Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - mr_nygren

Pages: 1 [2] 3 4 5 6 7
26
General Discussion / Re: [FFVII-R] 03.2020 - New Trailer
« on: 2019-08-03 17:06:03 »
I've also gotten the impression that aali was compensated for it in some way

Very odd..

I agree that all the mods should have been integrated in the official remaster, nobody (or at lest not i) wanted the chibi models remastered. I'd be happy with the entire game using NinoStyles models.

27
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2019-07-11 19:41:07 »
I wasn't aware of a soft-lock on that fight, were there any model mods on?

Hey Sega Chief, i read about your mod and wanted to play it using NinoStyles models. Unfortunately most NPC are chibi-models.. Is it possible to use the PRB-models with your mod instead?

Edit: Your special edition using default enemies and combat systems worked with PRB-models - very nice. I am going to try it out! It still has those encounters in cities with party members right?

28
He asked for it to be removed as he wanted to put a bit more work into it before re-releasing.

Ah, that was unnecessary lol - now he might never release it again  :P.

29
Fixed all the issues, thanks for your help LordUrQuan. Now i can enjoy the mod with the new models by Ninostyle - the absolute best in my opinion! I wish the entire game had his style.

30
That's ok, just choose "Overwrite" at the beginning.  From the screen shots you edited in, though, OpenGL is definitely working (otherwise MO, dialog transparency, and the rest wouldn't be), so it's more likely a problem with your load order, or because you mention a modified char.lgp file in your original post, stray files laying around that don't belong and are getting in the way.  Are you playing from CD'98 or Steam?  If the latter, you can do a "verify/repair" to make sure everything's the way it should be, re-run the converter, and end up with a clean "vanilla" install that should be ready for modding again.  If the former, you'll need to do an uninstall/reinstall to get back to basics.  Either way, once that's done, post up your mod config/load order, and we'll see if maybe something's in the wrong place.

Graphics fixed, but now the text is messed up and the res is no longer widescreen - no matter if i return to the FF7.exe or use the other one. And even when disabling the Menu Overhaul the graphics remained great while the res is not widescreen, and the text is messed up. I did check all the active mods but there are none active messing with the text. Maybe the converter enhanced the graphics, but messed up the text? And Fullscreen doesn't seem to work after using it. At least not full screen without the black borders.







Edit: Fullscreen were fixed by placing the mod in "stretched".

However, the text is all messed up?

31
It should have been dropped by the conversion program.
You did run the converter, right? 

Fixed :), thanks man - it were the converter. I had tried to install it but the program said it were already in place so i cancelled.

Now, what i did was that i uninstalled the converter and re-installed it - it works :).

32
It should have been dropped by the conversion program.
You did run the converter, right? 

Yes, but it said it had already been installed before.

33
That's the Menu Overhaul mod from Reunion R03c.  You can still get it by activating the "Reunion - Beacause and MO" mod and turning on the menu overhaul option, and changing your .exe from "ff7.exe" to "ff7_bc.exe" in the 7H configuration settings.  However, DLPB no longer supports that overhaul, and has removed it in later updates to Reunion.

I tried activating that mod and changing the line in the General Settings but the 7th Heaven program says there is no .exe with that name. So i'd need that exe from somewhere?

Also, it's not just the menu - i mean the graphics have low resolution. Everything looks like the old resolution of FF7 - it's like OpenGL isn't doing what it should be doing.

The pics i'm about to show might look fine because they are smaller - but when using fullscreen it's very blurry compared to how it is for the Youtuber. I also had way better resolution when playing Bootleg before. The pictures look better than in-game view oddly enough.
















34
I'd like the resolution to be like in this video:

https://www.youtube.com/watch?v=rAKlBIgOcAg

But it looks like the old game.

35
Hello, i've finally gotten Tifas 7th Heaven to work  properly, but the resolution in the game is not good - it's blurry! I've followed the guide by Eq2Alyza and i've tried changing the openGL settings in the catalog but the resolution still refuses to become better. I do also get an error-message with the postprocessing and sound if trying to use the modified alternatives.

Anyone knows how to increase the resolution? I believe i had a much higher resolution in the past, but it would seem now all start-ups of FF7 ends in this blurry resolution.

Bootleg had a much higher res, but now even Bootleg has a lower  res.. And for some reason 7th Heaven went from working to not working.

Edit: 7th Heaven works again, it stoped working when i used my modified char.lgp-file.

However, the resolution is really low - it used to be much better in the past?

36
Hello, looking at the Tifa's Seventh Heaven page there was a Sephiroth Story mod in the past, but it isn't in the catalog now - i need this file to be able to test that mod. I already have the .exe-files but not the IRO. Thanks

PS: Genesis063 is the creator.

