Author Topic: [PSX/PC] Save Editor - Black Chocobo (v1.15)  (Read 1001048 times)

sithlord48

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Re: [RELEASE v1.6]: Black Chocobo - FF7 Save Game Editor
« Reply #275 on: 2010-11-30 12:29:34 »
you don't need a backwards compatible PS3 the one i tested on was a newer slim model.
you don't need to physically modify anything to make this work (look at the work around again there are links. for more info)

chacyung

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Re: [RELEASE v1.6]: Black Chocobo - FF7 Save Game Editor
« Reply #276 on: 2010-11-30 20:00:20 »
you don't need a backwards compatible PS3 the one i tested on was a newer slim model.
you don't need to physically modify anything to make this work (look at the work around again there are links. for more info)

Thanks for conforming that I don't need to mod anything. (I feel better now) ^^;

But on a side note... How do you play FF7 (a PS1 game) on a ps3 if it's not backwards compatable?

sithlord48

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Re: [RELEASE v1.6]: Black Chocobo - FF7 Save Game Editor
« Reply #277 on: 2010-11-30 21:32:04 »
i used the PSN version of the game.

EDIT:: it seams that my ps3 slim still plays psx games also....
« Last Edit: 2012-04-12 13:45:35 by sithlord48 »

chacyung

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Re: [RELEASE v1.6]: Black Chocobo - FF7 Save Game Editor
« Reply #278 on: 2010-11-30 23:03:05 »
i used the PSN version of the game.

Ah, I see.
IDK... PSN always seemed like such a cop-out.
(sony is so lazy)
They created a download site for games just because they didn't want to remake ALL the originals or keep the system backwards compatable.
I'd bet that the selection on PSN is pathetic.

sithlord48

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Re: [RELEASE v1.6]: Black Chocobo - FF7 Save Game Editor
« Reply #279 on: 2010-12-01 00:40:25 »
Small Progress Update:
Created an Import /Export System for character files, this will be used to save your cait-sith and vincent (or what ever other chars you want.) , thanks covarr for the idea.

chacyung

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Re: [RELEASE v1.6]: Black Chocobo - FF7 Save Game Editor
« Reply #280 on: 2010-12-02 16:48:48 »
Sorry for diverting V_V

BTW, with regards to the PSV thing, I sent the exact same save (without changing it) from my ps3 to my computer (in psv format) 3 times and when I checked the checksum, I got a different code each time.

I'd hand over the hex code for the checksums I got, but I doubt anyone would be able to do anything with it... v_v

Unless we know anyone that's trying to solve that particular mystery.

On a side note.
I'm trying to figure out that PSV workaround, but I don't seem to be getting anywhere.
I can't get the "fmcb" thing I need.
I wish there was another way of getting saves back to my ps3 V_V
« Last Edit: 2010-12-02 16:50:27 by chacyung »

sithlord48

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Re: [RELEASE v1.6]: Black Chocobo - FF7 Save Game Editor
« Reply #281 on: 2010-12-03 01:59:05 »
some progress updates.. (pictures that are now old , and have been removed to save loading time)
« Last Edit: 2011-01-02 13:44:26 by sithlord48 »

sithlord48

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Re: [RELEASE v1.6]: Black Chocobo - FF7 Save Game Editor
« Reply #282 on: 2010-12-14 13:07:07 »
Just a short progress update:
i have recently had to redo my desktop including my ~/ partition (i.e no settings saved). So progress has been slow going the past few days, i have a few things to fix before 1.7 comes out . some items are

the setting for where save0 is (the default value is not working correctly)
save0 has items touched (woops Bombing mission items are picked up)
some GUI related tweaks, will prolly make a whole new slot selection dialog. (i dont like its look)
and a few other minor things. (gui clean up , better tab settings, installer tweaking things like that)

on the haha thats funny side:
apparently Black Chocobo has won an "award" (for no reason they have provided) although it sounds like complete crap to me. they want to interview me and then put up some review. im about to tell them unless there is a cash prize i don't care, but i just wanted to share this funny story w/ you all.

chacyung

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Re: [RELEASE v1.6]: Black Chocobo - FF7 Save Game Editor
« Reply #283 on: 2010-12-15 17:10:39 »
Lost settings?
Damn, sorry to hear about that.
I wish for you, speed parallel to the winged shoes of hermes.

