Author Topic: [WIP] Team Avalanche's Graphical Overhaul  (Read 593458 times)

Timu Sumisu

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Re: [REL] Team Avalanche's 2D Overhaul
« Reply #1325 on: 2009-09-08 00:33:07 »
Good work so far btw, i have started learning 2D stuff. >.>;;
maybe i might start doing some palmer work, would that count as 2D overhaul? xD

if you can get stuff working with that then most probably.


I have a feeling there may be a suprise today  :-D

I wonder what that will be? :-P


You'll see ;)

sl1982

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Harruzame

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Re: [REL] Team Avalanche's 2D Overhaul
« Reply #1327 on: 2009-09-08 04:31:29 »
Tornado

http://www.youtube.com/watch?v=Gda1bGl9xOQ

Awesome dude!!

Was the circling lights your idea?....

Though I would like to make it upside down tornado..heheh
But nonetheless.. masssive work of ART!!!! *thumbs up*

Timu Sumisu

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Re: [REL] Team Avalanche's 2D Overhaul
« Reply #1328 on: 2009-09-08 04:36:24 »
working on a 2d/3d upgrade of ice2


sl1982

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Re: [REL] Team Avalanche's 2D Overhaul
« Reply #1329 on: 2009-09-08 04:40:19 »
Tornado

http://www.youtube.com/watch?v=Gda1bGl9xOQ

Awesome dude!!

Was the circling lights your idea?....

Though I would like to make it upside down tornado..heheh
But nonetheless.. masssive work of ART!!!! *thumbs up*

It was designed to look like the original spell, just upgraded for hi res

Harruzame

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Re: [REL] Team Avalanche's 2D Overhaul
« Reply #1330 on: 2009-09-08 04:44:41 »
Tornado

http://www.youtube.com/watch?v=Gda1bGl9xOQ

Awesome dude!!

Was the circling lights your idea?....

Though I would like to make it upside down tornado..heheh
But nonetheless.. masssive work of ART!!!! *thumbs up*

It was designed to look like the original spell, just upgraded for hi res


Oh!...I see it looks more "windy " than the usual.


working on a 2d/3d upgrade of ice2



That's the most wicked looking ICE2 man..hope it'll be released soon...So how will these be added to the game?..

Will it use another new patch.bat? or added in textures folder?

sl1982

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Re: [REL] Team Avalanche's 2D Overhaul
« Reply #1331 on: 2009-09-08 04:45:42 »

That's the most wicked looking ICE2 man..hope it'll be released soon...So how will these be added to the game?..

Will it use another new patch.bat? or added in textures folder?

Yes

sl1982

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Re: [REL] Team Avalanche's 2D Overhaul
« Reply #1332 on: 2009-09-08 17:39:15 »
Beta 8

Now with 25% moar spells free in every download!

http://www.megaupload.com/?d=TSLN5HAV

Matt2Tees

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Re: [REL] Team Avalanche's 2D Overhaul
« Reply #1333 on: 2009-09-08 18:41:36 »
Awesome, loving Beta 8!

willis936

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Re: [REL] Team Avalanche's 2D Overhaul
« Reply #1334 on: 2009-09-08 20:10:45 »
Wow,
this is a hugely awesome massive update.

Incredible work.

obesebear

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Re: [REL] Team Avalanche's 2D Overhaul
« Reply #1335 on: 2009-09-08 20:40:31 »
Decided to download this Beta8 and I noticed something peculiar..

After flea_5.tex is finished, I get a message saying "the system cannot find the path specified"  (this is using the patch.bat)

The process continues patching everything else no problem, but I am curious what path it couldn't find?  And ultimately.. what file(s) I am missing.

sl1982

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Re: [REL] Team Avalanche's 2D Overhaul
« Reply #1336 on: 2009-09-08 20:46:53 »
Decided to download this Beta8 and I noticed something peculiar..

After flea_5.tex is finished, I get a message saying "the system cannot find the path specified"  (this is using the patch.bat)

The process continues patching everything else no problem, but I am curious what path it couldn't find?  And ultimately.. what file(s) I am missing.

