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Final Fantasy 9 => Graphics => FF9 Graphical Releases => Topic started by: Fraggoso on 2017-02-28 08:42:13

Title: [FF9PC-Steam] Improved Backgrounds Mod
Post by: Fraggoso on 2017-02-28 08:42:13
Hi everyone.
I've started on a Backgrounds replacement mod for FFIX for quite some time now and I'm finished around 50% right now.

Here's a quick video of an early WIP.
https://www.youtube.com/watch?v=kn1WGOKpt00

And yes, I've started a discussion on the steam forum as well:
https://steamcommunity.com/app/377840/discussions/0/142261352660457538

The mod will be compatible with Hades Workshop and I'll try my best to implement it in Memoria as well.
Everything is going smoothly, still I can't give out an ETA.

Edit:

Mod released! :D

https://drive.google.com/open?id=0B9iOUmoUbwc4eHJSb3EwOWZNMEE (Version 1.1)
https://drive.google.com/open?id=0B9iOUmoUbwc4Si1DNk4wNl9Rb1E (csharp.dll file)

Installguide:

- Backup in your FFIX install directoy under "StreamingAssets" the bin files p0data11 till p0data19.
- Backup in x64\FF9_Data\Managed the Assembly-CSharp.dll file.
- Download the 7z and unpack it directly into you Final Fantasy IX install directory where "StreamingAssets" and "x64" sit.

Play! :D

If you don't want to use it anymore just copy over the old bin files as well as well as the Assembly-CSharp.dll.

I know Meru is working on the Backgrounds, too. As he's using a complete different tool set that I'm and we also have other ways of implement the mod, we're not collaborating in any way so please don't ask.
Title: Re: [FF9 PC/Steam] Background Mod incoming
Post by: Fraggoso on 2017-03-08 20:36:58
A little video wip of course.
https://www.youtube.com/watch?v=loRrEf8AAwA&feature=youtu.be
Title: Re: [FF9 PC/Steam] Background Mod incoming
Post by: Meru on 2017-03-08 22:25:54
Are you doing all the masks right away? I started to work on BGs when you was at Ice Cavern, I think. So you have to be past disc2 by now. I am mid-disc2 and only did the most ugly masks so far :D

Cleyra is probably gonna be a real pain in the ass in terms of these masks that would need to be created even though I don't want it for now. I was gonna do some part of Cleyra but couldn't bring myself to open the folder with textures... Maybe tomorrow  :mrgreen:
Title: Re: [FF9 PC/Steam] Background Mod incoming
Post by: dclem on 2017-03-09 02:19:36
What files does the background mods replace?
Title: Re: [FF9 PC/Steam] Background Mod incoming
Post by: Fraggoso on 2017-03-09 16:59:23
I've finished almost all on disc 3, should be around 70% completed and I learned a lot on mask on the way.
I'm not saying it, but I would start over and clean up everything prior to disc 3 but I don't know if I can motivate myself to do so... <.<°

@dclem What do you mean? It replaces the ugly steam backgrounds with (my taste) better ones. ^^
Title: Re: [FF9 PC/Steam] Background Mod incoming
Post by: Meru on 2017-03-09 17:10:55
Fraggoso
I also neglected some things on disc1 and will probably come back there to fix them... But that is not related to masks, I only do masks for like 1 background per zone, and sometimes not even full background. I tried various things for masks but they still don't match the hand-made ones.
Title: Re: [FF9 PC/Steam] Background Mod incoming
Post by: Fraggoso on 2017-03-09 17:12:41
I'll make some more tests today regarding that and hopefully I get a perfect mask.
I'll let you know if it's feasible to do.
Title: Re: [FF9 PC/Steam] Background Mod incoming
Post by: Meru on 2017-03-09 17:18:14
Perfect one is not possible (only if hand-drawn) because upscaled image is too big and too distorted. Even original PSX masks are far from perfect. But they work there cause of overally low resolution.
Personally I will still be doing most of them after all the backgrounds are in.
Title: Re: [FF9 PC/Steam] Background Mod incoming
Post by: Fraggoso on 2017-03-09 17:25:43
I'm trying another solution which needs an in between step but initial test are promising atm.
How do you use the PSX masks as a background btw.? When I import them via HQ I have gray seams everywhere (atm).
Title: Re: [FF9 PC/Steam] Background Mod incoming
Post by: Meru on 2017-03-09 17:32:14
I think you misunderstood. I do not use them I said they are bad.

