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Team Avalanche / Re: Project goals
« on: 2010-09-18 15:58:48 »
Team Avalance is the definition of diligent.
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That's what I saidi deleted this line #music_plugin = plugins/ff7music.fgpNo. You're only supposed to delete the # at the beginning. The rest of the line should still be there.
Never stop.. I like your renders!Is there grass in the original?
Haven't played in a while, don't remember it
Hmmmm.....
perhaps I should stop making Hi-res renders....
Well actually there is no grass, it is moss.
in the original it is just a brown greenish something.
Mind you that we're going for original and improve, not implementing/injecting CC or AC parts within FF7.Well that would be really amazing.. I was thinking a few cutscenes could be cut from AC to save time.. like Sephiroth walking through fire and a few others. Because in reality those Cinematics are short and recreating them could be painful.. but hell if TA is up to it you'll have my support!
An optional add-on solution (outside the Team Avalanche scope) would be to make the intro a 3-part movie - the first part being the train rolling in, the second part being Avalanche running off and Barret waving to Cloud, and the third and final part would be a recreation of the end of the PS3 tech demo with Cloud jumping off the train, landing, and ready for action. This would allow for a perfect fade into Cloud standing with his back to the camera and Barret saying "C'mon newcomer, follow me" and you assume the controls.That's an excellent idea.