37
General Discussion / Re: [FFVII-R] 03.2020 - New Trailer
« on: 2019-07-03 04:12:21 »
I mean I doubt you have any studies or large sampled randomized polls to reference here which is obviously fair enough and would be an unreasonable/silly expectation, but any explanations to actually back up this claim you present in such a strong/factual way other than feelings based/anecdotal ones stemming from exposure to what is a, in terms of distribution of opinion regarding this topic, potentially very biased echochamber (used in a relative and non derogative, but merely descriptive way here, replace with environment if it helps) that is the qhimm community (which apart from a few others is the central hub for modding the original game) or your close friends.

Look man, the original players of Final Fantasy VII dreamt for years about the original with better graphics than the original blokes. That is also why in the year 2006 people started to mod the game and add the battle-models as field-models - which was revolutionary! I do remember how excited i were back then to play FF7 PC with the battle-models in the field. It felt like an entirely new FF7 - the way we always imagined it.

It started with just the main characters and the main enemies - such as the Turks, Rufus, Sephiroth, Palmer and Hojo - and expanded onto the rest of the characters and even the NPC:s. What we all wanted, both modders and players - was to play the game again with good models in the field instead of those old original models. The battle-models were not used in the field in the original PSX-version because of the limits of the PSX - when we wanted a PS2 port the whole idea was the same game with you know PS2 models.

Same is true for the PS3 port and later PS4 - of course we are happy with whatever we get, but i am 100% certain that most players and fans of the original only wanted to play the same game again with better graphics/models - that is why the modding community here was super-big back in 06-07. I had a Youtube channel back then (it got removed because of some videos breaking copyright) where i did play the entire FF7 PC game with the Rejuvenation project models - i did have videos with over 200k viewers etc. All the videos back then were limited to 11 mins. So i had about 210 episodes with FF7 and the modified models. Nowadays the modded FF7 is old news, but back then it was basically the remake we'd wanted - the only thing better would be an official remake with even better graphics than what us fans could accomplish.

Well, FF7R is that project, but not everyone likes the changes or the new style of the characters - many would have kept to the original.

38
General Discussion / Re: [FFVII-R] 03.2020 - New Trailer
« on: 2019-07-03 04:01:16 »
and that by changing it to a modern turd, they'll also reach out to a wider fanbase.  And they're right.

Actually they are wrong, the original reached as wide as they could possibly hope for - and catering to a few feminists will result in the opposite.

39
General Discussion / Re: [FFVII-R] 03.2020 - New Trailer
« on: 2019-06-27 16:36:03 »


I don't agree. It's your opinion to think so, but hear me out on this. Based upon what you're saying, Advent Children would have also catered to feminists, but almost 15 years ago before the identity politics of today's Western society came into fruition?

Square Enix is a Japanese company first and foremost, and Final Fantasy is their Japanese franchise. I've lived in Japan for long enough now to know that society here functions much differently than the Western world. All the identity representation [nonsense] currently thrown into Western media and entertainment...it's not here. Most Japanese people are ignorant to its existence, and those who may get a whiff of it from the internet, don't care enough to ever talk about it. Another fact is that the majority of the player base is male, and the Japanese gaming industry heavily favors male loving aesthetics. They don't tone down characters because feminist activists [whom don't exist in Japan] demanded it do so. Trust me on this one...it's not a feminist thing.

I personally don't mind the new look they've given, but still enjoy the original the best. The changes themselves at least match pretty well. Barret with sunglasses though? That one will take awhile to grow on me.

This is my take as well. And we know it's a good system seeing how the Hardcore mod and New Threat have shown us what could have been developed instead.


I don't agree. It's your opinion to think so, but hear me out on this. Based upon what you're saying, Advent Children would have also catered to feminists, but almost 15 years ago before the identity politics of today's Western society came into fruition?

Square Enix is a Japanese company first and foremost, and Final Fantasy is their Japanese franchise. I've lived in Japan for long enough now to know that society here functions much differently than the Western world. All the identity representation [nonsense] currently thrown into Western media and entertainment...it's not here. Most Japanese people are ignorant to its existence, and those who may get a whiff of it from the internet, don't care enough to ever talk about it. Another fact is that the majority of the player base is male, and the Japanese gaming industry heavily favors male loving aesthetics. They don't tone down characters because feminist activists [whom don't exist in Japan] demanded it do so. Trust me on this one...it's not a feminist thing.

I personally don't mind the new look they've given, but still enjoy the original the best. The changes themselves at least match pretty well. Barret with sunglasses though? That one will take awhile to grow on me.