They can not be processed with waifu. They need a totally different approach. But they will still suck. Very rarely they can be made into something useful. Like here
(https://i.imgur.com/EFFCrDc.png)
Most of the time I keep PC masks. The plan was to do the masks as a 2nd pass.

Edit: but PC masks are beyond help. I wouldn't want to even touch them. The only place for them is a trash bin.
Title: Re: [FF9 PC/Steam] Background Mod incoming
Post by: Fraggoso on 2017-03-09 20:02:18
What do you think, Meru?
http://screenshotcomparison.com/comparison/202947

It's not perfect, yeah but still better then PSX as well as Steam seams (at least for my taste).
I've to test them in game but at least from the picture the masks seems very fitting.
Title: Re: [FF9 PC/Steam] Background Mod incoming
Post by: dclem on 2017-03-09 20:28:55
I meant the steamfiles. Like p0data5.bin or something.
Title: Re: [FF9 PC/Steam] Background Mod incoming
Post by: Meru on 2017-03-09 21:03:17
What do you think, Meru?
http://screenshotcomparison.com/comparison/202947

It's not perfect, yeah but still better then PSX as well as Steam seams (at least for my taste).
I've to test them in game but at least from the picture the masks seems very fitting.
I think this looks something like 4x nearest neighbor + Smooth 3px + Expand 2px applied to the PSX mask or something close to that.
It may work in some cases, but will not work for other cases. Most likely it will have to be tweaked for every other image. For some images it won't work at all. Like the ones with some trees/leaves or other high-detail stuff. So this may result in too much tinkering to produce sub-optimal results. I better just draw it by hand...
I can say that photoshop itself, unfortunately, does not have anything that is capable to produce mask that will satisfy me. There is other software that _sometimes_ can, but only sometimes.

I meant the steamfiles. Like p0data5.bin or something.
p0data11-19
Title: Re: [FF9 PC/Steam] Background Mod incoming
Post by: Fraggoso on 2017-03-09 21:08:05
The thing is that I don't want to draw the mask and automate as much as I can or else this Mod will never be released.
Like we say here in Germany: One death you have to die. Or "You will have to opt for the lesser evil."

The PC seams are ugly, let's trashcan them ASAP.
PSX is too blocky but at least way better then the PC ones.

I'll give it some further testing with leaves and fine detail and see how it goes.
Title: Re: [FF9 PC/Steam] Background Mod incoming
Post by: Meru on 2017-03-09 21:13:43
The thing is that I don't want to draw the mask and automate as much as I can or else this Mod will never be released.
Like we say here in Germany: One death you have to die. Or "You will have to opt for the lesser evil."

The PC seams are ugly, let's trashcan them ASAP.
PSX is too blocky but at least way better then the PC ones.

I'll give it some further testing with leaves and fine detail and see how it goes.
Yea I agree with that. This is exactly why I decided to do these masks, transparent objects and text as a 2nd pass, how good they will be done will depend on how much motivation I have left. It could be that I'll end up using some more automated thing too. I can't say for sure. But at least like 5% will be hand-drawn anyway.

