FANTASY VII\The_Reunion\BASE\60i\battle, They cause crashes on 60 fps battle mode 2, 

DLPB_

  • Banned
  • *
  • Posts: 11006
    • View Profile
That should be a full list if urgdfriend didn't make a mistake in testing.

Mabinog

  • *
  • Posts: 61
    • View Profile
Just to let everyone know and for the new installations, Please delete DADA, HRDA, CCDA, And JCDA from \FINAL FANTASY VII\The_Reunion\BASE\60i\battle, They cause crashes on 60 fps battle mode 2,

I see. I actually crashed upon defeating Guard Scorpion in mode 2, but since Crash.dmp is currently not generating I figured those files were the culprit. I will delete them asap.

DLPB_

  • Banned
  • *
  • Posts: 11006
    • View Profile
when guard scorpion failed i needed app.log for sure. The files above aren't related to it.  I can't stress this enough... always provide a full bug report.

Mabinog

  • *
  • Posts: 61
    • View Profile
You're absolutely right.

I just tried to see if I could trigger the crash, but I couldn't do so. Hopefully that means it won't be an issue in the future.

damerell

  • *
  • Posts: 29
    • View Profile
The new Options.ini seems to be rather minimally commented. For example, it is not immediately obvious what turning "QPC" in Tweaks on or off does.

So, ah, am I the only one with the original 1998 CDs? The known bug with audio in FMVs is a little vexing.
« Last Edit: 2019-11-27 04:49:47 by damerell »

urgdfriend

  • *
  • Posts: 28
    • View Profile
Found the issue with the Group Hive room of Honey Bee inn, Including a link to the video, The spot doesn't show up with reunion disabled, https://www.youtube.com/watch?v=4udDIsbk-_w
Can't include attachments that I know of so pastebinning the reunion log and app log.
https://pastebin.com/FyCJtJTb
https://pastebin.com/7VpNYbRW

urgdfriend

  • *
  • Posts: 28
    • View Profile
Found what I guess is a field script issue, Cloud shows up in Clouds house in the flashback screen in kalm.
https://imgur.com/synpjo2
Applog Shortened due to size https://pastebin.com/5wPE20XX
Reunion log https://pastebin.com/fiR16ym9

DLPB_

  • Banned
  • *
  • Posts: 11006
    • View Profile
Found the issue with the Group Hive room of Honey Bee inn, Including a link to the video, The spot doesn't show up with reunion disabled, https://www.youtube.com/watch?v=4udDIsbk-_w
Can't include attachments that I know of so pastebinning the reunion log and app log.
https://pastebin.com/FyCJtJTb

I don't edit that data.  Can you make sure it isn't related to centred fields?


Additionally... are you sure this isn't the same as PSX?


If doesn't do it without mod or centred fieldds, show me a video difference  8)

« Last Edit: 2019-11-27 22:59:16 by DLPB »

DLPB_

  • Banned
  • *
  • Posts: 11006
    • View Profile
The new Options.ini seems to be rather minimally commented. For example, it is not immediately obvious what turning "QPC" in Tweaks on or off does.


It doesn't matter.  The help file says


   QPC
   High resolution game timer.
   This should always be used unless it causes problems.

Which is all self explanatory.

DLPB_

  • Banned
  • *
  • Posts: 11006
    • View Profile
Found the issue with the Group Hive room of Honey Bee inn, Including a link to the video, The spot doesn't show up with reunion disabled, https://www.youtube.com/watch?v=4udDIsbk-_w
Can't include attachments that I know of so pastebinning the reunion log and app log.
https://pastebin.com/FyCJtJTb
https://pastebin.com/7VpNYbRW

Hi,  I also require a save file.

ZombieBisque

  • *
  • Posts: 10
    • View Profile
Is anyone else having an inordinately difficult time with the dolphin jump at Junion?  I swear I've tried every spot that used to work and Cloud never steps off onto the railing.

Also, if I touch the tower I get an instant game over, but I thought there should be a scene with Priscilla reminding Cloud not to touch it and then you get another chance, not an immediate game over on the first time.

DLPB_

  • Banned
  • *
  • Posts: 11006
    • View Profile
Is anyone else having an inordinately difficult time with the dolphin jump at Junion?  I swear I've tried every spot that used to work and Cloud never steps off onto the railing.

Also, if I touch the tower I get an instant game over, but I thought there should be a scene with Priscilla reminding Cloud not to touch it and then you get another chance, not an immediate game over on the first time.

You're using Weapon mode 2.  Some field changes for difficulty. More to come.

damerell

  • *
  • Posts: 29
    • View Profile
It doesn't matter.  The help file says
I submit that the ideal way to document the options in Options.ini is in that file, with a short comment pertaining to each option.

DLPB_

  • Banned
  • *
  • Posts: 11006
    • View Profile
I submit that the ideal way to document the options in Options.ini is in that file, with a short comment pertaining to each option.

And I submit the options file is for options and to be tidy - and the help file is there for help.

damerell

  • *
  • Posts: 29
    • View Profile
And I submit the options file is for options and to be tidy - and the help file is there for help.
Yet there are some comments in the options file.

DLPB_

  • Banned
  • *
  • Posts: 11006
    • View Profile
And it's still tidy. Adding in a help file to an options file is counter productive because a help file is not an option file is not a help file is not an option file.

 :)  Feel free to add your own comments to your personal ini file.

Melancholy

  • *
  • Posts: 26
    • View Profile
Just to verify, are there still issues with 60 fps mod and vsync run together? I know this was an issue in the past, and battles slowed to a crawl when I tried it tonight. Just trying to see if it's my setup or if it's a known issue still.

DLPB_

  • Banned
  • *
  • Posts: 11006
    • View Profile
nope.  Shouldn't be an issue but a lot will depend on your g card, drivers, cpu, etc.  Also try to disable aero and see what happens... if you're allowed to.

also try full screen mode at full res.

Melancholy

  • *
  • Posts: 26
    • View Profile
I found the true culprit. It wasn't the vsync that was killing battles and menus, it was AMD's HDMI scaling. I've been using it to get rid of overscan when playing on my CRT, but HDMI scaling causes havoc on this game when vsync is enabled. So I guess no vsync for me, but at least it's not an issue with your mod, and at least the game is still playable with my setup.

urgdfriend

  • *
  • Posts: 28
    • View Profile
Will get you those saves ASAP, And I tried with centered fields off as well and the spot was still there,

Red46

  • *
  • Posts: 50
    • View Profile
I know its not the most popular option, but is there any chance linear filtering will make a comeback? The pixelated battles really kill the visuals for me