This is my take as well. And we know it's a good system seeing how the Hardcore mod and New Threat have shown us what could have been developed instead.

Hey Eq2Alyza, you brought up Advent Children, but i had forgotten that Advent Children did portray Tifa right in the "earlier history" scene - and FF Dissidia Duodecim 12 also had a Tifa with the original style. If Advent Children and Dissidia duodecim 12 could keep the style, why not the remake? The breast-size were lowered in those as well - and that is fine! (It were outrageous in the original FMV's).. But, giving her stockings and changing her skirt, the tightness of her top etc - that is simply heresy.

Advent Children Tifa with the original clothing looks way better than the new.



Tifa in Final Fantasy VII Dissidia was perfect, it had better clothing than the new:



Tifa in the new Dissidia is perfect, but the Remake has a better face to be honest - replace the body with this though:



40
General Discussion / Re: [FFVII-R] 03.2020 - New Trailer
« on: 2019-06-27 15:30:42 »
More terrible doesn't make Lucas' shambles good.  Not to mention Crystal Skull..... At least with Disney, you knew it was gonna be crap.  Their eyes were set on the money and merchandise they could sell from day 1.

I think Star Wars: Episode III: Revenge of the Sith, is the third best movie, the second best is Return of the Jedi (used to be number one when i were a kid) and the best one is Empire Strikes back.

So in my opinion A New Hope is worse than Revenge of the Sith, because it had sucky lightsaber battles - but it still is the most successful movie in the franchise because it were the first released.

Disney Star wars is just trash.. Destroyed by forced politics.

41
General Discussion / Re: [FFVII-R] 03.2020 - New Trailer
« on: 2019-06-27 14:58:06 »
Wrong. The LARGE majority of people are excited for the remake. The people crying their eyes out about it are definitely a small minority.
If people could choose between FF7 original with PS4 graphics, and the FF7 Remake - they'd prefer the original with PS4 graphics.

42
General Discussion / Re: [FFVII-R] 03.2020 - New Trailer
« on: 2019-06-27 14:52:20 »
"And that's precisely why the majority who loved the original game wanted it to be a proper remaster and not this awful modern hybrid tripe."

Yes, not a remaster with the old models.. A remaster with the PS4 graphics.

43
General Discussion / Re: [FFVII-R] 03.2020 - New Trailer
« on: 2019-06-27 14:29:16 »
"Speaking of costume design, Nomura-san explained that the team aimed for it to be quite realistic visually, taking real designs of clothes and accessories as reference. For instance, Tifa’s suspenders are inspired by real ones for military use, while her gloves reference those used for riding bikes and fighting. The body silhouette didn’t change from the original version, but the team has tried to improve such details."

Why did they do this? We do not want it to be realistic, we would want it to be like the original? It's named Final Fantasy VII - not Final Realistic VII.. In other words it's supposed to be a fantasy, and fantasy isn't realistic.. The original style of characters such as Jessie and Tifa were way superior. And i would choose that over realistic anyday.. If i'd wanted realistic i could look at a woman outside my window.

"Developers wanted Tifa to have visible abs, so they gave her the body style of an athlete. There were instructions from the internal ethics department, and it was decided to constrict her chest [Editor’s Note: the context and wording indicate clearly that this refers to the tightness and design of Tifa’s clothing, not to her chest size] so that it wouldn’t look unnatural even during fierce action. Therefore, the team created a design for her upper torso, with black underwear and a body-fitting tank top replacing the original simple one. It’s a sporty design inspired by fitness."

Unnatural is all fine in a fantasy.. Guess Final Fantasy ain't a fantasy anymore. The tightness and original clothing is what i enjoyed the most about Tifa.

44
General Discussion / Re: [FFVII-R] 03.2020 - New Trailer
« on: 2019-06-11 16:58:18 »
The whole "feminists ruined Tifa" thing is silly. They've ruined plenty but this isn't one of them.

Has everyone forgotten Final Fantasy 15's Cindy?

And Tifa looks awesome. They don't have to design the character to look like a hooker in order for her to look badass.

I haven't played a FF game since FFXIII and i felt it were underwhelming and i really disliked the linear story. I only really enjoyed 7, 8 and 9 - but 10 is still charming even though i never finished it.

FFXII kept me obsessed the first time i played it for many hours, but after i stoped playing i never got back in. So i thought it were impressive and great but i disliked it's battle-system as i died all the time in a catacomb or whatever. Had to use cheats to get past a part in it. I never had to cheat in the old games. - The problem was that the game had real-time battles. Every enemy could attack and you could never be safe - all your characters got attacked at once.