Edit: Try Mountain/Summit background for testing mask stuff
Title: Re: [FF9 PC/Steam] Background Mod incoming
Post by: Fraggoso on 2017-03-09 22:10:58
I'll try that out tomorrow.
Today I tried the field with the weeping blossoms (I'm in bed and forgot the name of it) and it looked ones really good. At least better as with psx and pc seams. It still needs some tweaking but I'll give it a try and test it ingame. :)
Title: Re: [FF9 PC/Steam] Background Mod incoming
Post by: Meru on 2017-03-10 15:16:07
Here is one case from Cleyra. Thing where arrow points is way to off. It may be possible to make it look better by tweaking the settings, but then other parts will be bad. (This is based on PSX mask too.)

(https://i.imgur.com/7GYZ6Ky.png)
Title: Re: [FF9 PC/Steam] Background Mod incoming
Post by: Fraggoso on 2017-03-11 05:49:34
I didn't test summit,will do that today.
But I tested other fields and the result is a little bit better then using the psx mask 1:1 but on the other hand other things gets worse.
Still I'll go with that approach now as it doesn't need a lot more time. Maybe I can write a phyton Script do to the daunting tasks.

Edit 1:
I made some adjustments to my workflow and now I can present you the results:
http://screenshotcomparison.com/comparison/203111/

This time it preserves more of the details and I like it more then the old one.
I have to redo the first 200 Backgrounds (from 800) but that will come after I finished the whole project. ^^
Title: Re: [FF9 PC/Steam] Background Mod incoming
Post by: Meru on 2017-03-11 11:38:53
Looks cool. Good luck!

What a coincidence haha. In my case things that I do not want to verify with eyes are also done with python or javascript.

I have to redo some older images too. Not sure how much. Sometimes I just skipped something, sometimes it was pretty hard to figure out what part comes from where (because image was exported "by depth") and I probably made some mistakes there. Some gears in Lindblum is a one example of that.
Title: Re: [FF9 PC/Steam] Background Mod incoming
Post by: Fraggoso on 2017-03-11 12:02:01
I know what you mean regarding the depth.
I also looked over a let's play to see how things work so I know what to push to the foreground for filtering.  ;)
I also tried to fix several area like the both engine rooms from prima Vista. The psx / steam version got some layers wrong and animation is playing behind another where it shouldn't. 
Title: Re: [FF9 PC/Steam] Background Mod incoming
Post by: Fraggoso on 2017-03-11 18:40:01
I testes now with Dali Fields (the first with the Scarecrow and it looks good to me. Better as with the PSX seam but yeah, handmade would be awesome³).
(http://www.fotos-hochladen.net/uploads/dalifield08qcvkuf1d.jpg)

I also tried summit:
(http://www.fotos-hochladen.net/uploads/summitlonh4gmcj3.jpg)

And here's a comparison on Cleyra. That one is really "messed" up but at least it's not that choppy anymore. *lol*
http://screenshotcomparison.com/comparison/203161

Right click and open in a new tab or window to get it maxed out.
Title: Re: [FF9 PC/Steam] Background Mod incoming
Post by: Meru on 2017-03-11 20:14:07
Do you like the results in case of Summit? Many of these white spots should be transparent.  :|
I just had a similar case in Cleyra. Ended up drawing it all
(https://i.imgur.com/XeNKt1e.png)
Title: Re: [FF9 PC/Steam] Background Mod incoming
Post by: Fraggoso on 2017-03-11 20:24:48
If you think the average player stays 10 seconds there, yes I find it okay.
Hand drawn is better but that's not what I opt for now. At least it's better as with the standard seams.
Title: Re: [FF9 PC/Steam] Background Mod incoming
Post by: Meru on 2017-03-11 20:39:56
If you think the average player stays 10 seconds there, yes I find it okay.
Hand drawn is better but that's not what I opt for now. At least it's better as with the standard seams.
Haha, you right. Now I remember saying something similar about zone titles  :-X
In my case there is a one problem though. I aim to please a one special person (me), and he is no average player  :mrgreen:
So it's kinda hard to prioritize these things sometimes.
Title: Re: [FF9 PC/Steam] Background Mod incoming
Post by: Fraggoso on 2017-03-11 20:49:32
Yeah it's basically the same on my end as I'm doing it primarily for me.
I think I'll do a second pass whatsoever and fix the seams as good as I can.

