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Bootleg Questions / Re: [Tutorial] Tifa's Bootleg
« on: 2014-06-24 20:52:55 »
What about my little issue? Any tweaks that need to be done? Again it's a 2012 release. Windows 7 and all.
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Sora123masta, which version of the game do you have, and which OS are you running? This looks like a bad install that probably lacked rights. If it's the Steam version and you installed it in the Steam folder, that can happen, even when running as admin. To fix it you need to uninstall the game and re-download it, then copy it to another folder outside of the Steam folder, install Bootleg there and copy the game back (you might need to restart Steam for it to see you copied the game back).
Iceboundphoenix, the missing texture files are harmless. Many mods remove textures for their models. It's also unrelated to the black bar at the bottom, something I've never seen. Is "new_battle_interface" set to "on" in your config file of Aali's driver? Have you installed anything after Bootleg?
-Vgr
Her name is not Tifa lol
Not at all, there can be a million problems other than the install directory. Can you post your APP.log please?
Hello, I am very impressed with this package but I was livestreaming my game and all of a sudden Yuffie crashes the game whenever I try to get her . Any solution?
INFO: FF7/FF8 OpenGL driver version 0.7.11b
INFO: Auto-detected version: FF7 1.02 US English
INFO: NVIDIA Corporation GeForce 6150SE nForce 430/integrated/SSE2 2.1.2
INFO: Using PBO
INFO: Found swap_control extension
INFO: Max texture size: 4096x4096
INFO: Number of texture units: 4
INFO: Original resolution 640x480, window size 800x600, output resolution 800x600, internal resolution 800x600
INFO: FFMpeg movie player plugin loaded
INFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.
INFO: No shaders, codecs with YUV output will be slow.
INFO: FF7Music helper plugin loaded
INFO: Loading external library Multi.dll
LOCK UNLOCK TEST
MATRIX INITIALIZE
INITIALIZE DD/D3D END
initializing sound...
creating dsound primary buffer
reading audio file
loading static sounds
sound initialized
set music volume: 127
set music volume: 127
Entering MAIN
Exiting MAIN
START OF CREDITS!!!
INFO: C:\Users\Dan\Downloads\SQUARE SOFT\Final Fantasy VII\movies\eidoslogo.avi; rawvideo/null 364x353, 15.000000 FPS, duration: 0.066667, frames: 1
set music volume trans: 127->0, step=60
INFO: C:\Users\Dan\Downloads\SQUARE SOFT\Final Fantasy VII\movies\sqlogo.avi; mpeg4/mp3 640x480, 15.000000 FPS, duration: 247.466667, frames: 3712
INFO: slow output format from video codec mpeg4; 0
END OF CREDITS!!!
Entering MAIN
set music volume: 127
Exiting MAIN
START OF MENU SYSTEM!!!
END OF MENU SYSTEM!!!
Entering MAIN
Exiting MAIN
Field Start
INFO: C:\Users\Dan\Downloads\SQUARE SOFT\Final Fantasy VII\movies\opening.avi; mpeg4/mp3 1280x960, 15.000000 FPS, duration: 119.400000, frames: 1791
INFO: slow output format from video codec mpeg4; 0
Entering MAIN
Exiting MAIN
START OF MENU SYSTEM!!!
END OF MENU SYSTEM!!!
Entering MAIN
Exiting MAIN
Field Start
Field Quit
Entering MAIN
Exiting MAIN
Entering FRAME_INITIALIZE SWIRL
Exitting FRAME_INITIALIZE SWIRL
Swirl sound_effect1
stop_sound
End of Swirl sound_effect1
Entering FRAME_QUIT SWIRL
Exitting FRAME_QUIT SWIRL
Entering MAIN
Exiting MAIN
[BATTLE] Entering FRAME_INITIALIZE
[BATTLE] Scene# 300
[BATTLE] Exitting FRAME_INITIALIZE
ERROR: failed to find file battle/OPAA (LGP) (path: FF7/DATA/BATTLE/EFFECT/HITMARK)
ERROR: offset error: STAGE09.D OPAA
ERROR: could not open file STAGE09.D
ERROR: unhandled exception