Author Topic: Final Fantasy VIII (Modder's Awakening)  (Read 78418 times)

Re: Final Fantasy VIII (Modder's Awakening)
« Reply #25 on: 2009-07-21 03:33:07 »
There was a tool Fidecula made a while back....
I am not sure if its still in use...
but it was able to decompress and the compress files...
i don't know if its useful.... um give me a sec i will find the link...


*Edit*
the tools name is  F i c e L Z S
here is the link to the site

http://www.sylphds.net/f2k3/index.html

not sure if its useful, but it can compress FF8 files....
Is there a more up to date version of this?
« Last Edit: 2009-07-21 03:43:36 by Rinoa »

Colly

  • *
  • Posts: 148
    • View Profile
    • Final Fantasy VIII PL
Re: Final Fantasy VIII (Modder's Awakening)
« Reply #26 on: 2009-07-21 06:16:18 »
I am at a loss.
Haha. I am unsure as of what to do next.
I was messing with omega.... converting the extracted TEX file to a bmp.
i am thinking if i can change the character avatars that way... i just don't know how to insert them back into the game.

It's simple. By Omega you can convert BMP to TEX as well, and after it you'll have to run FF8AC.exe and compile file into the menu archive :)

Re: Final Fantasy VIII (Modder's Awakening)
« Reply #27 on: 2009-07-21 22:15:52 »
I am starting to fiddle with it... and I tried to alter the avatars
(me and sightless are working on this together)....

But the texture for the avatars is like this...



How do i replace the avatars? XD.

FF8AC is like Fidecula's tools of FF7... with this you don't really need Eight...
or am I wrong?


*edit*
is this the kingdom hearts squall???



this squall is okay... my favorite is the dissidia tho..
its just this one is missing the gun blade texture.. and.. i don't like the hair.
« Last Edit: 2009-07-22 02:32:02 by Rinoa »

Sightless_Seer

  • Guest
Re: Final Fantasy VIII (Modder's Awakening)
« Reply #28 on: 2009-07-22 02:36:26 »
I am at a loss.
Haha. I am unsure as of what to do next.
I was messing with omega.... converting the extracted TEX file to a bmp.
i am thinking if i can change the character avatars that way... i just don't know how to insert them back into the game.

It's simple. By Omega you can convert BMP to TEX as well, and after it you'll have to run FF8AC.exe and compile file into the menu archive :)




Yeah! thanks.... now i need to figure out what Rinoa just asked..   xD

Now that you mention it... how do you replace avatars on a texture like that?



I have to agree that squall looks somewhat off to me...
And I think it is in fact the Kingdom hearts squall
« Last Edit: 2009-07-22 02:38:37 by Sightless_Seer »

Re: Final Fantasy VIII (Modder's Awakening)
« Reply #29 on: 2009-07-22 03:42:21 »
well this is......
Wtf.....

Why did he leave?
O.o

Hellbringer616

  • *
  • Posts: 1913
    • View Profile
Re: Final Fantasy VIII (Modder's Awakening)
« Reply #30 on: 2009-07-22 03:57:27 »
Guess there goes my hopes of FF8 being modded. Guess i stick with FF8 on the PSX then

Re: Final Fantasy VIII (Modder's Awakening)
« Reply #31 on: 2009-07-22 03:58:05 »
NOT AT ALL

I am not giving up....

just cause my supposed partner did...

Kudistos Megistos

  • Banned
  • *
  • Posts: 3929
    • View Profile
Re: Final Fantasy VIII (Modder's Awakening)
« Reply #32 on: 2009-07-22 03:59:18 »
Over 9000 hours in MSPaint went into censoring this image.


Re: Final Fantasy VIII (Modder's Awakening)
« Reply #33 on: 2009-07-22 06:29:42 »
 I have started work on modeling my own gun-blade....
Don't expect much tho.. for this is my first 3d model ever made...

