Author Topic: [WIP] Team Avalanche's Graphical Overhaul  (Read 598718 times)

Satoh

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Re: [REL] sl1982's Font Mod
« Reply #200 on: 2009-08-16 19:53:13 »
Hmm, as much as I like staying true to the original I like the idea of red digital clock look.

Digital clocks' 8 segment display format is far too over done in games... I liked FFVII's clocks because it had that oldschool digital clock look... (IE: A neon sign clock)

In fact the numbers weren't made in segments at all as far as I can tell from the original.

Eidos did a terrible job with the graphics...

anyway...

Do we have the materia and slots even started yet?

Timu Sumisu

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Re: [REL] sl1982's Font Mod
« Reply #201 on: 2009-08-16 20:08:15 »


in red



and purple

As to the numbers being split or not, I did my best at deducing what to draw from the low rez image. As to eidos... all the graphics are the same as psx version... just badly displayed on a computer.

sl1982

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Re: [REL] sl1982's Font Mod
« Reply #202 on: 2009-08-16 20:29:43 »
Looks good. I like the red myself. Gunna see if i can resize these and get a screen ingame

sl1982

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Re: [REL] sl1982's Font Mod
« Reply #203 on: 2009-08-16 20:43:41 »


I dunno. Once it all goes hi res it kinda makes it hard to read in game. Is it just my opinion?

Tekkie.X

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Re: [REL] sl1982's Font Mod
« Reply #204 on: 2009-08-16 20:48:02 »
Make the lines a bit thicker but only when red.

Timu Sumisu

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Re: [REL] sl1982's Font Mod
« Reply #205 on: 2009-08-16 20:50:25 »
i'll just connect them all lol

sl1982

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Re: [REL] sl1982's Font Mod
« Reply #206 on: 2009-08-16 20:52:26 »
Should we scrap the background grey? or maybe make it more like an alarm clock?


Satoh

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Re: [REL] sl1982's Font Mod
« Reply #207 on: 2009-08-16 20:56:07 »
When images are upscaled the way eidos did it, the antialiasing spots can become more prominent, so instead of making the image look smoother, it cuts holes into it... I think that's what you're seeing in the eidos counters...

The original, I'm quite certain, was attached and have darker areas around the curves in order to smooth them out... those areas are the gray blotches between the parts of the numbers in the PC version... that is what I believe.

the PSX version looked like a neon light display. Try using a dark color for the numbers then adding some glow to the center of them.

sl1982

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Re: [REL] sl1982's Font Mod
« Reply #208 on: 2009-08-16 21:05:53 »
Found that too  :-D Giving it a shot now

Satoh

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Re: [REL] sl1982's Font Mod
« Reply #209 on: 2009-08-16 21:10:04 »
Since you all won't listen, I have to beat some sense into you with my own masterful work!

sl1982

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Re: [REL] sl1982's Font Mod
« Reply #210 on: 2009-08-16 21:18:33 »
Bring it on!

sl1982

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Re: [REL] sl1982's Font Mod
« Reply #211 on: 2009-08-16 21:25:19 »


Not that bad actually

Hellbringer616

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Re: [REL] sl1982's Font Mod
« Reply #212 on: 2009-08-16 21:41:57 »


Not that bad actually

Reminds me of what i see every morning XD even down to what time is displayed haha

halkun

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Re: [REL] sl1982's Font Mod
« Reply #213 on: 2009-08-16 21:47:35 »
I don't like it. The original display was supposed to emulate a nixie tube.

« Last Edit: 2009-08-16 21:49:33 by halkun »

Satoh

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Re: [REL] sl1982's Font Mod
« Reply #214 on: 2009-08-16 21:51:36 »
I don't like it. The original display was supposed to emulate a nixie tube.



YES! Halkun! Thank you!

sl1982

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Re: [REL] sl1982's Font Mod
« Reply #215 on: 2009-08-16 21:56:41 »
Fair enough. But that is way out of my artistic talents. Feel free to make one up and ill put it in.

Satoh

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Re: [REL] sl1982's Font Mod
« Reply #216 on: 2009-08-16 22:22:49 »
A nixie tube?? Wth is that lol, maybe there is a font for that too let me have a look.

I'm way ahead of you.

Satoh

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Re: [REL] sl1982's Font Mod
« Reply #217 on: 2009-08-16 22:46:59 »
in this way.


Timu Sumisu

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Re: [REL] sl1982's Font Mod
« Reply #218 on: 2009-08-16 23:08:17 »
well i just got pwnt, nehow i'm working on a diff style of avatar, i'll have it up sometime.

drfeelgud88

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Re: [REL] sl1982's Font Mod
« Reply #219 on: 2009-08-16 23:09:22 »
this thread is becoming quite popular nowadays! sooo cool keep up the great work cant wait to hear more!  :-D

Timu Sumisu

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Re: [REL] sl1982's Font Mod
« Reply #220 on: 2009-08-16 23:10:39 »
I still think we should stick to purple font for timer

sl1982

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Re: [REL] sl1982's Font Mod
« Reply #221 on: 2009-08-16 23:34:44 »
Did you make that satoh?

Satoh

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Re: [REL] sl1982's Font Mod
« Reply #222 on: 2009-08-17 00:02:24 »
yes and I made this too...


sl1982

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Re: [REL] sl1982's Font Mod
« Reply #223 on: 2009-08-17 00:09:54 »
Holy crap! You should just do everything... that pwns all that ive done

sl1982

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Re: [REL] sl1982's Font Mod
« Reply #224 on: 2009-08-17 00:21:53 »


Amazing looking. Thanks Satoh!