Author Topic: [WIP] Team Avalanche's Graphical Overhaul  (Read 597096 times)

sl1982

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Re: [REL] sl1982's & Satoh's GUI Mod
« Reply #325 on: 2009-08-17 18:12:48 »
Some things will cause it to lag the first time it happens (walking over a save point, Limit break flashing text in battle)

sl1982

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Re: [REL] sl1982's & Satoh's GUI Mod
« Reply #326 on: 2009-08-17 18:13:35 »
It wasnt getting upscaled. The one you gave me wasnt the right size so i had to redo it

sl1982

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Re: [REL] sl1982's & Satoh's GUI Mod
« Reply #327 on: 2009-08-17 18:37:19 »
What is that weird O like character with the accent above it. I cant find it in the character map

Satoh

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Re: [REL] sl1982's & Satoh's GUI Mod
« Reply #328 on: 2009-08-17 18:37:24 »
It wasnt getting upscaled. The one you gave me wasnt the right size so i had to redo it

strange... I copied the apsect ratio of the original exactly.

sl1982

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Re: [REL] sl1982's & Satoh's GUI Mod
« Reply #329 on: 2009-08-17 18:44:43 »
It wasnt getting upscaled. The one you gave me wasnt the right size so i had to redo it

strange... I copied the apsect ratio of the original exactly.

still to small. Need it to be W - 56 H - 72

sl1982

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Re: [REL] sl1982's & Satoh's GUI Mod
« Reply #330 on: 2009-08-17 19:14:49 »
Spanish text files

http://www.megaupload.com/?d=59IUP0M6

No more language support will be offered until mod is complete

Satoh

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Re: [REL] sl1982's & Satoh's GUI Mod
« Reply #331 on: 2009-08-17 19:43:47 »
ok........ try... this...



drfeelgud88

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Re: [REL] sl1982's & Satoh's GUI Mod
« Reply #332 on: 2009-08-17 19:45:29 »
i soo want to try this mod but i am intimidated by the "try at your own risk" quote on the first page  :-o

AlbusJC

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Re: [REL] sl1982's & Satoh's GUI Mod
« Reply #333 on: 2009-08-17 19:47:05 »
Thank you very much sl1982  :lol:

Kudistos Megistos

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Re: [REL] sl1982's & Satoh's GUI Mod
« Reply #334 on: 2009-08-17 19:49:12 »
i soo want to try this mod but i am intimidated by the "try at your own risk" quote on the first page  :-o

What files does it update?

Because as long as it just changes an .lgp file or two, there's no risk at all as long as you keep backups. If something goes wrong, you can just put the unmodded files back in and the game will work the way it used to.

sl1982

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Re: [REL] sl1982's & Satoh's GUI Mod
« Reply #335 on: 2009-08-17 19:50:06 »
Just modifies the menu_us.lgp

As long as you make a backup you are fine. The warning is only there for people actually playing through the game, would hate for them to get far in the game and have it crash before they saved.

sl1982

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Re: [REL] sl1982's & Satoh's GUI Mod
« Reply #336 on: 2009-08-17 19:56:18 »


Still small. One on the right is the resized one. Do you want me to resize it?

Edit I cant click on the image so maybe it is resized for the browser by your image host?
« Last Edit: 2009-08-17 20:01:37 by sl1982 »

Satoh

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Re: [REL] sl1982's & Satoh's GUI Mod
« Reply #337 on: 2009-08-17 20:01:25 »
Why does it need to be so much bigger than the slots themselves?

sl1982

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Re: [REL] sl1982's & Satoh's GUI Mod
« Reply #338 on: 2009-08-17 20:10:58 »
Im just following the size of textures in the game. We can try your new one and see. But i have to goto work so it will be a while

Kusuku18

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Re: [REL] sl1982's & Satoh's GUI Mod
« Reply #339 on: 2009-08-17 20:18:27 »
Spanish text files

http://www.megaupload.com/?d=59IUP0M6

No more language support will be offered until mod is complete

Thank you very much!! Good work    :-)

BlitzNCS

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Re: [REL] sl1982's & Satoh's GUI Mod
« Reply #340 on: 2009-08-17 20:52:30 »
Bug report, game crashes when you try and change the colour of the menu BG.

Tekkie.X

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Re: [REL] sl1982's & Satoh's GUI Mod
« Reply #341 on: 2009-08-17 21:15:12 »
Crashes when I use a megalixer in battle, regular heal works fine.

Code: [Select]
[BATTLE] Entering FRAME_INITIALIZE
[BATTLE] Scene# 480
[BATTLE] Exitting FRAME_INITIALIZE
[BATTLE] Begin main battle loop
ERROR: couldn't open file C:\Program Files\Final Fantasy VII\/textures/btlcl_04.png for reading: No such file or directory
GLITCH: missing external texture: btlcl_04.png
ERROR: unhandled exception

I'd assume it's due to that very file it says is missing since the texture would have the "Recovery" image in it.

sl1982

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Re: [REL] sl1982's & Satoh's GUI Mod
« Reply #342 on: 2009-08-17 21:28:25 »
Yup it is. Easy fix to play the game is to copy one of the other files that starts in btlcl and rename it to the missing file.

BlitzNCS

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Re: [REL] sl1982's & Satoh's GUI Mod
« Reply #343 on: 2009-08-17 21:37:23 »
Bug report, game crashes when you try and change the colour of the menu BG.
bumping this because it got lost in the other page :P

sl1982

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Re: [REL] sl1982's & Satoh's GUI Mod
« Reply #344 on: 2009-08-17 21:44:40 »
Take a look at the crash when i get home

BlitzNCS

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Re: [REL] sl1982's & Satoh's GUI Mod
« Reply #345 on: 2009-08-17 21:48:52 »
oh, it was missing battledh_05.png. but why does this have anything to do with changing the BG colour?

sl1982

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Re: [REL] sl1982's & Satoh's GUI Mod
« Reply #346 on: 2009-08-17 22:00:18 »
oh, it was missing battledh_05.png. but why does this have anything to do with changing the BG colour?

I just checked it out. Missing a few files.

And btldh are files that have many things in them including text. The R G B in the menu color selection needs 3 different palette textures. 2 of which didnt exist yet. Easiest fix for now is to make a copy of a similar png and rename it to the missing one. Will fix the bug but it will not have the proper colors yet.

BlitzNCS

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Re: [REL] sl1982's & Satoh's GUI Mod
« Reply #347 on: 2009-08-17 22:02:10 »
oh, cool. i also get the bug where stuff like "LVL" and ":"'s arent right, but i assume that's normal right now?

sl1982

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Re: [REL] sl1982's & Satoh's GUI Mod
« Reply #348 on: 2009-08-17 22:03:48 »
Yup. You dont have the updated files yet

Tekkie.X

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Re: [REL] sl1982's & Satoh's GUI Mod
« Reply #349 on: 2009-08-17 22:11:58 »
Working now, cheers.