Author Topic: [HD Remake] jmp434 Junon remaster.  (Read 15651 times)

jmp434

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[HD Remake] jmp434 Junon remaster.
« on: 2018-09-01 19:52:55 »
Hi all, I'm working on lost time on 3D scenes with the help of Jusete.

I will post here the work done on Juno. If I'm working on another place, I'll create a new topic.

Here is already junpb_1




And here is junonr_1 (which is being finished.)



I will spoil each completed image with the link to see what is already ready to be used in the game.
« Last Edit: 2018-09-01 19:59:19 by jmp434 »

jmp434

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Re: [HD Remake] jmp434 Junon remaster.
« Reply #1 on: 2018-09-03 19:59:09 »
Hi everyone, and here is Junon arrives at the end of his rendering ..

I hope you will like the work done on this map!

I will now test it in game: D

« Last Edit: 2018-09-03 20:11:58 by jmp434 »

jmp434

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Re: [HD Remake] jmp434 Junon remaster.
« Reply #2 on: 2018-09-03 21:49:32 »
I have to rework the mod, the doors are too big and 2-3 walls are misplaced. Big scene = complication ^^

Anyway, I forgot to put my posters back.

jmp434

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Re: [HD Remake] jmp434 Junon remaster.
« Reply #3 on: 2018-09-04 11:43:58 »
A little angry on junonr1 so I tack junpb_3 small preview :)



« Last Edit: 2018-09-04 12:55:26 by jmp434 »

Salk

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Re: [HD Remake] jmp434 Junon remaster.
« Reply #4 on: 2018-09-04 16:09:36 »
Excellent job, as usual!

Thanks for finding new motivation to continue your work!


jmp434

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Re: [HD Remake] jmp434 Junon remaster.
« Reply #5 on: 2018-09-05 19:13:16 »


And that's the basic texture. 2-3 changes and I could start a little rendering: D

SoulEvan

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jmp434

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Re: [HD Remake] jmp434 Junon remaster.
« Reply #7 on: 2018-09-06 09:22:07 »


And here is the rendering practically finished. as I say, I do not like tiling :( So I'm going to rework this one: D

SoulEvan

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Re: [HD Remake] jmp434 Junon remaster.
« Reply #8 on: 2018-09-06 15:45:22 »
What u mean ? The tiles looks okay. But u have used the wrong color. There were no black tiles in the original. They used sand-colors. Maybe u should change it.  :) The brown circle eye catcher  was also a smooth sand color. Your brown isn't really sexy.
« Last Edit: 2018-09-06 15:48:17 by SoulEvan »

Covarr

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Re: [HD Remake] jmp434 Junon remaster.
« Reply #9 on: 2018-09-06 15:52:16 »
Yeah, it looks pretty as-is, but some of the objects and details in the scene are almost getting lost because they're barely visible against the darker tiles.

jmp434

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Re: [HD Remake] jmp434 Junon remaster.
« Reply #10 on: 2018-09-06 15:53:03 »
It's not as easy to do it as writing it ^^,

the correction is made. I am finishing rendering.

The scene is almost over :)

You also have to know that I can not reproduce exactly the same scene. Then I like to put some of mine in there too: D

jmp434

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Re: [HD Remake] jmp434 Junon remaster.
« Reply #11 on: 2018-09-06 16:04:12 »


As I said, here is the finished rendering :)
I will proceed to the cutting in order to integrated it into the game: D

Covarr

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Re: [HD Remake] jmp434 Junon remaster.
« Reply #12 on: 2018-09-06 16:20:01 »
Yeah, the newer, lighter tiles make a huge difference. This finished rendering looks absolutely gorgeous.

jusete

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Re: [HD Remake] jmp434 Junon remaster.
« Reply #13 on: 2018-09-06 17:21:07 »
I like it, well done mate

SoulEvan

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Re: [HD Remake] jmp434 Junon remaster.
« Reply #14 on: 2018-09-06 17:55:49 »
Yeah Yeah, The cutting. There are a couple of layers just for the cigarette smoke. Enjoy :D

Btw, u have no smoke effects in the scene.

