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Topics - PeanutReaper486

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Hello all,

So I wanted to start up a relatively pure run of FF7, collect all the achievements on steam and do all the fun stuff before FF7R comes out (25 days left, hype train.) Using Reunion with just the 60fps battles option ticked, for smooth menuing. However, there's a really weird anomaly that I've failed to resolve by myself:

Damage numbers are drawing too fast, they just look weird. It's such a minor thing, but I've spent too long on it just googling around and trying to figure this out. It used to be a setting back in R04, the checkbox was removed in R05, in favour of it just being added. Using hextedit to remove the segment that I thought was causing the numbers to be too fast, instead breaks them. It will make them go even faster, or draw twice, or draw twice in some WACKY spots, and wiggle up and down all over the screen.

R04 has perfect damage numbers when the faster numbers tweak is disabled, but character dashes and monster zooms are pure 60fps, clashing with everything else at 15fps.
R05 has swift damage numbers, perfect character dashes and zooming.

Now I'm not sure if one can't live without the other, but I really just want to see if this can be fixed. Here's what I've found in my googling:

This value, 005BB464, was noted by obesebear in 2014, as it affects damage number displays. Upon editing it, he was met with the same issues that I had. HFITC1 later fixed it with this excerpt:
Code: [Select]
0x5BB464 (0x1BA864) 0B -> 2C"
In R05, their code still exists;

Code: [Select]
#fix numbers array by NFITC1
5BB464 =  2C
5BB5E8 = 0F Bf 52 0C C1 EA 02

#faster numbers
5BB464 =  16
-401600
8FE1E8 =  00 02 02 04 04 02 02 00
-400C00

Humbly inquiring on some insight of what I could be missing here. R06 also has damage number shenanigans, but if there's a fix available there, please let me know!


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SOLUTION:
Quote
What you need is to create a plain text file and place it in The_Reunion\global\hext folder

Then in the text file:

5BB464 = 2C
8FE1E8 = 00 02 04 06 07 08 08 07 06 04 02 00

This should fix to make it slower when using 60fps mod with Reunion R06.

Many thanks to DLPB!

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