God speed, my friend ^.^

sithlord48

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Re: [RELEASE v1.6]: Black Chocobo - FF7 Save Game Editor
« Reply #284 on: 2010-12-15 18:31:57 »
Lost settings?
Damn, sorry to hear about that.
I wish for you, speed parallel to the winged shoes of hermes.

God speed, my friend ^.^

its nothing lost, its just how the program finds where the save0 file is located. its an annoyance for those who don't want to manually set the location of this file (its in the black chocobo exe folder btw)
« Last Edit: 2010-12-15 23:47:07 by sithlord48 »

Cupcake

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Re: [RELEASE v1.6]: Black Chocobo - FF7 Save Game Editor
« Reply #285 on: 2010-12-15 19:09:32 »
On a side note.
I'm trying to figure out that PSV workaround, but I don't seem to be getting anywhere.
I can't get the "fmcb" thing I need.
I wish there was another way of getting saves back to my ps3 V_V

That fmcb thing is a method of running PS2 Homebrew.  It does not require physically modding any hardware, just modding software on the memory card.

If you so desire, you can send your memory card to me, and I'll put FMCB and uLaunchELF on it.  This would probably be the easiest way for you to get it, because in order to install FMCB, you need to already have a way to run PS2 homebrew.  I already have FMCB set up on my PS2, so it's just a matter of hitting an install button to do it for yours.

chacyung

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Re: [RELEASE v1.6]: Black Chocobo - FF7 Save Game Editor
« Reply #286 on: 2010-12-15 22:29:15 »
Lost settings?
Damn, sorry to hear about that.
I wish for you, speed parallel to the winged shoes of hermes.

God speed, my friend ^.^

its nothing lost, its just how the program finds where the save0 file is located. its an annoyance for those who don't want to manually set the location of this file (its in the black chocobo exe file btw)

Oh I see now.
Nothing that would bug me too much.
(just downloaded new version) ^^;

On a side note.
I'm trying to figure out that PSV workaround, but I don't seem to be getting anywhere.
I can't get the "fmcb" thing I need.
I wish there was another way of getting saves back to my ps3 V_V

That fmcb thing is a method of running PS2 Homebrew.  It does not require physically modding any hardware, just modding software on the memory card.

If you so desire, you can send your memory card to me, and I'll put FMCB and uLaunchELF on it.  This would probably be the easiest way for you to get it, because in order to install FMCB, you need to already have a way to run PS2 homebrew.  I already have FMCB set up on my PS2, so it's just a matter of hitting an install button to do it for yours.

So I've been told.
That actually makes me VERY relieved for my hardware.
My game stations are the most important things to me, ever.
(though that may sound pathetic)
Next to my computers HDD of course. (and my DMG card) *drools*

I'd love to take you up on that offer...
(because knife-swapping my gameshark disk didn't work and I have no other options)
But you'd have to live in my city so we could meet up.
This is because I don't have the money to send anything anywhere.
I don't have a job, and my parents are as broke as I am.
(not to mention paranoid - wouldn't let me borrow the car to go to the post office to mail something that belongs to me, anyway)

sithlord48

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Re: [RELEASE v1.6]: Black Chocobo - FF7 Save Game Editor
« Reply #287 on: 2010-12-16 12:39:48 »
Progress update, completed items.

New way to find save0 (that works, even with links)
Tweaked the Slot Selection Dialog (~15% smaller)
Enlarged Char Pictures on party tab to fill the space there better.
New Slot Selection Dialog Layout, its resizeable :) and detects empty slots. and the slot back ground will look like it does in game with your saves colors(not pictured here)
<pic removed see page 1>

edit: almost forgot, improved options dialog (also dynamicly resizeable)
<pic removed see page 1>

Starting to Apply Stylesheets to the program so it will look consistent across all platforms.

More Updates: the stylesheet is almost finished, on your computer it will look almost the same as mine (as in the screenshots).
i have also added a preview for the ingame dialogs,  (and yes the color sliders change color )
<pic removed see page 1>
« Last Edit: 2011-01-02 13:46:02 by sithlord48 »

sithlord48

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Black Chocobo - FF7 Save Game Editor V 1.7 preview
« Reply #288 on: 2010-12-24 16:22:41 »
Some Previews of the Gui in 1.7 i have basicly finished the theme for the program  have a look at what it will look like on your os.
<pic removed see page 1>
Check Back Later 1.7 will be out soon!
« Last Edit: 2011-01-02 13:46:31 by sithlord48 »

solok84

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Re: [RELEASE v1.6]: Black Chocobo - FF7 Save Game Editor
« Reply #289 on: 2010-12-29 20:25:37 »
So what's the likelyhood of .psv saving coming through anytime soon?

