Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Rukenu

Pages: [1]
1
I can help with the Spanish translation : ).

2
7th Heaven / Re: [FF7 PC] Mod Manager - 7th Heaven 2.0
« on: 2020-03-09 15:11:23 »
Hi!, i recently installed 7th heaven in the Steam version of the game and finished downloading all the mods that i wanted, but when i try to launch the game, it fails to find the field/flevel.lgp, it then says to insert the game discs, i proceed to mount the one that is in the folder of 7th  Heaven but it does not recognise that the ISO is mounted.

Image: https://imgur.com/tAW9SSw


Edit: Fixed.

3
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.35)
« on: 2015-08-14 16:43:53 »
Not sure if it's in purpose, but when i unequiped all the characters via the Save Point, it gives me Barrier, Revive and Heal from Aerith even if I have not met her yet.

I'm in No.5 Reactor save point, before the battle with the Air Machine.

4
Catalogs / Re: 7th Heaven Mod Requests - To Do List
« on: 2015-07-22 15:50:51 »
The To-Do List has been updated for now. Let me know if anything was missed.

What are your thoughts on adding a drop-down selection for each music file? This would let you mix and match music files from different authors and pick what you like best.

It would be awesome if it has a refer link in the description of the song for hear it, if possible, off course.

5
Okay, thank you for your answer and as always for your work, get your time : ).

6
Is there an ETA, too excited for it o/

7
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.3)
« on: 2015-07-18 20:57:53 »
Now wait to the 7th update/file, thanks mate, can't wait to play it.

8
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.3)
« on: 2015-07-16 20:15:31 »
So, we won't have the update tonight, the wait is killing me xDD, thank's for your effort on the mod o/.

9
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.3)
« on: 2015-06-03 21:29:26 »
A 7th iro version of the 1.3 update would be awesome, pretty sure that there are some people waiting for the next update of the catalog only for this o/. (OFC NOT ME /IRONY)

10
Is there an ETA for the next update?

11
Im having some problems using 7 Nightmare, with a random battle in the savepoint area before activate the bomb it crash leaving this message: ERROR: could not open file ENEMY483.D.

I've searched it and seems like its a problem with the sweeper model and i didnt change it, it's on the first in the load order also.

12
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.3)
« on: 2015-02-20 23:09:05 »
I have a problem at the start of the game, in the area after naming Cloud and Barret in the random fight appear the ultimate weapon!

It's because you're using an old 1.3 installer, download it again from the first post, it would fix it.

13
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.3)
« on: 2015-02-18 16:21:38 »
If i use your instaler on my game and after launch the 7th heaven will this worth to play at the nt 1.3 and usind my mods i configured on my 7th heaven?

Probably as Saga said it wont work properly, probably your models will be overwritten  for the NT, but maybe if you pull them to the top in the load order would work.

The best option it's wait for the IRO file or wait until Alyza update the catalog, it should be soon.

14
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.2)
« on: 2015-02-14 23:35:15 »
Dont worry bro, take your time, just one question, 1.3 will still replacing the field.lgp and the another files? just for backup the files before install it c:

15
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.2)
« on: 2015-02-14 20:21:48 »
Cant wait to play your update, bud, THE HYPE IS REAL.

16
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.2)
« on: 2014-12-04 18:36:55 »
You were on the stream so i realize that you resolve the problem, for another guys having the same problem, activate the beta mode of steam on the parameters tab.

It will be really good if you can manage the archives what replaces the patcher, anyway i did a backup of my data folder for futures versions o/.

By the way, i forgot that in some points of the early games, i had to play the mod in a vanilla version of the Steam game, without any mod except the yours, for example, in the motorbike minigame, and when i "get" Aeris from a Phoenix Dawn, in this one, i had to able Aeris on my Phs and party via Black Chocobo, i think it's a model problem, there istn any pop up from the error, just the screen turn black or freeze, then i have to stop the application, there is a windows with a "An unknow error has occurred" message, but as i said, i think it's about models problems.

