Author Topic: [WIP] Team Avalanche's Graphical Overhaul  (Read 593442 times)

KnifeTheSky77

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Re: [REL] sl1982's & Satoh's GUI Mod
« Reply #425 on: 2009-08-18 22:43:12 »
Im gonna have to vote minibike

drfeelgud88

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Re: [REL] sl1982's & Satoh's GUI Mod
« Reply #426 on: 2009-08-18 23:14:05 »
When the post-battle screen comes up I just keep hitting enter to skip it and I catch a glimpse of the numbers next to the items, it looks like they are too far to the right and get cut off and the left overs placed to the right.

Fixed already

Also, the icons that are next to the all-magic attacks in battle are gray instead of red w/gray outline.
This is likely a driver issue but it seems that battle boxes opening and closing delay/glitch a little with this mod.  Nothing detrimental, but noticeable.

Fixed already

The hand icon in battle, when it has the red X over it (eg trying to select a character while summon is being used by another) the X is cut off a little at the edges to fit the outline of the hand.  I'm not sure if there's a way around this, but this is not very noticeable at all.

Follows the design of the original. Cannot be fixed unless I remodel the X

Sorry, these're just some little things I noticed.

Also, I really like this as the main menu background, but I'm not exactly sure how to implement it:

*credit goes to Mike Strife Nguyen for the image
i really love this image here! damn thats  really good!

romeo14

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Re: [REL] sl1982's & Satoh's GUI Mod
« Reply #427 on: 2009-08-18 23:34:05 »
darn it lol
« Last Edit: 2009-08-18 23:42:52 by romeo14 »

drfeelgud88

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Re: [REL] sl1982's & Satoh's GUI Mod
« Reply #428 on: 2009-08-18 23:35:12 »
i hope im not stepping on anyones toes but here goes. to me the materia thats in the current release that i have the looked like theose painted metal chistmas ornament balls. In advent children they look more like colored glass to me so i deceided to have a go at making some materia. I came up with 2 different versions that are very similar. i like version 2 the best.

here is version 1



here is version 2



let me know what you think
um, i dont see anything  :?

Hellbringer616

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Re: [REL] sl1982's & Satoh's GUI Mod
« Reply #429 on: 2009-08-18 23:37:59 »
No images bud haha. Please fix your post. I'd love to see em

willis936

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Re: [REL] sl1982's & Satoh's GUI Mod
« Reply #430 on: 2009-08-18 23:39:57 »
I saw them by quoting and c/p.

They're alright but I prefer the materia put in place.  My only complaint for that one is that the slots seems a little darker than they should (this may have to be the way it stays for technical reasons I'm not sure).

sl1982

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Re: [REL] sl1982's & Satoh's GUI Mod
« Reply #431 on: 2009-08-18 23:41:24 »
Well you can have dark slots or light looking materia. Since so many people complained about the light materia i changed it

Hellbringer616

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Re: [REL] sl1982's & Satoh's GUI Mod
« Reply #432 on: 2009-08-18 23:41:55 »
looks fine to me Sl

romeo14

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Re: [REL] sl1982's & Satoh's GUI Mod
« Reply #433 on: 2009-08-18 23:43:10 »
i hope im not stepping on anyones toes but here goes. to me the materia thats in the current release that i have the looked like theose painted metal chistmas ornament balls. In advent children they look more like colored glass to me so i deceided to have a go at making some materia. I came up with 2 different versions that are very similar. i like version 2 the best.

here is version 1



here is version 2



let me know what you think

Hellbringer616

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Re: [REL] sl1982's & Satoh's GUI Mod
« Reply #434 on: 2009-08-18 23:45:07 »
They look good. like version two out of yours best though.

drfeelgud88

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Re: [REL] sl1982's & Satoh's GUI Mod
« Reply #435 on: 2009-08-18 23:46:02 »
i like version 2 also! it looks better than the first one

romeo14

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Re: [REL] sl1982's & Satoh's GUI Mod
« Reply #436 on: 2009-08-18 23:48:12 »
ya the first version had to much saturation in it and made it look bad so i toned in donw a little in the second one, they look very detailed in game but the screenies i took arent the best

