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Messages - knightsoftheround

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101
General Discussion / Re: [REL] The Reunion
« on: 2014-01-08 05:42:01 »
Okay, wow, I haven't even gone into Tifa's bar yet and I can already start raving.  The game has managed to already be darker (as is fitting) with a proper translation and I love the attention to the NPCs and their dialogue that I didn't realize even existed cause of the original translation. And Barrett's personality already feels a bit different (in a good way!) as a result of his more accurate lines.  And wow, a lot of reactions sure make a lot more sense than they did before!

I have encountered a slight problem, already, though.  Usually right after an FMV moment (not the full ones, but minor ones like them running out of the reactor as it blows up or when Cloud jumps onto the train), the sound cuts out.  It returns as soon as you change screens, so at worst it's mildly annoying, but I figured it was worth mention. I'm not certain its the mod though, so it could be some argument between the game and my PC.

I can't believe the game is already making more sense though, gosh. XDD

EDIT: Forgot to mention the models.  They work great visually and I can now say I think the HD chibi models would be all wrong.  They're just too detailed to fit with the rest of the environment.  The current ones don't look disproportionate like I half expected, either!

102
AWW YEAH HERE WE GO. 8D

I'll log any grammatical or graphical errors I catch and let you guys know. ^_^

103
Oops, the link doesn't work yet I think I jumped the gun ahaha. XD

EDIT: Nevermind, there it is. ^_^

104
Releases / Re: The Reunion [IN PROGRESS]
« on: 2014-01-08 00:08:36 »
Oh, okay! ^_^ Didn't realize it was gonna be that soon. I'll probably still play at release though haha. XD

105
Releases / Re: The Reunion [IN PROGRESS]
« on: 2014-01-07 23:22:39 »
I doubt you're going to want to play the game and look at the text at the same time.. what's the point?

Also...  I've been sat here 6 hours straight now fixing things that decided to surprise me.  But it is getting released before I go to bed tonight.  I am not going to sleep until it is released :)

Yes but it would be nice to have after we watched the FMV (although I do want to be clear it totally isn't necessary I just kind of wanted it if possible. XD)

Just don't kill yourself! XD

106
Releases / Re: The Reunion [IN PROGRESS]
« on: 2014-01-07 21:51:10 »
Future update and separate due to size.

Would it be possible to release the translated dialogue so we could refer to it while we played?

107
Releases / Re: The Reunion [IN PROGRESS]
« on: 2014-01-07 03:20:05 »
Retranslation and Relocalization: done
Tools: done
Battle interface: done
Menu: done
Minigames (except submarine and fort condor): done
Models: done
Installer: done

testing:  tomorrow
release day: tomorrow.

Night.  :)

Fingers crossed! :D

108
Releases / Re: The Reunion [IN PROGRESS]
« on: 2014-01-05 00:11:26 »
Yeah the coat issue is something that comes up with a lot of characters actually. It's the limitation of rigging character models as separate pieces, they tend to move through each other sometimes. The pieces can be cut and attached to the part that's moving through them, but with Rufus for example than the bottom of his coat will move with his legs.

You see this problem from time to time in new games even now, so while it's not a bad idea to tweak, it's certainly forgivable in my opinion.

109
Releases / Re: The Reunion [IN PROGRESS]
« on: 2014-01-04 16:28:44 »
I'm sure whatever you guys finally decide on will be great, all of you guys seem to really know what you're doing (certainly far more than me as I'm mostly clueless at this point). I look forward to seeing what you end up with! :D

110
Releases / Re: The Reunion [IN PROGRESS]
« on: 2014-01-04 15:25:26 »
I could see those working, although I'd have to play a bit with them to be sure (the intro bombing mission would be plenty for me to get a feel one way or the other).

111
Releases / Re: The Reunion [IN PROGRESS]
« on: 2014-01-01 18:33:01 »
It sure is the 1st but there is gonna be a delay.  This will prob be released at some point in the next 12 hours though.  The work and testing stage is quite abnormal and I didn't expect it to be this bad.  Still...  it isn't much longer to wait, is it ;)

Good news is when I have all this in place, any future releases will be much easier.

Oh, that's fine! Don't mind my excessive stalking of the page lulz. XD

112
Releases / Re: The Reunion [IN PROGRESS]
« on: 2014-01-01 03:57:34 »
That's what I suspected, but thanks for the clear up Covarr! :D

Edit; ITS THE FIRST *sits and buzzes with anticipation as she waits*

113
Releases / Re: The Reunion [IN PROGRESS]
« on: 2013-12-31 02:58:49 »
What's that? You're going to crank out even higher quality FMV's? Haha :P

I remember the last FMV confusing the hell out of me (and judging by fan theories and discussions, I was far from the only one).  When I beat the game the first time I assumed it was cause the ending was supposed to be vague-ish (I've always felt VII was a game you had to think about to fully get), but as I began to understand the translation problems I began to wonder how much of it was shoddy translation. It'll be nice to be properly confused or not, for sure. XD

In fact, I'm very excited to find out how many 'confusing' aspects of the game were translation related. :D

PS - Is it just me or did the clarity of original 'translation' get worse the further the game progressed?? I mean, stuff like "this guy are sick" and "beacause" are both pretty obvious errors but pretty easy to figure out what was /meant/, as opposed to outright wrong and misleading.

