Hello Guys,
I know it is quite to early to talk about modding the remake which is not even released. And I even don't if this forum is the right place because I don't know if there is an interest to modding the remake.
But already since the talk about the difficulty system began I kept my own vision in mind. Unfortunatly I don't know anything about programming. So I just want to share these thoughts for someone who could be interested to work on this.
Now we have easy, normal and classic which is easy with automated action. I like the idea of the classic mode but I don't like how it is implemented.
My idea is this:
There is difficulty level on one side that give us the option between easy, normal and a hard mode which is reduced to the enemys status data, some new added attacks, statuseffects or something.
Than on the other hand there is a Playmode which is reduced to the characters that give us the option between a full real-time gameplay, a gameplay with slow-motion at full atb-bar and a gameplay with full automated action elements.
This gameplaymode relates to the original game in some way I think and it would give us 9 ways to play the game. And everyone can play the way how he dreamed of.
What do you think?