Author Topic: [FF7PC-98/Steam] Multiple mods and Modding Framework-The Reunion [R06f]  (Read 3007985 times)

DLPB_

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Re: [FF7PC-98] Multiple mods - The Reunion (R01)
« Reply #700 on: 2015-01-06 16:24:17 »
Nope, he hasn't bailed.  We still talk, but free time and motivation are a rare commodity :)  Sooner or later, it will be done.  It's been 2 hours from completion quite a while now.  The only downside to this release is the models...  Kal has made them stray too far away from the original game imho, so I'll use this time to discuss that later.

knightsoftheround

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Re: [FF7PC-98] Multiple mods - The Reunion (R01)
« Reply #701 on: 2015-01-06 22:33:57 »
Nope, he hasn't bailed.  We still talk, but free time and motivation are a rare commodity :)  Sooner or later, it will be done.  It's been 2 hours from completion quite a while now.  The only downside to this release is the models...  Kal has made them stray too far away from the original game imho, so I'll use this time to discuss that later.

I'm willing to wait for the improved models (I doubt I speak for anyone else), although I feel the need to ask: is Vincent's cloak/cape being a bit tattered straying too far in your opinion? I was always never sure with the original models but it seemed like it would be fitting and the Steam release (I know, I know) did make it such.

Hellbringer616

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Re: [FF7PC-98] Multiple mods - The Reunion (R01)
« Reply #702 on: 2015-01-06 22:43:23 »
Would he be motivated for $20? :D
Also not a joke, I'd happily pay to have this completed haha.

Legolas

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Re: [FF7PC-98] Multiple mods - The Reunion (R01)
« Reply #703 on: 2015-01-07 00:08:37 »
How hard would it be to only release BECAUSE?  That's the only thing I care about--the retranslation.

Hellbringer616

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Re: [FF7PC-98] Multiple mods - The Reunion (R01)
« Reply #704 on: 2015-01-07 20:24:45 »
That's actually the hold up I'm better, some errors in the program used to edit the translation.

DLPB_

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Re: [FF7PC-98] Multiple mods - The Reunion (R01)
« Reply #705 on: 2015-01-21 16:47:58 »
Luksy has been in touch and is ready for the weekend, where we will both sit down and finally complete this project.

Sora123masta

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Re: [FF7PC-98] Multiple mods - The Reunion (R01)
« Reply #706 on: 2015-01-21 16:51:30 »
Good luck on it. I am praying for the wonderful completion. 

DLPB_

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Re: [FF7PC-98] Multiple mods - The Reunion (R01)
« Reply #707 on: 2015-01-22 01:55:22 »
Let's have a look at a few more before and after  :-D

Before
Code: [Select]
“Ever since Rufus complimented him,
he strutted around for awhile,
and haven't heard a peep from him since…”

After
Code: [Select]
“I was all pumped up after Rufus
  complimented me,but I haven't
  heard a peep from him since.”{NEW}
“I guess he's a master
  at manipulating people.”{NEW}
“Well,I'm not giving up that easy.
  …Damn! The cargo ship's about
  to depart!”

---------------------

before
Code: [Select]
“I'll say it again,
he's got Mako poisoning.
I've never seen a case this bad…”{NEW}
“An immense amount of
Mako-drenched knowledge was
infused into his brain.”{NEW}
“It's a miracle he survived!
No normal human could have.”
------------------------------
{BARRET}
“No wonder…
After fallin' in the Lifestream an'
bein' washed up here…”
------------------------------
{CID}
“No wonder…
After all, he fell into the Lifestream
and was carried down here.”
------------------------------
{RED XIII}
“No wonder. He fell into the
Lifestream and washed up here…”
------------------------------
{YUFFIE}
“No lie.
After fallin' head first into the
Lifestream.”
------------------------------
{CAIT SITH}
“No wonder.
After falling into the Lifestream…”
------------------------------
“But remember, the light of hope
can be found anywhere.”{NEW}
“If you give up hope…
What will happen to him?”
------------------------------
{BARRET}
“…hope…”
------------------------------
{BARRET}
“Hey, but honestly, man…
Do I really want him to come back?”{NEW}
“What did he do for the world?
What can he do for us from here on out?
He may be nothing more than
Sephiroth's shadow…”

