There's a dialogue choice before the FMV, then a Phoenix Down is used, and then the scene after should have all the characters present. It sounds like the flevel is changed (otherwise it wouldn't have re-added the character to PHS) but only partially. That or the option to not keep her around is adding her to PHS anyway.
Huh. I didn't get this at all. I was only able to get Aeris back once I had the Highwind, and could talk to the NT Debug Tech, who let me turn the "Aeris Dead" flag off.
EDIT: Hmmm, is Resist supposed to work against the Mini and Frog statuses applied as Battle Square handicaps? Because at least for Mini, it doesn't. But it
does prevent you from
removing Mini. That was a fun find...
And speaking of "Cannot change status", does anyone else think that NT's change that makes this apply to positive statuses as well completely destroys the usefulness of Ribbon? Not being able to apply Regen, Barrier, MBarrier, or other positive statuses really makes Ribbon more of a liability than anything else. I get that this was probably done for balancing, but there's a reason there aren't very many Ribbons in the game. It's
supposed to be the best accessory. Making it a near-endgame thing that you can only get one of, instead of nerfing it into the ground, would be better, imo.
EDIT 2: Is there any way to get a third EXP Plus material? I got the early one, and the one for 2000 GP, but when I came back to the Wonder Square vendor with another 2000 GP, I discovered that it was a one-time purchase. D'oh! At least I didn't waste a damn hour on getting a second 2000, as I would have had NT not made the GP vendor a 100% spawn. That's a nice QoL improvement!