17
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.2)
« on: 2014-12-04 16:03:16 »
Hi Sega, actually im streaming your mod via Steam, if you want some feedback from it you're welcome, i have some minor visuals bugs but just because i'm on the steam version instead of the converter and i've changed some battles/field models.

Another thing it's when i want to upgrade from 1.2 to the hotfix you have on the first post, it makes the models back again in to the originals and it's a bit complicated unpack and pack again all the lgp files ^^.

My Steam Id it's Rukenu, as i said, you're welcome.

18
Guys, seems like the fps issues are from the hud, there are some screenshots with the minimap enabled and disabled, and the difference its too huge, this would explain the 30 fps drop on battles,


With hud:
https://www.dropbox.com/s/1xpe77vbphso213/ffxiiiimg%202014-10-11%2021-08-16-63.jpg?dl=0
Without Hud:
https://www.dropbox.com/s/zutxfq801ck1y39/ffxiiiimg%202014-10-11%2021-08-24-13.jpg?dl=0

You can disable the minimap atleast, but there isnt any solution for the in-game hud for the moment.

19
Thanks for your help dude, actually, i just re-installed the game, using the tools from the links, using the 7th converter, it works!.

If someone who had installed the bootleg version and dont want to lose some mods, just download the ulgp tool from here.
Quote
http://forums.qhimm.com/index.php?topic=12831.0

It's really easy to use, just dumb the files that you want, for example, you dont want lost some battle models, then you just have to dump the battle.lgp and then encode it again wue you've reinstalled your game.

Thanks again for the help guys.

20
Thank you guys, i thought that the converter it's the same, as i said, the link was down atleast yerterday, the converter of the first post i mean, i've used the converter from the bootleg already, should i re-install the game with the 7th converter?

21
Hi guys, i'm having these issues.

This error pop up when im trying to import an .iro archive.

Quote
System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
   en Iros._7th.Workshop.fImportMod.ImportMod(String source, String name, Boolean iroMode, Boolean noCopy) en c:\Iros\7thWorkshop\fImportMod.cs:línea 91
   en Iros._7th.Workshop.fImportMod.bOK_Click(Object sender, EventArgs e) en c:\Iros\7thWorkshop\fImportMod.cs:línea 120
   en System.Windows.Forms.Control.OnClick(EventArgs e)
   en System.Windows.Forms.Button.OnClick(EventArgs e)
   en System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
   en System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
   en System.Windows.Forms.Control.WndProc(Message& m)
   en System.Windows.Forms.ButtonBase.WndProc(Message& m)
   en System.Windows.Forms.Button.WndProc(Message& m)
   en System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
   en System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
   en System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)

Okay, now i just cant use the program after these pop-ups.




And this is the error.

Quote
System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
   en Iros._7th.Workshop.fImportMod.ImportMod(String source, String name, Boolean iroMode, Boolean noCopy) en c:\Iros\7thWorkshop\fImportMod.cs:línea 91
   en Iros._7th.Workshop.fLibrary.fLibrary_Load(Object sender, EventArgs e) en c:\Iros\7thWorkshop\fLibrary.cs:línea 151
   en System.Windows.Forms.Form.OnLoad(EventArgs e)
   en System.Windows.Forms.Form.OnCreateControl()
   en System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
   en System.Windows.Forms.Control.CreateControl()
   en System.Windows.Forms.Control.WmShowWindow(Message& m)
   en System.Windows.Forms.Control.WndProc(Message& m)
   en System.Windows.Forms.ScrollableControl.WndProc(Message& m)
   en System.Windows.Forms.ContainerControl.WndProc(Message& m)
   en System.Windows.Forms.Form.WmShowWindow(Message& m)
   en System.Windows.Forms.Form.WndProc(Message& m)
   en System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
   en System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
   en System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)

Edit: Btw, i cant either donwload the files from google, not only from this post, all of the files that i tryed to download via google are down too.

22
Bootleg Questions / Re: [Tutorial] Tifa's Bootleg
« on: 2013-08-21 17:10:49 »
Hi, i have a question, if i install the Aeris Revival Patch in Spanish Ff7, i'll keep the spanish texts?

Pages: [1]