Remember: Your work is fantastic, but keep the little details of the game itself. I know u have not all details as a model for your program, but i criticized the colors. I think, it is a basic setting in your program to change a color. Don't know it :D I am not a modder!

The scene does not have to be the same as the original, but the basic details like colors should be. Colors change the feeling of a environment. A dark colored place is more depressive as a bright one.

And don't see it as wasted time! We can publish all versions. Let the users choice.

https://www.german-syslinux-blog.de/download/Final-Fantasy-VII-HD-Field-Scenes/#junpb_3
« Last Edit: 2018-09-06 19:24:41 by SoulEvan »

jmp434

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Re: [HD Remake] jmp434 Junon remaster.
« Reply #15 on: 2018-09-06 19:26:36 »
I did not finish the cigarette smoke haha

SoulEvan

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Re: [HD Remake] jmp434 Junon remaster.
« Reply #16 on: 2018-09-06 19:29:39 »
I know, resized the current one to the new size. The smoke is okay. Not good, but okay. Test it by yourself.  ;D It has the fresh 8bit 1990 feeling :D
« Last Edit: 2018-09-06 19:32:55 by SoulEvan »

perico1986

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Re: [HD Remake] jmp434 Junon remaster.
« Reply #17 on: 2018-09-06 19:32:41 »
great job. very nice, I really like version 1.

jmp434

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Re: [HD Remake] jmp434 Junon remaster.
« Reply #18 on: 2018-09-06 20:45:16 »


That's what the smoke will give. I returned to work. I can not share the layers until tomorrow morning ^^

SoulEvan

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Re: [HD Remake] jmp434 Junon remaster.
« Reply #19 on: 2018-09-06 20:52:05 »
U have created for all the smoke scenes, the smoke ? Or is it a fixed image. Hope not!  :)

jmp434

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Re: [HD Remake] jmp434 Junon remaster.
« Reply #20 on: 2018-09-07 04:44:11 »
https://drive.google.com/open?id=1iLcB2F_cdJayBkkeHuzJLgFUrcXGlxjJ

Hi, everything is automated and homogeneous with my program :) I already rename the file but I think it is necessary to change the format for it to be accepted.

jmp434

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Re: [HD Remake] jmp434 Junon remaster.
« Reply #21 on: 2018-09-07 05:04:08 »
Okay, I find how to make it into the game, it consists of turning it into 8 bit format. However, I made the smoke too far apart. I will redo an image sequence :)

SoulEvan

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Re: [HD Remake] jmp434 Junon remaster.
« Reply #22 on: 2018-09-07 05:29:01 »
The game cuts the smoke to the left. To the right is fine :D

jmp434

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Re: [HD Remake] jmp434 Junon remaster.
« Reply #23 on: 2018-09-08 08:54:28 »
Hi SoulEvan, I just tested your cut Junpb_1, it is very very very bad! We pass through the objects, the bar has 5 millimeters of space between where it should be, and several other errors for example on the ceiling fan. Do not share without testing, it's nice to try but first you have to test then look that there is no modeling error, because it happens, when we import the background in our software , it is enormously pixelated, which does not allow to work exactly on the measurements, a modeling is reworked. But you have to be able to see the mistakes. Here I have already tested the scene in game and I know that the parts put themselves well, I just have a small shift, that's why I asked Shampignon to work, my camera moved slightly when I worked I did not realize immediately. but the form remains good :)

SoulEvan

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Re: [HD Remake] jmp434 Junon remaster.
« Reply #24 on: 2018-09-08 10:05:34 »
I have changed it. Download it again. Have sliced the scene again. Hope it's better. I have also test it in game. Looks fine for me personally. I would play with it. But how u said. I am learning at the moment. I didn't know the things at my first cut.  :-) Your camera problem is one thing of many i learned too. It is really annoying if u don't noticed it. I learned to save a lot and create different save files for my editions. And always to compare the old with the new layers. The pixel disaster is one big thing. It was the reason for the 5 mm more viewable (They shouldn't) things.
« Last Edit: 2018-09-08 10:13:37 by SoulEvan »