After
Code: [Select]
Doctor
“As I said,he has Mako poisoning.
  I've never seen a case this bad.”{NEW}
“Mako energy holds a vast amount
  of knowledge,and it all poured into
  his head in an instant.”{NEW}
“An ordinary person wouldn't have
  stood a chance. It's a miracle
  he's still alive!”
------------------------------
{BARRET}
“No wonder.
  Fallin' in the Lifestream,an'
  bein' washed up way out here…”
------------------------------
{CID}
“No wonder.
  I mean,he fell into the Lifestream
  and got washed up way out here.”
------------------------------
{RED XIII}
“No wonder.
  His body was completely
  immersed in the Lifestream.”
------------------------------
{YUFFIE}
“You don't say? I mean,he fell
  head first into the Lifestream!”
------------------------------
{CAIT SITH}
“Nae wonder.
  He's bin drenched in the Lifestream.”
------------------------------
Doctor
“But remember,a glimmer of
  hope can be found anywhere.
  You mustn't give up.”{NEW}
“If you lose all hope,he'll have
  nothing left to live for.”
------------------------------
{BARRET}
“Hope,huh?”
------------------------------
{BARRET}
“Hey,let's get real.
  Do I really wan' him back?”{NEW}
“What's he done for the world?
  What can he do for us from
  here on?”{NEW}
“He may be nothin' more than
  Sephiroth's handyman.”
------------------------------

Covarr

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Re: [FF7PC-98] Multiple mods - The Reunion (R01)
« Reply #708 on: 2015-01-22 05:24:59 »
Before
Code: [Select]
“Ever since Rufus complimented him,
he strutted around for awhile,
and haven't heard a peep from him since…”
I would love to know how this mess of a line got published. It doesn't make a lick of sense like this.

DLPB_

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Re: [FF7PC-98] Multiple mods - The Reunion (R01)
« Reply #709 on: 2015-01-22 16:51:19 »
It's funny how your brain masks these errors in game to some extent.  It's always going "huh" but is sort of filtering it.  When someone shoves up the dialogue for comparison, you immediately realize how bad it really is.

BrandeX

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Re: [FF7PC-98] Multiple mods - The Reunion (R01)
« Reply #710 on: 2015-01-25 08:26:59 »
So, Beacause is finished now then? I see the post on page 1 is marked completed with an update of Jan 22nd. I am not sure where/how to acquire the re-translation however.

quequotion

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Re: [FF7PC-98] Multiple mods - The Reunion (R01)
« Reply #711 on: 2015-01-27 13:46:57 »
Code: [Select]
  complimented me,but I haven't
“Well,I'm not giving up that easy.
“As I said,he has Mako poisoning.
  of knowledge,and it all poured into
  Fallin' in the Lifestream,an'
  I mean,he fell into the Lifestream
“You don't say? I mean,he fell
“But remember,a glimmer of
“Hey,let's get real.
Are there going to be spaces after commas in-game?

quequotion

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Re: [FF7PC-98] Multiple mods - The Reunion (R01)
« Reply #712 on: 2015-01-27 13:49:03 »
Yup.  I am waiting for Luksy to get time and motivation.  We are around 2 hours away from full completion, but can't do a thing without input :)
By the way, おれも日本語喋るけど。。。

Covarr

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Re: [FF7PC-98] Multiple mods - The Reunion (R01)
« Reply #713 on: 2015-01-27 15:17:15 »
Are there going to be spaces after commas in-game?
Beacause modifies the game engine so that there's automatically commas after spaces.
« Last Edit: 2015-01-27 18:15:45 by Covarr »

DLPB_

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Re: [FF7PC-98] Multiple mods - The Reunion (R01)
« Reply #714 on: 2015-01-27 15:50:22 »
By the way, おれも日本語喋るけど。。。

I don't know Japanese.  Can you elaborate? :)

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Re: [FF7PC-98] Multiple mods - The Reunion (R01)
« Reply #715 on: 2015-01-27 15:53:15 »
おれも日本語喋るけど = I also speak Japanese

