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Topics - BeyondMidgar

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WIP / [FF8] Upscaling and remastering the FMVs
« on: 2019-03-25 00:44:00 »
I've been using AI Gigapixel to upscale some cutscenes and stuff. I started upscaling the PS1 FF8 opening, then realised the original PC version has higher res FMV, so used those instead. I like the PC one a lot more, but certain scots, particularly the flower field look better on PS1. So I figured I would blend the 2 versions to make the ultimate version of the opening.

It's not as simple as it would seem though. The colour saturation is higher on PSX and the image is a slightly different aspect ratio... hard to explain.

Anyway, here's a comparison of the results

PC Version upscaled
https://imgur.com/I270DAl

Playstation
https://imgur.com/PYiQ7Tx

Composite
https://imgur.com/VfMbdCV


The green line down the right edge is in the PC version until about halfway through the cutscene. I'll have to figure that out. Also, I may manually redraw some of the edges, since there are a lot of weirdly jagged edges. Its actually surprising how bad the CG renders are at times.

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I've started a project upscaling Final Fantasy CG scenes using AI Gigapixel. I'm working on Crisis Core right now, then either FFVIII or Dirge of Cerberus.

Here are examples of the result
https://youtu.be/9kTJulaan3U
https://youtu.be/Nyuq2M5NjpQ
https://youtu.be/nZGR5vyifxY

Dirge of Cerberus is difficult because I don't have access to the direct video files. I can record footage through emulator, but I need clean frames rather than recording at 50 or 60FPS and getting inbetween, ghost frames. Is there a way to extract the videos dirctly? Ive found pages talking about this, but either the tools are no longer available or they couldnt figure it out.

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