Author Topic: [WIP] Team Avalanche's Graphical Overhaul  (Read 596977 times)

Covarr

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Re: [REL] Team Avalanche's 2D Overhaul
« Reply #750 on: 2009-08-24 05:48:48 »
Yes, those plus-shaped ones are almost perfect, at least as the blur goes.

sl1982

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Re: [REL] Team Avalanche's 2D Overhaul
« Reply #751 on: 2009-08-24 05:55:44 »
Hows that avatar coming timu? Would love to slap it in the project

Covarr

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Re: [REL] Team Avalanche's 2D Overhaul
« Reply #752 on: 2009-08-24 05:57:52 »
Just noticed in your last screenshot, there's some inconsistency, with some of them being nice and blurry, but a few of them being still sharp-edged. Was this an oversight, or were you only editing one part of the animation to show what you were doing rather than the completed thing?

Timu Sumisu

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Re: [REL] Team Avalanche's 2D Overhaul
« Reply #753 on: 2009-08-24 06:02:06 »
yea its better SL,  (is there something else i can call you part from sl1982?)

As to the avatar... I'm workin on one of the bolt sheets (for the one you did awesomely, just thin the white bit n make it more separated

sl1982

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Re: [REL] Team Avalanche's 2D Overhaul
« Reply #754 on: 2009-08-24 06:03:59 »
yea its better SL,  (is there something else i can call you part from sl1982?)

As to the avatar... I'm workin on one of the bolt sheets (for the one you did awesomely, just thin the white bit n make it more separated

SL works, and i redid the bolt. Ill throw up a screen

Just noticed in your last screenshot, there's some inconsistency, with some of them being nice and blurry, but a few of them being still sharp-edged. Was this an oversight, or were you only editing one part of the animation to show what you were doing rather than the completed thing?

I did the whole thing. Maybe i need to adjust a few of them, you are referring to the faded outside edge?

Timu Sumisu

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Re: [REL] Team Avalanche's 2D Overhaul
« Reply #755 on: 2009-08-24 06:08:17 »


First two sprites done, third partway... it too smudge tooled? :P I tend to make things look kinda like that in the smudge tool. Also, looking a few pages back you did fire (not flamethrower, fire) it looked kinda white,... does it need more red/orange?

sl1982

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Re: [REL] Team Avalanche's 2D Overhaul
« Reply #756 on: 2009-08-24 06:13:02 »


First two sprites done, third partway... it too smudge tooled? :P I tend to make things look kinda like that in the smudge tool. Also, looking a few pages back you did fire (not flamethrower, fire) it looked kinda white,... does it need more red/orange?

I dont think so... but i dunno

Anyways here is the new cure and bolt





Also i was working on the bottom image of that bolt texture. Im assuming it was supposed to be blue flame. You can use it if you like

« Last Edit: 2009-08-24 06:14:44 by sl1982 »

Covarr

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Re: [REL] Team Avalanche's 2D Overhaul
« Reply #757 on: 2009-08-24 06:18:28 »
yea its better SL,  (is there something else i can call you part from sl1982?)

As to the avatar... I'm workin on one of the bolt sheets (for the one you did awesomely, just thin the white bit n make it more separated
SL works, and i redid the bolt. Ill throw up a screen

Just noticed in your last screenshot, there's some inconsistency, with some of them being nice and blurry, but a few of them being still sharp-edged. Was this an oversight, or were you only editing one part of the animation to show what you were doing rather than the completed thing?

I did the whole thing. Maybe i need to adjust a few of them, you are referring to the faded outside edge?
Yeah, but you seem to have fixed it in your latest shot.

From cure4.jpg, I was referring to this:

But obviously not a problem anymore.

Oh, and I'm loving that bolt and flame work! :)

sl1982

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Re: [REL] Team Avalanche's 2D Overhaul
« Reply #758 on: 2009-08-24 06:20:36 »
Prolly throw another beta up when i get up later today so people can play with it. I must say flamethrower is my fave so far

Timu Sumisu

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Re: [REL] Team Avalanche's 2D Overhaul
« Reply #759 on: 2009-08-24 06:21:02 »
what is the blue flame for nehow?

sl1982

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Re: [REL] Team Avalanche's 2D Overhaul
« Reply #760 on: 2009-08-24 06:22:27 »
what is the blue flame for nehow?


beats me. I dont know what anything in that texure file is for. All i know it was in the thunder folder in magic.lgp. Maybe it is for bolt2 or 3?

