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Messages - romeo14

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1
i love what your doing man

2
i kinda like it. looks more anime-ish :)

3
Releases / Re: [WIP] Mike's custom models
« on: 2010-07-25 23:30:01 »
i also love that buster sword :D

4
Team Avalanche / Re: New Project: Bombing Mission!
« on: 2010-07-17 04:31:25 »
wow, the battle cloud is amazing and i wouldnt change a thing  :lol:
the only suggestion i have is that in the chibi version the elbow/bicep area doesnt look right to me so thin, maybe it could be beefed up just abit. maybe like 25% bigger

5
Team Avalanche / Re: New Project: Bombing Mission!
« on: 2010-07-13 02:51:59 »
this just goes to show how much of an incredible job everyone is doing when the original model looks so out of place  ;D ;D

6
Graphical / Re: [WIP] Battle-scene Enhancement
« on: 2010-07-01 22:57:08 »
jeff, i like your version much better  8-)

7
Completely Unrelated / Re: Anyone lift here?
« on: 2010-06-19 02:30:10 »
i work out all the time and i think just good old fashioned free weights get the job done  8)

8
General Discussion / for a laugh
« on: 2010-06-05 00:36:40 »
saw this on youtube and it made me laugh so i thought id share
http://www.youtube.com/watch?v=I8aGVEZaVbI

9
i just installed windows 7 and now im getting the same error as angebleu, this pops up in yellow at the bottom od the screen when i start
GLITCH: Something tried to use hardware accelerated lighting, expect funky looking models

its pissing me off cuz it stays at the low 640 by wat ever resolution. any ideas?

10
Team Avalanche / Re: Stepping down from WMRP
« on: 2010-02-24 20:59:01 »
First Pyro, it sucks that you that you cant work on it as much as you did before. thanks for everything youve done :)
and Grimmy, if that disc was released in Japan with the game, i have to agree with obesebear on that one. but like willis said Halkun is the boss so its his call

11
Team Avalanche / Re: Romeo Materia Final
« on: 2010-01-29 13:18:52 »
ok guys i updated the first post with a fixed versiom that doesnt have the stupid pixel. that should really be the final version now lol

12
Team Avalanche / Re: Romeo Materia Final
« on: 2010-01-28 21:41:30 »
ok thanks for the feedback. ill try to fix it when i have a little time but with college i dont have time just yet to fix it. and im not sure how im gonna fix it cuz when i look at the PNG in paint shop i dont see a stray pixel anywhere so ill just have to keep playing with it till its right

13
Team Avalanche / Romeo Materia Final
« on: 2010-01-27 20:14:35 »
thanks sl1982 here they are all fixed now, the edges look much better than they did before and that stupid one pixel on each on is gone lol
http://www.megaupload.com/?d=97L7F2T0

http://img51.imageshack.us/img51/3347/ff72010012909104881.png

14
Team Avalanche / Re: Romeo14 Materia v2
« on: 2010-01-23 03:55:34 »
i wish there was a way to get .gif files in the game. imagine seeing this in the menu or in the field blinking lol

15
this is great, cant wait for a scene to get done and get to test one out :)

16
Archive / AC Custom Models
« on: 2010-01-22 21:00:51 »
i know man, i cant wait for a sweet Tifa model to pop up lol

17
Team Avalanche / Re: Romeo14 Materia v2
« on: 2010-01-22 20:51:09 »
thanks guys, and sl1982 feel free to replace my other materia add-on with these if you want

18
Team Avalanche / Romeo14 Materia v2
« on: 2010-01-22 17:35:55 »
got bored and made another set of materia. you guys like it?
just put the files into the MenuArt folder
http://www.megaupload.com/?d=Q40HBUPF


19
Archive / AC Custom Models
« on: 2010-01-20 04:14:06 »
that looks awesome. normally im a purest and like to keep it similar to the original but this looks way to good for me not to use lol. and i never even thought about doing something like that for the final battle model, thats a wicked good idea, props to you dude :-D

20
Archive / AC Custom Models
« on: 2010-01-18 16:56:49 »
this is amazing, nice job dude :-o

21
Team Avalanche / Re: Resolution
« on: 2010-01-02 23:38:51 »
these are my settings, and my desktop is the same resolution
window_size_x = 1152
window_size_y = 864
preserve_aspect = no
fullscreen = yes

has anyone tried messing with the postprocessing bloom setting? as it is now its too strong and doesnt look good but i think with some tweaking it could be a very cool option


22
Archive / AC Custom Models
« on: 2009-12-28 18:44:45 »
thats coming out awesome dude. keep it up

23
Team Avalanche / Re: Romeo14's Files
« on: 2009-11-16 00:52:22 »
i know man. im trying to get permission from the guy but its like he died or something. wont respond to my messages on deviant art or emails

24
Team Avalanche / Re: Romeo14's Files
« on: 2009-11-15 03:43:25 »
i put all the screens up on the first post. the avatars def look better ingame than in the screens shots
and id like to release this menu mod but the guy wont respond to any of my messages on deviant art or my emails, its like he doesnt exist anymore. its not like i havent tried go ask permission. anyways heres wat it looks like now, i still have some tweaking to do to get it just right and stuff

25
Team Avalanche / Romeo14's Files
« on: 2009-11-13 10:44:39 »
Just wanna get some stuff all in one thread, if you dont like it here you can delete it SL and ill put it in the game tweaking section. Im gonna put the pics up on saturday cuz i have work right after school today lol

Colored Menu Items --> http://www.megaupload.com/?d=8J981PJE
HQ 24-bit Avatars --> http://www.megaupload.com/?d=9B6RBQKE
Materia Add-on --> http://www.megaupload.com/?d=DC03IF2G

COLORED MENU ITEMS


HQ 24-bit Avatars




Materia Add-On

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