Hmmm...i'm not too sure anymore, well firstly all the things squeeble's been talking about and the court @.@, man thats freaking scary haha.
i'm afraid i'll have to withdraw, sorry guys!
And if i were to continue with the field model conversions, i'd have to start from scratch again, because all these models are squeebles battle models, converted into field
leaving me behind, vincent which i am not allowed to use, i asked the author.
But i found a easy way to patch the models, so i reckon anyone can do this and continue this mod.
download milkshape 3d, import the kh2 character, select all vertices's and press 'ctrl w' which then wields everything export it as a .obj
After that the model should be looking very smoothed out and most holes are already patched up. (open in max and flip the few holes on the model if there are any)
Another way of patching up just by using max.
Open 3d max, import the model, select any object, lets say the head.
Click the head and press 'ctrl v' which then duplicates the object in the same spot, now go to polygon and press 'ctrl a' to select all faces, the faces should be red and flip the polygons around.
Now attach the duplicated head with the 1st head. this makes it show 2 sides (sorry i'm terrible at explaining things)
Well there you have it a fully patched up model. Hope this was useful.
EDIT**
Don't worry guys although i said, i wouldn't release any models that squeeble made, i just found my old folder, some models i made, it's incomplete at the moment but once i complete it, i'll release it
heres a screen of zack
Having 2nd thoughts...Maybe...after my exams i'll restart this mod from scratch using kh2 models this time. or create my own, oh well, unless you guys here really persuade me to continue haha and i'll think about it.
Heres some more screens