Edit: the blue flame looks pretty damn similar to the sonic texture just a different color

Slapped it in sonic_1 and took a screen. Doesnt look too bad. (changed the color to match)

« Last Edit: 2009-08-24 06:32:50 by sl1982 »

drfeelgud88

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Re: [REL] Team Avalanche's 2D Overhaul
« Reply #761 on: 2009-08-24 07:14:14 »
luvin that high-res cure :)

Izban

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Re: [REL] Team Avalanche's 2D Overhaul
« Reply #762 on: 2009-08-24 08:47:14 »
quick question with the cure texture does it share the texture with the potion item

Qudeid

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Re: [REL] Team Avalanche's 2D Overhaul
« Reply #763 on: 2009-08-24 11:58:28 »
Good progress here :)
I like this stuff.

Anyway, I don't want to bug you in anyway, but did you notice my post about the Hand image? (Since no one responded to that I assume no one really read?)

Timu Sumisu

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Re: [REL] Team Avalanche's 2D Overhaul
« Reply #764 on: 2009-08-24 14:17:38 »
the circular brown shock around them is the brown texture (sonic1), but dunno bout where thunde01 is for

sl1982

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Re: [REL] Team Avalanche's 2D Overhaul
« Reply #765 on: 2009-08-24 16:02:26 »
quick question with the cure texture does it share the texture with the potion item

Yes, as well as other items

Good progress here :)
I like this stuff.

Anyway, I don't want to bug you in anyway, but did you notice my post about the Hand image? (Since no one responded to that I assume no one really read?)

Yes I have noticed it. I will be fixed, dont worry.

Just a question. Are you just gonna resize the original textures or remake them? For cure, you could render real particle effects. And make a awesome animation with it. If you want I could try it...actually I'm gonna do it, I'l post the result soon.

Feel free. Ive decided to keep things close to the originals. Everytime i changed something people said it should be more like the original. Feel free to make your own mods for the game that change whatever you like. If you need technical help PM me and ill try and help

Timu Sumisu

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Re: [REL] Team Avalanche's 2D Overhaul
« Reply #766 on: 2009-08-24 16:04:02 »


Voila, you can add your big lob of fire at the bottom, did you redo the sonic texture already?

sl1982

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Re: [REL] Team Avalanche's 2D Overhaul
« Reply #767 on: 2009-08-24 16:05:42 »


Voila, you can add your big lob of fire at the bottom, did you redo the sonic texture already?


If you take a good look at the sonic texture it seems to be that blue fire from the texture you have just a different color

sl1982

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Re: [REL] Team Avalanche's 2D Overhaul
« Reply #768 on: 2009-08-24 16:09:49 »
Maybe you could use something similar to this for the cure spell. And maybe other spells too. :-)
http://www.youtube.com/watch?v=y6weZK7m6r8&eurl=http://www.youtube.com/user/Hermoor&feature=player_profilepage#t=22

I think creating particle effect is going way beyone what we are trying to do here

Timu Sumisu

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Re: [REL] Team Avalanche's 2D Overhaul
« Reply #769 on: 2009-08-24 16:21:17 »
SL did you combine our thunder01 pics?

sl1982

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Re: [REL] Team Avalanche's 2D Overhaul
« Reply #770 on: 2009-08-24 16:27:33 »
SL did you combine our thunder01 pics?


Yeah. Working on getting in game now

edit: im not sure what it does... must be part of a different spell
« Last Edit: 2009-08-24 16:36:37 by sl1982 »

sl1982

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Re: [REL] Team Avalanche's 2D Overhaul
« Reply #771 on: 2009-08-24 16:37:29 »
Well you could render a particle animation image for image. You will end up with like 150 images. Then start cutting. I bet you could achieve pretty cool results doing that. And looking on the textures, it wouldn't take so long to put together either. You could use this for spells like holy, cure, and everything that has to do with small balls and small light. Even for spells like poison too.

Or you could do it and release your own version  :-P

Hellbringer616

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Re: [REL] Team Avalanche's 2D Overhaul
« Reply #772 on: 2009-08-24 16:38:59 »
Like Remeo and his new materia textures?

Timu Sumisu

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Re: [REL] Team Avalanche's 2D Overhaul
« Reply #773 on: 2009-08-24 16:43:18 »
SL did you do sonic1? If not i'll get on it right away

sl1982

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Re: [REL] Team Avalanche's 2D Overhaul
« Reply #774 on: 2009-08-24 16:46:00 »
SL did you do sonic1? If not i'll get on it right away


Sort of. I grabbed the image from tunde01 and slapped it it that. There is a screenshot of it. If you think it should be redone from scratch have at it.

Like Remeo and his new materia textures?

Exactly