Whoops, i put a folder in wrong. If you edit the bat remove magictex from before limit then it should work

obesebear

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Re: [REL] Team Avalanche's 2D Overhaul
« Reply #1337 on: 2009-09-08 21:02:10 »
Thank you kindly.  I probably should've inspected the .bat before posting.. but meh  :-P

drfeelgud88

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Re: [REL] Team Avalanche's 2D Overhaul
« Reply #1338 on: 2009-09-08 22:41:57 »
Say I have, beta 7 and I want this new one... I have to do the whole process again right?

Qudeid

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Re: [REL] Team Avalanche's 2D Overhaul
« Reply #1339 on: 2009-09-08 22:52:03 »
Just follow the instructions again. But you don't really need a new magic.lgp or so.

Copy the flevel.lgp, magic.lgp and menu_us.lgp to the folder and execute the batch file.

Important: You should edit the batch file. Find

Code: [Select]
copy "%cd%\MagicTex\Limit\*.*" "%cd%\magic\ff7\data\battle\limit2\tifa1\" /Y
and change it to

Code: [Select]
copy "%cd%\Limit\*.*" "%cd%\magic\ff7\data\battle\limit2\tifa1\" /Y
then you are all set :)

Matt2Tees

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Re: [REL] Team Avalanche's 2D Overhaul
« Reply #1340 on: 2009-09-08 23:26:29 »
Important: You should edit the batch file. Find

Code: [Select]
copy "%cd%\MagicTex\Limit\*.*" "%cd%\magic\ff7\data\battle\limit2\tifa1\" /Y
and change it to

Code: [Select]
copy "%cd%\Limit\*.*" "%cd%\magic\ff7\data\battle\limit2\tifa1\" /Y
then you are all set :)

Alternatively, just put the limit folder into the magic tex folder  :-D

drfeelgud88

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Re: [REL] Team Avalanche's 2D Overhaul
« Reply #1341 on: 2009-09-08 23:33:53 »
Do I use that batch that the Beta 8 has? Because I don't have my GUI folder anymore lol.

Matt2Tees

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Re: [REL] Team Avalanche's 2D Overhaul
« Reply #1342 on: 2009-09-08 23:45:02 »
Do I use that batch that the Beta 8 has? Because I don't have my GUI folder anymore lol.

Yes use the beta 8 patch.bat

Hellbringer616

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Re: [REL] Team Avalanche's 2D Overhaul
« Reply #1343 on: 2009-09-08 23:44:41 »
25% more free spells!?!?!? awesome! are you trying to beat out your competitor (Taem Avilanch) with those prices? XD

on topic, awesome work :-D

Matt2Tees

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Re: [REL] Team Avalanche's 2D Overhaul
« Reply #1344 on: 2009-09-09 00:00:34 »
Ok, I have a little bit of criticism  :roll:, the Limit and Time Bars are now a lot brighter, I had to put the dark ones back in, cos I don't think the light ones are as good.

what does everyone else think?

Hellbringer616

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Re: [REL] Team Avalanche's 2D Overhaul
« Reply #1345 on: 2009-09-09 00:02:20 »
Ok, I have a little bit of criticism  :roll:, the Limit and Time Bars are now a lot brighter, I had to put the dark ones back in, cos I don't think the light ones are as good.

what does everyone else think?

I was just about to say the same thing..

sl1982

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Re: [REL] Team Avalanche's 2D Overhaul
« Reply #1346 on: 2009-09-09 00:36:45 »
Yeah i cant seem to find a happy medium on those. Before they were too dark, now they are too light. I never really notice them because im not really playing the game only testing. Someone want to fix those for me?

Hellbringer616

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Re: [REL] Team Avalanche's 2D Overhaul
« Reply #1347 on: 2009-09-09 00:56:58 »
the originals were to light i thought, But i didn't think they were to bad. these new ones are pretty white though.. I'd love to help but i've no photoshoping skills.. Just know i'm not saying anything to be mean or anything. Just trying to help :-D

sl1982

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Re: [REL] Team Avalanche's 2D Overhaul
« Reply #1348 on: 2009-09-09 00:59:56 »
the originals were to light i thought, But i didn't think they were to bad. these new ones are pretty white though.. I'd love to help but i've no photoshoping skills.. Just know i'm not saying anything to be mean or anything. Just trying to help :-D

I know. I just cant remember how they looked so i dont know how dark it needs to be