We've much in common. ;)
Title: Re: [FF9 PC/Steam] Background Mod incoming
Post by: Mitroman on 2017-03-13 11:47:59
Cool !

Sent from my SM-G925F using Tapatalk

Title: Re: [FF9 PC/Steam] Background Mod incoming
Post by: the_randomizer85 on 2017-03-21 22:10:53
It's been a week, I guess there's been no progress.
Title: Re: [FF9 PC/Steam] Background Mod incoming
Post by: Fraggoso on 2017-03-22 11:34:44
I'm working as much as I have time.
76 Backgrounds are remaining right now.
Title: Re: [FF9 PC/Steam] Background Mod incoming
Post by: dclem on 2017-03-23 12:38:31
(https://s15.postimg.org/rbmnsgyez/avatar.gif)

i can't

(https://s8.postimg.org/d8rfb96xx/1sy_Nixb.gif)
Title: Re: [FF9 PC/Steam] Background Mod incoming
Post by: Fraggoso on 2017-03-23 17:57:34
Another update (?) sidenote:
I'm also upscaling the "ugly" Battle textures... well at least they look ugly to me.

http://screenshotcomparison.com/comparison/203702
This is early WIP but the upscaling shouldn't take as long as the backgrounds, so maybe 1 week if I've decided on my filter pipeline.
I'm also touching on those ugly low res character textures and weapon texture as well.

Let's see if I can even do something with the worldmap textures.
Title: Re: [FF9 PC/Steam] Background / overall texture improvement Mod incoming
Post by: Mcindus on 2017-03-23 22:11:43
Another update (?) sidenote:
I'm also upscaling the "ugly" Battle textures... well at least they look ugly to me.

http://screenshotcomparison.com/comparison/203702
This is early WIP but the upscaling shouldn't take as long as the backgrounds, so maybe 1 week if I've decided on my filter pipeline.
I'm also touching on those ugly low res character textures and weapon texture as well.

Let's see if I can even do something with the worldmap textures.

If you find yourself running into lines between textures after you upscale, you might need to make them seamless.  I did this with masking seamless textures over the existing ones and/or clonestamp tool to each tile by hand (old school way) for my FF8 maps.  Unfortunately, the FF8 UV's are bunked on the PC version.  Hope FF9 fares better.

Turn off any filtering first just to make sure, before you go re-seaming everything though... linear filtering, etc. can cause extra edges between seamless textures on atlases.
Title: Re: [FF9 PC/Steam] Background / overall texture improvement Mod incoming
Post by: Fraggoso on 2017-03-24 08:33:46
If you find yourself running into lines between textures after you upscale, you might need to make them seamless.  I did this with masking seamless textures over the existing ones and/or clonestamp tool to each tile by hand (old school way) for my FF8 maps.  Unfortunately, the FF8 UV's are bunked on the PC version.  Hope FF9 fares better.

Turn off any filtering first just to make sure, before you go re-seaming everything though... linear filtering, etc. can cause extra edges between seamless textures on atlases.

Thanks for the info. Still I'm not good at PSP or Gimp.
I just know how to run my filter pipeline that I refined from my first Final Fantasy X upscale.

I'll see how that ends but I think someone else has to do this. :)
Title: Re: [FF9 PC/Steam] Background / overall texture improvement Mod incoming
Post by: Fraggoso on 2017-04-11 10:07:38
Okay I've done it!
Finally! :D

Every Background is finished. Now I need only to double check it so hopefully I can release a beta end of the week / starting next week.