I have two boxes so Far WOOT!
« Last Edit: 2009-07-22 06:35:30 by Rinoa »

Colly

  • *
  • Posts: 148
    • View Profile
    • Final Fantasy VIII PL
Re: Final Fantasy VIII (Modder's Awakening)
« Reply #34 on: 2009-07-22 06:38:02 »
But the texture for the avatars is like this...



How do i replace the avatars? XD.

FF8AC is like Fidecula's tools of FF7... with this you don't really need Eight...
or am I wrong?

If you have this texture in BMP format, you just have to edit it in MS Paint, GIMP or Photoshop. After that you can convert BMP file to TEX (in Omega) and compress into menu.fs by FF8AC.exe. :) If you don't have FF8AC or some other useful programs, see here:
http://forums.qhimm.com/index.php?topic=8461.0

Re: Final Fantasy VIII (Modder's Awakening)
« Reply #35 on: 2009-07-22 06:54:42 »
Thank you.
I am just really bad with photo shop... how do i cut out one of the faces... and replace it with another....?

Colly

  • *
  • Posts: 148
    • View Profile
    • Final Fantasy VIII PL
Re: Final Fantasy VIII (Modder's Awakening)
« Reply #36 on: 2009-07-22 09:59:32 »
If you are bad with Photoshop or other graphic programs, why are you taking "graphic project"? :P

In Photoshop you should open texture and graphics to replace, select graphic (by tool selected by "M" key), which you want move to the texture, and move it to the texture. It's really simple, but if you don't have any ideas on how Photoshop, GIMP or MS Paint works, you should leave it or, for first, learn PS, GIMP or MS Paint.

What's more, these beauty CGI graphics should be rescaled and after it probably in 95% will be, unfortunately, uglier than original Nomura's arts.

Re: Final Fantasy VIII (Modder's Awakening)
« Reply #37 on: 2009-07-22 17:04:51 »
Well... This was both a learning experience and a chance to mod a game i love...
But, when Sightless_Seer left (he knew how do 3D) the project lost its 3D specialist... I was learning 2D.. I want to be able to make textures like Millenia and APZ one day.

But now, i am learning 3D as well...
Cause i Don't want to give this mod up... Now all I really need is a programmer person to help me decipher FF8 file formats
xD...


Re: Final Fantasy VIII (Modder's Awakening)
« Reply #38 on: 2009-07-22 18:59:24 »
I know this isn't even to do with FF8 but...
What do you guys think of my very first model...... its crappy I know!

but still ... I am surprised i was able to even make this.. sadly it took me like 3 hours
xD
...


well here is my buster sword (w.i.p of course)







I had to use both blender and 3ds max

i don't know how to edit individual verteces in max yet.
Thats how i got the top of the buster sword done... the part where it bends.

Next i am going to attempt the gun blade..
« Last Edit: 2009-07-22 19:10:30 by Rinoa »

BlitzNCS

  • *
  • Posts: 889
  • Master of nothing in particular
    • View Profile
    • My Youtube
Re: Final Fantasy VIII (Modder's Awakening)
« Reply #39 on: 2009-07-22 19:13:12 »
Right click the model, convert to editable poly, Select the demi-circle thing next to the mouse on the right hand side (modifier panel) and then click the editable poly modifier. then hit the vertex button and you can edit verticies.

you can do editable mesh too, but it's a little worse at things like slicing when you want to add more verticies. also, edit mesh only allows you to work with triangles, wheras poly allows you to have anything you want.

Re: Final Fantasy VIII (Modder's Awakening)
« Reply #40 on: 2009-07-22 19:16:35 »
wow thanks.... i feel stupid now..
xD....

hahahah... well i will soon be able to make the gun blade!
*dances*


*edit*
(the sad thing is.. i can make that same buster sword in 2 minutes now.......... the first one took me 3 hours O.O)
« Last Edit: 2009-07-22 20:10:19 by Rinoa »

Re: Final Fantasy VIII (Modder's Awakening)
« Reply #41 on: 2009-07-23 07:48:18 »


All right... I have figured out Photo shop, due to the help of a dear friend of mine...