Google translate hehe

DLPB_

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Re: [FF7PC-98] Multiple mods - The Reunion (R01)
« Reply #716 on: 2015-01-27 16:12:35 »
Ah, now that's interesting.  If you want to help with this project, quequotion, then you are more than welcome.  A proof check of what we've done against the original Japanese would be great.  I'd certainly credit you for that.

quequotion

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Re: [FF7PC-98] Multiple mods - The Reunion (R01)
« Reply #717 on: 2015-01-27 17:26:01 »
Ah, now that's interesting.  If you want to help with this project, quequotion, then you are more than welcome.  A proof check of what we've done against the original Japanese would be great.  I'd certainly credit you for that.
Do you have a database of the extracted Japanese text online somewhere? I don't have a Japanese version of the game to extract it myself. I'd also need to see your (wip) translations of course :) (actually, I recall seeing a link to some WIP material in a spreadsheet somewhere in the forum...)
Because modifies the game engine so that there's automatically commas after spaces.
Good to know!
Google translate hehe
My favorite use of Google translate is actually it's romanization of Japanese; the translation isn't always so accurate and this bridges the gap between my speaking and reading levels.
« Last Edit: 2015-01-27 17:27:35 by quequotion »

DLPB_

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Re: [FF7PC-98] Multiple mods - The Reunion (R01)
« Reply #718 on: 2015-01-27 18:31:24 »
That's real old school that excel doc.  There are 2 options

Fast: Read through Japanese text (I supply) and then play our retranslation and note anything that sticks out

Slow: Full proof check.  Our text v Japanese.

Legolas

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Re: [FF7PC-98] Multiple mods - The Reunion (R01)
« Reply #719 on: 2015-01-27 20:39:23 »
DLPB, can you give us an update on how much you and Luksy were able to do and how much left is to go?  I was hoping it would be done this weekend, but I'm guessing you both have a little ways to go to finish it.

EQ2Alyza

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Re: [FF7PC-98] Multiple mods - The Reunion (R01)
« Reply #720 on: 2015-01-27 23:39:59 »
Think I read somewhere that Luksy was a no show this weekend? It should still be hours away :)

quequotion

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Re: [FF7PC-98] Multiple mods - The Reunion (R01)
« Reply #721 on: 2015-01-28 05:34:17 »
Slow: Full proof check.  Our text v Japanese.

I'd prefer the "slow" method (comparing both databases); I don't think it would actually take that long and it ensures the most completion in the least number of attempts. I'd only need to play scenes that require context to make sense. Not that I don't plan to play through R01 and R02 anyway, just that I'd rather not chance missing dialog in an optional  scene somewhere.

By the way, shouldn't the (R01) input configuration screen use playstation button icons?

DLPB_

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Re: [FF7PC-98] Multiple mods - The Reunion (R01)
« Reply #722 on: 2015-01-28 07:54:02 »
Nah...  the Playstation buttons cannot be configurated, because they are set.  There was another reason I left them like that but I can't remember at the moment.  That screen was created by the porting team anyway.  You aren't changing "x" to button 1 etc... you are changing the action to a button.  Makes more sense.

After R02 is released I will supply you with a full dump of both retranslated and Japanese text files :)  Your recommendations will be made for R03.
« Last Edit: 2015-01-28 07:56:47 by DLPB »

DLPB_

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Re: [FF7PC-98] Multiple mods - The Reunion (R01)
« Reply #723 on: 2015-01-28 08:01:44 »
Luksy should be finishing the list of questions today
https://docs.google.com/spreadsheets/d/1_6-l8ezjBXvLuAGmCt4k7ejnMvn9cDxsmTnQXtpLsiA/edit#gid=10

and then working with me at weekend.  So it shouldn't be so much longer people.

EQ2Alyza

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Re: [FF7PC-98] Multiple mods - The Reunion (R01)
« Reply #724 on: 2015-01-28 15:51:42 »
But...when this weekend will he be working on it, as in what time specifically and for how long? You can't hold this from us, we deserve...no, demand to know...even before you know! NOW!