Covarr

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Re: [RELEASE v1.6]: Black Chocobo - FF7 Save Game Editor
« Reply #290 on: 2010-12-29 20:28:44 »
Growing, given the newest (read: today) developments in the PS3 hacking scene. Signing anything such that the PS3 will recognize it as official, even saves, shouldn't be beyond reach for much longer.

solok84

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Re: [RELEASE v1.6]: Black Chocobo - FF7 Save Game Editor
« Reply #291 on: 2010-12-29 20:34:24 »
Awesome, I would really like to not have to go buy ancient hardware to make this happen :-)

sithlord48

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Re: [RELEASE v1.6]: Black Chocobo - FF7 Save Game Editor
« Reply #292 on: 2010-12-30 02:52:45 »
Version 1.7 is released  some new features include
  • new game +
  • import and export single character records
  • Almost Completely re done Gui
  • New Custom style
  • more i forgot to put here


when i can get the math needed to calculate the psv checksum i will allow for psv saving.
« Last Edit: 2010-12-30 03:27:49 by sithlord48 »

solok84

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Re: [RELEASE v1.7]: Black Chocobo - FF7 Save Game Editor
« Reply #293 on: 2010-12-30 06:48:34 »
Sith it really is an amazing program, I even d/l'd the PC version just to test it out.  I'd just rather play on the PS3 :-)  So I'll continue to hope someone cracks it soon!

Vgr

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Re: [RELEASE v1.7]: Black Chocobo - FF7 Save Game Editor
« Reply #294 on: 2010-12-30 19:47:03 »
Wow! Awesome work! I really like this save file editor, and I hack one of my save file to see its purpose. Awesome again ^^

pyrozen

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Re: [RELEASE v1.7]: Black Chocobo - FF7 Save Game Editor
« Reply #295 on: 2011-01-06 02:25:25 »
the new interface is absolutely stunning! epic work my friend, outside of PSN support,  im not sure what else can be done to make this any better. Maybe expansion into older FF titles perhaps....

sithlord48

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Re: [RELEASE v1.7]: Black Chocobo - FF7 Save Game Editor
« Reply #296 on: 2011-01-06 12:03:39 »
the new interface is absolutely stunning!
thanks, i wanted to make it look consistent across platforms.

epic work my friend, outside of PSN support,  I'm not sure what else can be done to make this any better. Maybe expansion into older FF titles perhaps....
i have a few tweaks to do to the GUI they are mostly done already,(make it all re sizable, tweak some stuff that i noticed a bit to late), other then GUI stuff there is a ton of progression stuff to figure out, whole bunch of replays to incorporate. and a few things like setting world map locations, i would still like to add.PSN support looks like it might be coming sooner then i expected. once someone figures out that algorithm. I'm happy to see people are making leaps and bounds w/ the ps3.idk about supporting other FF Titles it would for sure need save maps and we have hyne already for ff8.

chacyung

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Re: [RELEASE v1.7]: Black Chocobo - FF7 Save Game Editor
« Reply #297 on: 2011-01-06 19:36:42 »
the new interface is absolutely stunning! epic work my friend, outside of PSN support,  im not sure what else can be done to make this any better. Maybe expansion into older FF titles perhaps....

I'm hoping for a PSv save ability too ^.^
And expanding to older FF titles would be awesome.

I read that someone hacked the PS3 key.
But last time I posted a link to the news article, my post got trash-canned V_V

Next time you wish to post off-topic material please put it in the proper forum, not cluttering up someones thread.
« Last Edit: 2011-01-06 21:16:23 by sl1982 »

Vgr

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Re: [RELEASE v1.7]: Black Chocobo - FF7 Save Game Editor
« Reply #298 on: 2011-01-06 20:35:43 »
But last time I posted a link to the news article, my post got trash-canned V_V

It's because moderators dont like offtopic. And your link was obviously one. You didn't got any warning (probably the moderator was in a good mood :P ) but it just that you dont have to do it again. Friendly tip :)

chacyung

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Re: [RELEASE v1.7]: Black Chocobo - FF7 Save Game Editor
« Reply #299 on: 2011-01-07 16:22:25 »
Sorry, I don't like to break rules or be a general pain in the butt.

I just thought that sence this project was trying to make a PSV save ability, that the topic was connected.

I guess the mods didn't think it was connected enough V_V