The new Remake has a pausing-ability and also keeps some of the traditional aspects. That will make it harder for the AI to kill everyone in the party before the player can react.

As for looking like a hooker, i think the Stockings are more  like my picture of one - however, after looking again at Tifa i think she is kind of hot still. Just not in the way i'd expected. But i didn't expect changes to her look, the more i look at her the more used i get to her - it's not bad, just not as good as in the past - i could probably enjoy the game with the new look.

45
General Discussion / Re: [FFVII-R] 03.2020 - New Trailer
« on: 2019-06-11 15:58:32 »
I fully agree with tifas model being kinda unnecessarily tamed down wtih the long stocking socks; other than that though damn this looks absolutely fantastic im really hyped now combat looks extremely fun and the whole thing is visually absolutely stunning.

Cant wait to get DLPBs explanation on why this combat is all complete crap and am interested in how precisely the original scorpion battle (or rest of combat) is so much more tactical, braincell demanding than this lol (while restressing that the numbers are too flashy) ^^

I did expect the new battle-system to be trash - like in Devil May Cry, a game i hated because of the mechanics.

I have to agree with you that i were pleasantly surprised by it. The only thing the game needs is a "Classic look"-DLC.

46
General Discussion / Re: [FFVII-R] 03.2020 - New Trailer
« on: 2019-06-11 15:41:19 »


I don't agree. It's your opinion to think so, but hear me out on this. Based upon what you're saying, Advent Children would have also catered to feminists, but almost 15 years ago before the identity politics of today's Western society came into fruition?

Square Enix is a Japanese company first and foremost, and Final Fantasy is their Japanese franchise. I've lived in Japan for long enough now to know that society here functions much differently than the Western world. All the identity representation [nonsense] currently thrown into Western media and entertainment...it's not here. Most Japanese people are ignorant to its existence, and those who may get a whiff of it from the internet, don't care enough to ever talk about it. Another fact is that the majority of the player base is male, and the Japanese gaming industry heavily favors male loving aesthetics. They don't tone down characters because feminist activists [whom don't exist in Japan] demanded it do so. Trust me on this one...it's not a feminist thing.

I personally don't mind the new look they've given, but still enjoy the original the best. The changes themselves at least match pretty well. Barret with sunglasses though? That one will take awhile to grow on me.

This is my take as well. And we know it's a good system seeing how the Hardcore mod and New Threat have shown us what could have been developed instead.

Hello, i never liked the Advent Children look of any character. I thought that compared to FF7 1995 they all looked less cool -  or less sexy in Tifa's case. Also, they no longer had anime-aesthetics that i really liked in the original. To me the Kaldarasha models are a superb representation of how they should look - the FMV-videos.

However, i did accept that style because in the case of Advent Children it took place after FF7. As such they might have changed their style over the years. And not only that, but i get it that they'd want a movie to be more real-life like. Not really a fan that they've taken the remake in that route instead of the anime-route - but at least it's understandable to some degree. As an example, i love the new look of Cloud and the fact that he has gotten his cool pants back. I really disliked how they got too slim in all the modern games. To me Cloud has pants that stretch to the side - doesn't look cool otherwise. I still miss the more pointy hair of the original though.

About feminists, i just thought that because of their bad influende on other games, movies and TV-shows that they caused this change as well. But i also do know that Japan is different - so i am not at all certain as to why they gave Tifa stocking socks/leggins when they could just have kept her the way she is in the original. Wanting a remake doesn't mean "we want you to remake everything in the game" - it could just mean "we want modern graphics but the same game otherwise".

If comparing Advent Children to the Remake, the main difference is that the Remake claims to be Final Fantasy VII - but by changing the style of Tifa it's not looking like FF7. It looks like a "new FF7" and i wanted the old with better graphics. Now, i am not against more story, multiplayer or whatever - i like any "expanded content". But changing the looks of characters is so stupid - why change what isn't broken? The old style of Tifa is Tifa since 22 years ago. I don't like changes that change how characters look.

For example, in the 90's you had Vegeta from DBz as 16bit pixels in snes games, and today you have Vegeta in PS4 games with anime-style graphics - the character still looks the same! They didn't change his hairstyle or his clothes - only the graphics. Why couldn't FF7 Remake do the same?

Advent Children is a continuation, Crisis Core is a prologue, Kingdom Hearts is a mix of Disney/FF - but the Remake is Final Fantasy VII and should have re-used all the original designs unchanged.

47
General Discussion / Re: [FFVII-R] 03.2020 - New Trailer
« on: 2019-06-11 15:16:49 »
It's also too far-fetched that Zack meets Aerith in the same way as Cloud did. But it happened that way.