Satoh

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Re: [REL] sl1982's & Satoh's GUI Mod
« Reply #437 on: 2009-08-18 23:54:08 »
You fixed the materia it seems...

romeo14

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Re: [REL] sl1982's & Satoh's GUI Mod
« Reply #438 on: 2009-08-19 00:44:54 »
ya i deceided to play with it for awhile and it came out good so i thought id share with you and sl1982
if sl1982 wants them he can have them i just dont know what he would want, the whole texture page or just the pics of the materia

Hellbringer616

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Re: [REL] sl1982's & Satoh's GUI Mod
« Reply #439 on: 2009-08-19 00:45:01 »
ya i deceided to play with it for awhile and it came out good so i thought id share with you and sl1982
if sl1982 wants them he can have them i just dont know what he would want, the whole texture page or just the pics of the materia

probably just the materia. I'd think anyway

drfeelgud88

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Re: [REL] sl1982's & Satoh's GUI Mod
« Reply #440 on: 2009-08-19 00:47:43 »
if u look at those materia, they kinda look like those sweet tarts in the forms of those little round ones hehe  :-D

willis936

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Re: [REL] sl1982's & Satoh's GUI Mod
« Reply #441 on: 2009-08-19 00:50:37 »
Can someone upload that new main menu texture, I'm having trouble getting img2tex running.

sl1982

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Re: [REL] sl1982's & Satoh's GUI Mod
« Reply #442 on: 2009-08-19 01:03:31 »
I dont mind the look of either materia. So why not release what you have and let the masses decide  :wink:

sl1982

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Re: [REL] sl1982's & Satoh's GUI Mod
« Reply #443 on: 2009-08-19 03:04:22 »
Just to throw it in here.

High res score board from the high.lgp, 4x the size and using the Final Fantasy font.

Original 256x128:



Highres 1024x512:


It's here if you guys want to use it, don't know how to get it working in-game and I can't even test it as I'm not at Gold Saucer yet in my current play through.

Did you dither the image? If you did do you have the original?

willis936

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Re: [REL] sl1982's & Satoh's GUI Mod
« Reply #444 on: 2009-08-19 03:55:51 »
Updated main menu if anyone cares.
Just place in your extracted menu_us.lgp folder.

I'm still looking into finding out how to make it take up the whole page but I'm much newer to this reverse engineering project than most.

sl1982

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Re: [REL] sl1982's & Satoh's GUI Mod
« Reply #445 on: 2009-08-19 03:59:51 »
What size is the image? I know when you do an avatar the size of the image has to be bigger then the avatar itself

willis936

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Re: [REL] sl1982's & Satoh's GUI Mod
« Reply #446 on: 2009-08-19 04:01:55 »
It's currently 1280x1280 (the image is only in the upper right quarter like it's supposed to be).
I tried fooling around with art location, size, and image size and it seems there's an issue beyond that.

The image I ended up using for the .tex was the one previously posted.

sl1982

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Re: [REL] sl1982's & Satoh's GUI Mod
« Reply #447 on: 2009-08-19 04:50:05 »
Hmm im not really sure then. I havnt tried messing around with the main menu. People have done it before, you should look for those threads and see if they help.


More progress on chocobo summon


Satoh

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Re: [REL] sl1982's & Satoh's GUI Mod
« Reply #448 on: 2009-08-19 04:54:39 »
My inspiration has gone missing... progress may be slow to nil on my part until I find it again...

Also when I modify textures in my folder, it seems to lose the ability to decipher which ones are for what....

sl1982

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Re: [REL] sl1982's & Satoh's GUI Mod
« Reply #449 on: 2009-08-19 05:01:45 »
Yeah that has been a huge problem for me as well. I've cleaned some stuff up though. Heres beta 4. Alot of the textures have most of the redundant stuff removed that i know about.

http://www.megaupload.com/?d=MTO6LDST