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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2020-03-23 19:26:14 »
Hello Mr Chief, is there a database that shows the items that can be stolen and/or morphed from each enemy. Also thank you for a brilliant mod.
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You are right!
I tried with many formats but finally ..
Video:mpeg4
Audio:acc
It works!
But still it dosnt load the music from my mod :/ Well, im gonna check if im see what is happening and also check if happen the same with other music mods.
thank you so much!
Can someone help?
Followed the instructions step by step, by instead of fresh and polished FF7 after pushing "launch game" button I get this:
System.ApplicationException: STATUS_INTERNAL_ERROR: Unknown error
in injected assembler code. (Code: 5)
#5 EasyHook.RemoteHooking.CreateAndinject(String InEXEPath, String
InCommandLine, Int32 InProcessCreationFlags, injectionOptions
InOptions, String inLibraryPath_x86, String InLibranyPath x64, Int32&
OutProcessid, Object] InPassThruArgs)
#5 EasyHook-RemoteHooking.CreateAndinject(String InEXEPath, String
InCommandLine, Int32 InPracessCreationFlags, String InLibranyPath x86,
String InlibraryPath_x64, Int32& OutPracessid, Object] InPassThruArgs)
#5 Iros._7th.Workshop fLibrary.Launch(Boolean varDump, Boolean
debug) 6 C\Code\7H\7thWorkshop\flibrary.cs:crpoxa 1235
Is there a solution?
Yes. Coming soon.
The "stop being a whiny git: answer: When it's done(tm)
The less "stop being a whiny git" answer: Not only is the catalog being updated, but a ton of mods are also being re-checked for bugs and problematic interactions, the guides and tutorials are being updated, and depending on how much time certain people have and the testing time others have, 7H itself may even see an update. In other words, this is going to be bigger than just a list of new mods to pick from.
Hi everybody, for anyone tuning into this thread I am one of the contributors of 7h and from now the project requires VS2019 ( Community edition which is free works fine ).
Hi there. A couple of months ago I installed 7th Heaven along with a bunch of mods, because I wanted to play "A New Threat". Everything worked.
Yesterday I decided to play again, but suddendly nothing worked. Upon hitting launch game in 7th Heaven, the game would make a beep and crash. So I used the FF7 game converter again (yes the 7th Heaven version). This allowed me to start the game, but now my mods arent working correctly, some will be loaded, some won't. Texture mods don't seem to work at all.
What can I do?
No, driver only looks for 2.0... here's my start-up chain:Code: [Select][00000000] INFO: FF7/FF8 OpenGL driver version 0.8.1b
[00000000] INFO: Auto-detected version: FF7 1.02 US English
[00000000] INFO: NVIDIA Corporation GeForce GTX 960/PCIe/SSE2 4.6.0 NVIDIA 388.13
[00000000] INFO: OpenGL 2.0 support detected
[00000000] INFO: Found swap_control extension
[00000000] INFO: Max texture size: 16384x16384
[00000000] INFO: Original resolution 640x480, window size 1280x960, output resolution 1280x960, internal resolution 3840x2160
[00000000] INFO: Shader limits: varying 124, vert uniform 4096, frag uniform 4096
[00000000] INFO: FFMpeg movie player plugin loaded
[00000000] INFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.
[00000000] INFO: VGMStream music plugin loaded
[00000000] INFO: Loading external library Multi.dll
[00000000] LOCK UNLOCK TEST
[00000001] MATRIX INITIALIZE
[00000001] INITIALIZE DD/D3D END
[00000001] initializing sound...
Now that's not to say his chipset isn't missing something else (being mobile, that wouldn't surprise me), but the OGL version isn't the problem.
USMC: Could you also post your ff7_opengl.cfg? Same folder as the other two. I'm wondering if maybe it's trying to use a feature that's not present, and if we can shut it off, you'll be able to play.
GC looks good, but this might be the problem:I'll have to poke around and see if I can find anything, but it wouldn't be unheard of for a mobile chip to not fully support OpenGL In the meanwhile, check Intel's website and make sure you've got the latest and greatest driver.
I did play it and it worked without an itch
Also by unzipping the converter like a zip file, I got this after I tried to use the FF7_GameConverter_7H.bat directly.