To celebrate the release, tirlititi was so nice to make a spoof Video with the FFIX Engine:
https://www.dropbox.com/s/l7a7y620mws1h1t/HDMod.mp4
Title: Re: [FF9 PC/Steam] Background / overall texture improvement Mod incoming
Post by: Aavock on 2017-04-12 05:10:48
To celebrate the release, tirlititi was so nice to make a spoof Video with the FFIX Engine
Haha, I love it ;D

Every Background is finished. Now I need only to double check it so hopefully I can release a beta end of the week / starting next week.
Well done Fraggoso, quite excited for the beta release!
Title: Re: [FF9 PC/Steam] Background / overall texture improvement Mod incoming
Post by: Fraggoso on 2017-04-21 16:43:56
Deleted as the video isn't meant to be released as of now.
Title: Re: [FF9 PC/Steam] Background / overall texture improvement Mod incoming
Post by: Faendra on 2017-04-22 09:23:07
Yep private, so we can't watch it :/
Title: Re: [FF9 PC/Steam] Background / overall texture improvement Mod incoming
Post by: Fraggoso on 2017-04-22 09:33:03
I'll repost as soon as tirlititi put it on public. :)
Title: Re: [FF9 PC/Steam] Background / overall texture improvement Mod incoming
Post by: Fraggoso on 2017-05-15 07:26:52
I'm uploading the Mod now! :D :D
Just need a final approval from tirlititi if everthing seems good then I'l hit the button!

Chooo Choo Hypetrain! :D
Title: Re: [FF9 PC/Steam] Background / overall texture improvement Mod incoming
Post by: Kaldarasha on 2017-05-15 08:57:57
Finally, it's coming (with a delay).

Voll das DB-Feeling hier!  ;D ;D ;D

Title: Re: [FF9 PC/Steam] Background / overall texture improvement Mod incoming
Post by: Fraggoso on 2017-05-15 09:50:58
Hey Kal, if the mod is released, do I need to open a new Thread under released or is it possible to move that either by you or me?
Yeah, feels like DB for sure. xD
Title: Re: [FF9 PC/Steam] Background / overall texture improvement Mod incoming
Post by: Kaldarasha on 2017-05-15 10:12:20
Send a PM to an admin or use Report to moderator and request to move it to the release section.
Title: Re: [FF9 PC/Steam] Background / overall texture improvement Mod incoming
Post by: Fraggoso on 2017-05-16 12:34:54
Uploading the mod now to Mega! I've reworked 9 broken backgrounds and looked trough all of the remaining. Couldn't spot anything off so -> Chooo Chooo! :D
If someone could provide me mirrors that I can link, that really would be great.
Title: Re: [FF9 PC/Steam] Background / overall texture improvement Mod incoming
Post by: Fraggoso on 2017-05-16 16:55:41
Mod released! :D

https://1drv.ms/u/s!AuiCrYsY4i_FhBJ6bWIImohYov5P
https://mega.nz/#!UNIVyI6L!vZuUrit2MQa5KvhwmH6L9gXc8wMQBJT7CoP-ZI8rkCI

Installguide:

- Backup in your FFIX install directoy under "StreamingAssets" the bin files p0data11 till p0data19.
- Backup in x64\FF9_Data\Managed the Assembly-CSharp.dll file.
- Download the 7z and unpack it directly into you Final Fantasy IX install directory where "StreamingAssets" and "x64" sit.

Play! :D

If you don't want to use it anymore just copy over the old bin files as well as well as the Assembly-CSharp.dll.
Title: Re: [FF9 PC/Steam] Background / overall texture improvement Mod incoming
Post by: Fendera on 2017-05-17 21:05:45
Wow you are the best! Du bist der BESTE!
Title: Re: [FF9 PC/Steam] Background / overall texture improvement Mod incoming
Post by: dclem on 2017-05-18 06:17:46
I come to the Memoria/Time Warp

and see this:

(https://s30.postimg.org/hri8kgwxt/already_an_ERROR_with_new_backgrounds.png)

