Author Topic: 3ds max texture conversion question  (Read 2418 times)

andrewlus

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3ds max texture conversion question
« on: 2013-01-10 23:23:42 »
Hey I was wondering doe's anyone know how to create a bitmap or BMP file from the textures used on a model in 3ds max. I am currently working on texturing some new swords for cloud in 3ds max and I can't for the life of me figure out how to create a BMP file that will use the textures I have associated with the different parts of the sword.