114
Releases / Re: The Reunion [IN PROGRESS]
« on: 2013-12-28 00:39:17 »
I am probably going to do be doing new fanart at several points just because this has always been one of my favorite games and I've been holding off a full replay for like TWO YEARS or however long I've been a member here. XDD

To think I found this place cause I was looking for a copy to play on my emulator... XD

115
Releases / Re: The Reunion [IN PROGRESS]
« on: 2013-12-27 20:31:29 »
So i sit eager with excitement, Waiting for a release haha.

*sits with you* XD

116
Releases / Re: The Reunion [IN PROGRESS]
« on: 2013-12-26 16:13:35 »
I won't say exactly where my proofread is at, but the percentage is a number with three digits, and the first digit isn't 0. More work is yet to be done on this mod, but not by me.  ;D

Sweet! 8D I need to get my work out of the way so I can marathon this game without guilt. XD

(Also omg Luksy I'm glad I wasn't drinking something. XD)

117
Releases / Re: The Reunion [IN PROGRESS]
« on: 2013-12-24 17:37:40 »
If people simply must have Aeris, it's not like you can't input your own character names. XD I used to do that to make 'Aeris'' name Aerith when I learned about that problem (this was before Compilation stuff) myself. XD

HNNGH SO EXCITED. :D

118
Releases / Re: The Reunion [IN PROGRESS]
« on: 2013-12-14 04:09:30 »
Hey Kaldarasha, I wanted to let you know I don't think I'm gonna get those graphics done. I've got a ton of deadlines looming and am feeling less than productive lately besides!

119
Releases / Re: The Reunion [IN PROGRESS]
« on: 2013-12-12 22:55:31 »
Only fat girls have at this age breasts.
Anyway I will make a new model for her which fit better her age then.

Actually it IS technically possible for a skinny and/or fit eight year old girl to have breasts. A lot of articles seem to be linking it to chemicals in the air and the like (not sure of the validity on the chemical front, I didn't do solid research on that angle of it). Even if you wanted to say 'early puberty' is only because of chemicals there kind of IS a Reactor near Niblheim? That being said, it does seem to be pretty rare, just wanted to point out its not impossible.

120
Releases / Re: The Reunion [IN PROGRESS]
« on: 2013-12-06 07:43:42 »
I meant the files in question, sorry for not being clear.

I think ThunderPeel can probably do something much nicer for you if they're interested, but I'll see if I can give it a shot!

121
Releases / Re: The Reunion [IN PROGRESS]
« on: 2013-12-06 00:28:01 »
"DevastaciĆ³n"  ???
;D

@mugenginga
If you have time, it would be nice if you can make a HighRes version of the stamina bar of the Chocobo minigame.
I have already converted the tex files to bmp from the minigame: Chocobo_Race.7z

Oh wow, that uh... I think that might be outside my range of abilities actually. I'm not even sure which files I should be adapting here. 0_o I don't really have any knowledge of raw game files.  I might be able to do something if you know what specific files here I should be looking at, though! How high res were you thinking?

Feel free to drop me a PM instead as I think this might be a bit off topic!

122
Releases / Re: The Reunion [IN PROGRESS]
« on: 2013-12-04 23:28:05 »
They both sound like absolute nonsense to me, but Crime it is.  :-P

At least it's not Omnislash's original Japanese name. I love ridiculous attacks like that. XD

123
Releases / Re: The Reunion [IN PROGRESS]
« on: 2013-12-04 05:46:01 »
Been quite some time since I've seen the attack animation, and ignoring other installments in the Final Fantasy series, Crime does seem... Luksy mentioned something about "Jump" and based on my experience of pop culture and loanwords it does seem likely they would have gone with the katakana for jump if that kind general meaning was intended?

Anyways, I'm not putting the words together and speaking the English very good tonight, but I think Crime might be a better fit.

124
Releases / Re: The Reunion [IN PROGRESS]
« on: 2013-12-02 05:45:13 »
(aka you should probably credit us both cause Dan /really/ polished these up. I'm highly impressed. XD)

125
Releases / Re: The Reunion [IN PROGRESS]
« on: 2013-12-02 02:04:21 »
EDIT: Uploaded the adjusted buttons, Dan, but I might have gone a touch too small on the triangle, so lemme know!

Like Dan said, long as I get credit I'm happy to let other projects use them if they want! :D

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