Author Topic: [WIP] Team Avalanche's Graphical Overhaul  (Read 597553 times)

sl1982

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Re: [REL] sl1982's Font Mod
« Reply #75 on: 2009-08-15 04:55:00 »
Ill see what i can do. But making a high res version of a pixellated mess will be tricky

Hellbringer616

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Re: [REL] sl1982's Font Mod
« Reply #76 on: 2009-08-15 05:01:26 »
Couldn't you just draw all the numbers over eachother? cause thats all it is

sl1982

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Re: [REL] sl1982's Font Mod
« Reply #77 on: 2009-08-15 05:06:11 »
Sort of, but not really. Each number is in a different texture file. Im not really sure how it works yet

sl1982

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Re: [REL] sl1982's Font Mod
« Reply #78 on: 2009-08-15 05:24:38 »
New Screen!


Hellbringer616

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Re: [REL] sl1982's Font Mod
« Reply #79 on: 2009-08-15 05:33:10 »
Numbers! :D

So. Close. to finished. product. Me.. wants! haha XD

obesebear

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Re: [REL] sl1982's Font Mod
« Reply #80 on: 2009-08-15 05:37:54 »
Looking sweet  :-D
Now time to be nit picky...  The A in attack seems a little too far left, same with the M in magic :cry:

I hate being the only one to point out flaws.. I just want it to be perfect is all

Hellbringer616

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Re: [REL] sl1982's Font Mod
« Reply #81 on: 2009-08-15 05:39:29 »
Now that you mention it. You're right

sl1982

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Re: [REL] sl1982's Font Mod
« Reply #82 on: 2009-08-15 05:41:37 »
Yeah, it has to do with the fact that some of the original letters were quite a bit wider then the ones i replaced them with. Not sure there is anything i can do about it

Hellbringer616

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Re: [REL] sl1982's Font Mod
« Reply #83 on: 2009-08-15 05:44:45 »
doesn't bother me much. I'm just happen to not have craptastic fonts :-D

willis936

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Re: [REL] sl1982's Font Mod
« Reply #84 on: 2009-08-15 05:48:05 »
Perhaps put an empty space to the left of the letter in the texture?

sl1982

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Re: [REL] sl1982's Font Mod
« Reply #85 on: 2009-08-15 05:54:58 »
I could. But there may be some other part of the game that makes it look goofy

sl1982

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Re: [REL] sl1982's Font Mod
« Reply #86 on: 2009-08-15 06:04:40 »
Numbers! :D

So. Close. to finished. product. Me.. wants! haha XD

Lol dont think im anywhere near close. So much stuff to do still

sl1982

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Re: [REL] sl1982's Font Mod
« Reply #87 on: 2009-08-15 17:22:13 »
Couple new screens. Most of the main battle stuff done.




drfeelgud88

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Re: [REL] sl1982's Font Mod
« Reply #88 on: 2009-08-15 17:25:41 »
Couple new screens. Most of the main battle stuff done.





i have a question (and if anybody's asked this already, sorry)...
ok, how does this look when u apply the 9999 damage break (the one that puts the limit and time bars together on top of each other), anybody got any screen shots?

sl1982

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Re: [REL] sl1982's Font Mod
« Reply #89 on: 2009-08-15 17:30:07 »
Good question. Give me a min and ill see if i can find out

sl1982

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Re: [REL] sl1982's Font Mod
« Reply #90 on: 2009-08-15 17:36:39 »
Works just fine.



Note that all the battle mods have not been released yet. Just the menu and field fonts

drfeelgud88

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Re: [REL] sl1982's Font Mod
« Reply #91 on: 2009-08-15 17:39:18 »
Works just fine.



Note that all the battle mods have not been released yet. Just the menu and field fonts

looks nice, thanks for showing me it i appreciate it  :-)

Yeloazndevil

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Re: [REL] sl1982's Font Mod
« Reply #92 on: 2009-08-15 17:41:08 »
I was about to ask that too, this mod looks good sl1982 keep up the good work  :-)

sl1982

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Re: [REL] sl1982's Font Mod
« Reply #93 on: 2009-08-15 17:42:12 »
Oh btw the limit bars and such are just a basic shape that I added in. If anyone is interested in making some sweet looking ones let me know

Satoh

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Re: [REL] sl1982's Font Mod
« Reply #94 on: 2009-08-15 17:52:51 »
It shouldn't be hard to fix the M and A problem... just add blank space to the left side of the textures. When they're loaded they should be appear slightly more to the right that way.

This is piquing my interest... I may have to start messing with a font mod of my own... (using custom fonts that is... not standard ones)... I may also need to find my discs... or my backups...lotta good backing up discs does when you lose the backups....

Hellbringer616

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Re: [REL] sl1982's Font Mod
« Reply #95 on: 2009-08-15 17:54:23 »
the battle stuff looks fantastic! keep it up

sl1982

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Re: [REL] sl1982's Font Mod
« Reply #96 on: 2009-08-15 18:01:35 »
Ill give that a shot if it bothers people that much. But if there is anywhere in the game where the text uses all capitals then those letters will be shifted to the right (ie GAME 01 when loading a game)

sl1982

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Re: [REL] sl1982's Font Mod
« Reply #97 on: 2009-08-15 18:03:06 »
This is piquing my interest... I may have to start messing with a font mod of my own... (using custom fonts that is... not standard ones)... I may also need to find my discs... or my backups...lotta good backing up discs does when you lose the backups....

Wouldnt it make more sense to team up?

Satoh

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Re: [REL] sl1982's Font Mod
« Reply #98 on: 2009-08-15 18:10:21 »
well teaming up would make more sense if I knew what I was doing... however I suppose I can give you some fonts I think would be pretty epic...


As for the limit meter... you mentioned 'designing a better one' What exactly would that entail? Aren't you trying to stick close to the original game?

sl1982

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Re: [REL] sl1982's Font Mod
« Reply #99 on: 2009-08-15 18:22:24 »
If you can design a font that would be awesome. The letters should be approximately the same size as the originals though to avoid graphical glitches. For the limit bars I dont know. Im open to some artistic opinions. The ones i made look pretty plain.

I uploaded the original textures as bmp's (resized to 1024x1024) for you to take a look at.

http://www.megaupload.com/?d=BZH7UYGR