There are many hints that the first CD will be play in Midgar. Nomura said that the story will change and that the compilation of FF7 won't fit anymore (it's silly that he thinks that it fits before), which indicates a massive rewrite of the story. They also said that they want to decide the game into episodes, where each episode will be a full game and has its own game play. This means they have to divide the game into separate pieces and have to find a way to tell each story without direct contact of the other stories.
Then there is a very practical reason. SE has to produce the remake with as low cost as possible, but they also want a breath-taking experience, so they can't come with a lifeless small city as in the original. What's clever to do is to keep the story in Midgar and working only on the huge city rather than working on a whole continent. Maybe that's why they hired Cyberconnect2 for the project in the first place, because they had experience with creating big lively cities. (Keep also in mind that SE struggled with creating FFXV open world.)
The last hint is that we have no footage of outside of Midgar. The iconic moment where Sephiroth goes walking through the burning Nibleheim is something I would expect to see, instead we see Sephiroth confronting Cloud in Midgar. Then there are additional bike scenes, which probably means that there is a lot more to be explored than in the original game.

Though, the only argument why I could be wrong is that we have mainly seen scenes from the very beginning of the game, but... well, call it a feeling that I right about that. If you look on some older threads where we discussed the refusing of SE to make a remake of FF7 I predicted that SE will make a remake of it in the middle or to the end of the PS4 lifetime, because they need this money. And I was right about that.

Get me right I hope I'm wrong and FF7-R will blow our minds away. But my concerns started when I saw, which people are responsible for it. Hideo Kojima would have been a welcome surprise to me and a cooperation with Monolith, even though it means that it would have been designed with the switch in mind. But at last I had a guarantee that they focus on a very good game play and story and not on shiny graphical blending mechanics to hide the next uninspired Final Fantasy meets Kingdom Hearts mix.

I think a good comparison is Lufia II to its DS remake. These are very different from each other, but both are great games. A downside of the remake for me was the very linear story, other than this it was pretty entertaining. But, while it is graphical very impressive for a DS game it still stands in the shadow of the original game.
This is what I expect for the FF7 remake, though this would be a disaster for SE because the remake needs to surpass the original.

Edit
Just found this
https://www.ign.com/articles/2019/06/11/final-fantasy-vii-remake-expands-on-the-story-of-midgar-e3-2019

Very well said, i am sad they didn't use the FMV-graphics for the characters like your models.

It can never surpass the original, only if it had stayed true to it in every sense of the word - and only updated graphics.

You see - the original with modern graphics are better than the original with old graphics - but a remake that changes a lot of things will probably fail.

48
General Discussion / Re: [FFVII-R] 03.2020 - New Trailer
« on: 2019-06-11 03:43:28 »
If you guys ask me i'd say this is the wrong era/time for FF7 to be remade. They are catering to feminists and destroying the style of beloved characters..

While characters like Cloud and Sephiroth do look better than ever - characters like Tifa and Jessie look worse than ever..

What i am saying is that they could have made Tifa look like this:



But because they are catering to feminists she turned out ugly with leggins, a different skirt, black parts on the white shirt and so on.. Man - if i am going to play this game i will have a torture looking at her and being reminded that she would have been much better looking were it not for the feminists and Square catering to them instead of the fans.


49
General Discussion / Re: [FFVII-R] 03.2020 - New Trailer
« on: 2019-06-11 01:35:17 »
They gave Tifa ugly pants.. She looked great otherwise.. But fuck those pants.

50
General Discussion / Re: FF7 Remake Teaser
« on: 2019-05-13 08:51:36 »
I'm personally still in the "I don't give a crap about the battle system" train. I want the story to remain fully untouched. 100% the same as the original. If the battles system is different, I don't care. Plenty of games use the ATB system, it's not something I'll cry about but if the story is changed, if parts are removed/added... then I'm gonna be pissed off.

I just suck at action-oriented gameplay, as it has for one failed to keep my interest for long, and second i suck at it - i had to use cheats at a certain point to get forward in Final Fantasy XII. But in V!!-IV i never had to. The reason was because the turn based battle-system is way easier to survive in. I do agree with Kaldarasha that the game would benefit from a unique system as compared to becoming like everything else on the modern market.

Final Fantasy VII with superior graphics, more story etc - doesn't need a new battle system. On the contrary the new battle system could be the cause of the game bombing ending any chances of part 2 and 3.

Let me return to the style again: DragonBall Z has looked the same since the 80's - they still do have 80's clothing. There is no need for FF7 to not have 90's clothing today so to speak. That is part of the charm.

Pages: 1 [2] 3 4 5 6 7