But now.. when i convert the BMP to a tex.. this is how it turns out... all blurred...
I have it saved as an 8-bit..

Does anyone know the problem?

Colly

  • *
  • Posts: 148
    • View Profile
    • Final Fantasy VIII PL
Re: Final Fantasy VIII (Modder's Awakening)
« Reply #42 on: 2009-07-23 09:59:45 »


All right... I have figured out Photo shop, due to the help of a dear friend of mine...

But now.. when i convert the BMP to a tex.. this is how it turns out... all blurred...
I have it saved as an 8-bit..

Does anyone know the problem?

Photoshop saves BMP in a different way than MS Paint. You should open modified BMP in Photoshop, open not-modified BMP in Paint, in Photoshop copy modified graphic, paste in MS Paint and save file in Paint. You should remember that original file has indexed colors and your modified BMP should have that, too.

Alkor

  • *
  • Posts: 81
  • O_o
    • View Profile
Re: Final Fantasy VIII (Modder's Awakening)
« Reply #43 on: 2009-07-23 17:31:31 »
Rinoa
U build model but how will u insret it in game?  :-D

Re: Final Fantasy VIII (Modder's Awakening)
« Reply #44 on: 2009-07-23 18:59:32 »
Rinoa
U build model but how will u insret it in game?  :-D

We are working on it... My new partner, who wishes to remain nameless is working on  a solution.




And now, I have got the avatars to look good in the viewer... I even put them in the game, supposedly... but they don't appear in game... it shows the old avatars.. when they don't exist anymore
O.o


Here is how they look in FF8AC (i know its viewed in Eight.. but FF8AC doesn't have a view option):


And here is how they look in game:


I don't know the problem... any one know a solution?

I know one of the pics is hard to see... here are what the modified pics are supposed to look like:

















I know... I haven't gotten to Laguna and Seifer yet...
and if anyone could possible find Edea, Kiros, and Ward in this  kind of image... that would be very helpful
 :D... I can't seem to find them.

What do you guys think of this griver?
(I am going to edit it later.. so you only see the lion)



And...
Just for giggles!
Look at Chibi Squall.. ain't he cute?
:D

« Last Edit: 2009-07-23 19:46:06 by Rinoa »

Kudistos Megistos

  • Banned
  • *
  • Posts: 3929
    • View Profile
Re: Final Fantasy VIII (Modder's Awakening)
« Reply #45 on: 2009-07-23 19:51:09 »
And...
Just for giggles!
Look at Chibi Squall.. ain't he cute?
:D


Dawww!

And do you have any higher res versions of these pictures? I image that it's best to start off with the biggest, most detailed pics possible and resize them later (but what do I know  :-P)

Re: Final Fantasy VIII (Modder's Awakening)
« Reply #46 on: 2009-07-23 19:53:58 »
What do you mean?
I found these images on google image search..
I am going to get better ones.. once i figure out how to do an avatar mod..
-.-  I think I am missing a step.. and as it is... Colly is the only one I know who knows anything about FF8, I just have to wait for his input...
*sighs*

Kudistos Megistos

  • Banned
  • *
  • Posts: 3929
    • View Profile
Re: Final Fantasy VIII (Modder's Awakening)
« Reply #47 on: 2009-07-23 19:57:39 »
I think it may have been a reading comprehension fail on my part; I thought those small images were the ones you wanted to put into the game :roll:

But if they're only to show use what kind of pics you want, that's different  :-D

Re: Final Fantasy VIII (Modder's Awakening)
« Reply #48 on: 2009-07-23 20:04:13 »

are you talking about these small pictures..
they have to be that small for them to work in game.. this is the texture map.. they get bigger according to what menu they are placed in ...
this is all in game of course.

Kudistos Megistos

  • Banned
  • *
  • Posts: 3929
    • View Profile
Re: Final Fantasy VIII (Modder's Awakening)
« Reply #49 on: 2009-07-23 20:08:30 »
No, I was thinking about these images  :-P