And just what is this?
Zidane isn't positioned right in the corner...
Title: Re: [FF9 PC/Steam] Background / overall texture improvement Mod incoming
Post by: whgang99 on 2017-05-19 12:06:43
Wow! You're the best! Although I already played the Android version, now I gotta buy the PC version again, because of YOU!! :lol:
Adding filters to improve backgrounds already sounded good enough, but hearing that you also dealt with those masks, I can't but get the PC version to play with this mod. Those dirty masks always bothered me throughout the gameplay... Thank you for making this game look much, much better!
Title: Re: [FF9 PC/Steam] Background / overall texture improvement Mod incoming
Post by: Fraggoso on 2017-05-22 15:55:31
I come to the Memoria/Time Warp

and see this:

(https://s30.postimg.org/hri8kgwxt/already_an_ERROR_with_new_backgrounds.png)

And just what is this?
Zidane isn't positioned right in the corner...

Thanks for pointing me to that field.
The Field is fixed, as well as others which also had some bugs.

A patch is in the making. :)
Title: Re: [FF9 PC/Steam] Background / overall texture improvement Mod incoming
Post by: XImpalerX on 2017-05-24 15:42:29
Just wanted to say thank you for this! The better graphics is going to make my second playthrough more amazing :)

Looking forward to your NPC/Battle background mod to get the kinks worked out, but it looks good as well.
Title: Re: [FF9 PC/Steam] Background / overall texture improvement Mod incoming
Post by: Fraggoso on 2017-05-30 08:07:26
I tested everything till end of Disc 2.
Encountered some "broken" textures (black tiles) and some, which are just somewhat ugly but can only be repaired if I dive deeper in doing the masks manually, which I'll not do at this time.

Besides that everything is really looking great (at least for me). :)
I maybe will upload a whole package, like version 1.1 as I'm done with testing which shouldn't take that long with fast forward.
A patch can only be done with the next version of Hades Workshop and that depends completely on tirlititi and the time he has. :)
Title: Re: [FF9 PC/Steam] Improved Backgrounds Mod
Post by: Fraggoso on 2017-06-08 08:45:48
If anyone could test the Chocobo Locations (Chocobo Dreams e.g.) that would really help me a lot.
Title: Re: [FF9 PC/Steam] Improved Backgrounds Mod
Post by: dclem on 2017-06-08 10:38:43
Tested. Nothing wrong with any Chocobo (Forest/Lagoon/Air Garden/Dream World) fields.
Title: Re: [FF9 PC/Steam] Improved Backgrounds Mod
Post by: Fraggoso on 2017-06-08 10:59:30
Thanks a bunch, Dclem.
I'll release the update later this day.

Sadly it's a whole package, but I guess in today's time of internet this shouldn't be any real problem.
Title: Re: [FF9 PC/Steam] Improved Backgrounds Mod
Post by: Fendera on 2017-06-08 21:46:17
would be nice if you add the "Version" in your description, like version 1.1 etc. Otherwhise I'm not sure if there's any update available :D great work btw!
Title: Re: [FF9 PC/Steam] Improved Backgrounds Mod
Post by: Fraggoso on 2017-06-09 06:41:48
Sorry couldn't upload yesterday.
Today  definitely.
Title: Re: [FF9 PC/Steam] Improved Backgrounds Mod
Post by: dclem on 2017-06-09 06:46:51
On here or steam?
Title: Re: [FF9 PC/Steam] Improved Backgrounds Mod
Post by: Fraggoso on 2017-06-09 06:48:36
I'll try to upload the update and also the notifications everywhere, that includes here and Steam as well.
Title: Re: [FF9 PC/Steam] Improved Backgrounds Mod
Post by: dclem on 2017-06-09 07:00:24
Steam is way out of the box rn.
Title: Re: [FF9 PC/Steam] Improved Backgrounds Mod
Post by: Fraggoso on 2017-06-10 08:31:20
Released version 1.1.
https://drive.google.com/open?id=0B9iOUmoUbwc4eHJSb3EwOWZNMEE
Title: Re: [FF9 PC/Steam] Improved Backgrounds Mod
Post by: Lein on 2017-06-10 17:03:43
Hey Fraggoso how did you extract the backgrounds and then put them into the game again?
Title: Re: [FF9 PC/Steam] Improved Backgrounds Mod
Post by: Fraggoso on 2017-06-10 17:08:42
I extracted everything with hades workshop and imported it back with it as well.
Title: Re: [FF9 PC/Steam] Improved Backgrounds Mod
Post by: Lein on 2017-06-10 17:24:00
Is it under batch "export field background"? Seems self explanatory but after you select a path for the exported images the ok button seems to be hidden, very odd.
(http://i.imgur.com/sizjFVT.png)
Title: Re: [FF9 PC/Steam] Improved Backgrounds Mod
Post by: Fraggoso on 2017-06-10 18:01:29
Yeah the button is sadly hidden. You've to tab and hit enter.
Or you can do it, like I did it, one by one if you go to fields background and go to background editor.
Title: Re: [FF9 PC/Steam] Improved Backgrounds Mod
Post by: Lein on 2017-06-10 18:20:48
The first tiff file is 44MB, I guess there is more than one image inside of it, but when you open it in photoshop you're just seeing one part of the image. Do you have to extract the images from the tiff file somehow? I want to try to recreate the first prima vista room with the candle...