The FF7_CG.log
--------------------------------------------------------------------------------
FF7 GameConverter, Version 7th Heaven
Creator: Kompass63
Editor: EQ2Alyza
Start running at Date: 16/07/2019 Time: 14:25:53,04
Tabella codici attiva: 850
ActualPath C:\Users\Stefano\Desktop\FF7_GameConverter_7H
You are running "Windows 7 Home Premium" on a 32 Bit Operating System (x86)
Real Management 32Bit NATIV
This patch is not yet applied.
Steam is installed in "C:\Games\Steam\steamapps\common\FINAL FANTASY VII"
Hello,
After fighting for several hours I finally have things running and not crashing
But no matter what I seem to do, the window is out of position. It doesnt matter if I am full screen or windowed, its zoomed in to about the top 45% of the screen and shifted to the right with a black bar.
I tried running with High DPI settings, tried fiddling with resolutions, tried full and windowed mode, it just doesnt cooperate.
Tried ff7.exe and ff7 bc too
Just running the four mods that come with the remako right now.
I can run from Steam and it is fine though.
Surely I am missing something silly can someone please advise?
Note: I did have one arrangement that sort of worked, it was windowed mode with the top two boxes still at 0 and the bottom two at some value I forget, but it was really too small for me to play on.
I'm not sure, I'd like it to be done by the end of next month but that's probably optimistic. I've got FF8 NT on the go as well.
It'll need scaled back a bit if doing that, which might not be a terrible thing actually. Stops the game being too top-heavy when you hit Disc 3.
Installed 7th Heaven to use the Remako mods just the other day on my laptop computer and everything was working fine. I played through the first bombing, saved my game, and went to bed for the day. Now when I come back the keyboard controls don't seem to be working, and the only response I can get out of the game by spamming every key on my computer is managing to skip the starting animations by pressing enter.
I have the keyboard patch installed, my laptop lacks a numpad, and I have tried pressing FN in tandem with every other key. What do I do? Is there a config file I can manually edit to make things right?
The one in the modding tutorial page and windows 10
hello, the converter don't work:
-When I launch it, the black window appears and immediately disappears. It's the first time it's happened to me, I did not have that problem before. please help me.
While downloading the Spell textures mod using 7th heaven, the mod download was interrupted. Now the download always freezes. No other mod is giving me issues with downloading. Is there some kind of cache that I can delete, or even a direct link to the mod/list/post that I could use to manually download the mod? Any help would be appreciated.
Well I figured out the music problem... Basically I was skipping the opening cutscene to check the mods, but whilst it skips the into it cuts the music, so you leave the into to run = no problems...
I just need to work out how to enable controller support and PS buttons...
Hello,
First, I would like to thank this community for the work that was/is done, can't wait to play again at an updated version of my beloved FFVII more than 20 years later.
I have a problem with downloading some of the mods presented in the catalog (in particular field models for main and non-player characters).
Clicking on the link makes a loop of "error downloading" and i have to cancel manually the download to break this error loop.
I tried :
- to relaunch the .exe , refresh catalog, reload catalog...
- to use the last subscriptions version presented on the 7th heaven page (iros://Url/http$pastebin.com/raw.php?i=dDBkYkDu)
- to search for another link of a previous subscriptions but i could not find it
If someone has any idea why i have this problem, I will be grateful to get some help.
If anyone runs into this red screen issue, I believe I have a workaround that so far seems to be working. I extracted the FF7_GameConverter_7H.exe and deleted a few lines within FF7_GameConverter_7H.bat.
The lines that I deleted are below. After deleting those lines the FF7_GameConverter_7H.bat seems to work, and patched the game after pointing it to FF7's install directory. I have made it to the Sector 7 train yard with all mods in the 7thHeaven catalog installed including The Reunion/Because and haven't noticed any issues. This probably isn't the best way to fix this, so it might not work for everyone.
Lines I deleted:
:: Test for Adminrights
NET SESSION >NUL 2>&1
IF ERRORLEVEL 1 (
COLOR CF
CLS
ECHO Access Denied, Installation Aborted...
ECHO Run this Program with Administrator Privileges.
ECHO Access Denied, Installation Aborted...>>FF7_GC.log
ECHO Run this Program with Administrator Privileges.>>FF7_GC.log
PAUSE
COLOR 0F
GOTO :EOF
)