EDIT: I figured it out, thanks for the tab help.
Title: Re: [FF9 PC/Steam] Improved Backgrounds Mod
Post by: Fraggoso on 2017-06-10 19:05:52
You also want to untick merge tileset or you don't get the individual tile layers split up instead of one image.
Title: Re: [FF9 PC/Steam] Improved Backgrounds Mod
Post by: Fraggoso on 2017-06-11 17:30:41
I forgot to upload the csharp.dll file with the latest update.
here you can download it: https://drive.google.com/open?id=0B9iOUmoUbwc4Si1DNk4wNl9Rb1E
Title: Re: [FF9PC-Steam] Improved Backgrounds Mod
Post by: Kimsiudog on 2017-09-02 11:34:00
hey there your mod looks so nice. great job on your hard work. i tried your mod on my FFIX steam and it works completely fine. can i ask about your the other worldmap mod? hows the progress of it? i cant see the comparison since there nothing there.
Title: Re: [FF9PC-Steam] Improved Backgrounds Mod
Post by: Fraggoso on 2017-09-02 13:54:04
Im not working on that right now. I've got so less time nowadays and you need to touch the textures 1:1 manually or else it'll look like shit. :/
Title: Re: [FF9PC-Steam] Improved Backgrounds Mod
Post by: Kimsiudog on 2017-09-02 14:59:12
oh okay. you are very busy with daily lifes i see. that's makes time not enough :(
Title: Re: [FF9PC-Steam] Improved Backgrounds Mod
Post by: Kimsiudog on 2017-09-09 09:10:51
hey fraggoso, want to ask you a bit about your hd battle background mod. how do you merge it with alternate fantasy mod? or the battle background v1.1 mod is already bugless when install with alternate fantasy mod?
Title: Re: [FF9PC-Steam] Improved Backgrounds Mod
Post by: Fraggoso on 2017-09-09 09:43:43
I don't know if AF alters the texture files?
Doesn't it work from the getgo without doing anything? If not you better ask tirlititi about it.
Title: Re: [FF9PC-Steam] Improved Backgrounds Mod
Post by: Kimsiudog on 2017-09-09 11:06:35
yup i already asked him today and he says "You can't merge AF and the battle background mod as far as I know ; I guess Fraggoso will provide the modded files (and not the whole modded archive) once they are bugless."
Title: Re: [FF9PC-Steam] Improved Backgrounds Mod
Post by: Turemo on 2018-09-14 18:16:31
Hello, i had a problem with your mod. When start the game the blackgrounds dont look good. It is brocken but the game it is runing. I dont know whats happen and how i can repair. Can you help me please? file:///C:/Users/Usuario/Desktop/ff9.png

Thanks you very much