Author Topic: [FF8 STEAM]FF8_Buttons patch : show PSX buttons  (Read 59485 times)

Shunsq

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Re: [FF8 STEAM]FF8_Buttons patch : show PSX buttons
« Reply #50 on: 2019-02-23 16:52:25 »
Hello people,
i am aware that some players use "key binding", so as to say people who use controllers that replicate the keyboard . I will start searching for a way to prevent the fingy error.

Robgatti

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Re: [FF8 STEAM]FF8_Buttons patch : show PSX buttons
« Reply #51 on: 2019-02-23 21:50:24 »
Thank you @Shunsq!

I really appreciate it, your patch is much more simpler and less time consuming than using other mods, cant wait for a fix on this!

EFCTT

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Re: [FF8 STEAM]FF8_Buttons patch : show PSX buttons
« Reply #52 on: 2019-02-27 00:05:21 »
I'm trying to get the buttons to show for me but the only thing show is the FF8 cursor in every slot. Any idea what's up?

thefunge

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Re: [FF8 STEAM]FF8_Buttons patch : show PSX buttons
« Reply #53 on: 2019-05-06 06:40:47 »
Have we ever figured out a solution to the cursor?

shikulja

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Re: [FF8 STEAM]FF8_Buttons patch : show PSX buttons
« Reply #54 on: 2020-06-02 11:54:35 »
What about Button mod for pc-2000? (1.2/1.2nv)
for me it is too difficult, so I hope that someone will do for her
« Last Edit: 2020-06-02 12:04:38 by shikulja »

setracset

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Re: [FF8 STEAM]FF8_Buttons patch : show PSX buttons
« Reply #55 on: 2020-06-02 23:32:34 »
I'm trying to get the buttons to show for me but the only thing show is the FF8 cursor in every slot. Any idea what's up?

I'm having that issue also. I downloaded the 2 text files, EN & Config, put them in Raw/Global/Hext

The controller is working its just all the icons are cursors

Please help!

Mcindus

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Re: [FF8 STEAM]FF8_Buttons patch : show PSX buttons
« Reply #56 on: 2020-06-03 20:00:48 »
What about Button mod for pc-2000? (1.2/1.2nv)
for me it is too difficult, so I hope that someone will do for her

You can use the existing SeeD mod for 2000 and then replace the GREEN font text pages (sysfld00 and sysfld01 green palettes) with the ones from my controller buttons mod. it uses the same textures as the 2000 SeeD mod, but you might have to rename something.

shikulja

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Re: [FF8 STEAM]FF8_Buttons patch : show PSX buttons
« Reply #57 on: 2020-06-04 16:45:26 »
You can use the existing SeeD mod for 2000 and then replace the GREEN font text pages (sysfld00 and sysfld01 green palettes) with the ones from my controller buttons mod. it uses the same textures as the 2000 SeeD mod, but you might have to rename something.
I know, but there will be some problems with it, hd font in English, it is not for Russian.
The problem is not even that, but that if you do not use HD, it will be superfluous.
« Last Edit: 2020-06-04 16:47:10 by shikulja »

Mcindus

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Re: [FF8 STEAM]FF8_Buttons patch : show PSX buttons
« Reply #58 on: 2020-06-05 01:29:17 »
I know, but there will be some problems with it, hd font in English, it is not for Russian.
The problem is not even that, but that if you do not use HD, it will be superfluous.

Not sure I understand completely, but are you saying that you only have low-res fonts to use with the Russian version? (The green text is barely ever used so it's not that bad if it's English)
Could you send me a link to the russian version so I can see what's in it to see if I can help?  (I am the author of all SeeD mods and the other controller mod)

shikulja

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Re: [FF8 STEAM]FF8_Buttons patch : show PSX buttons
« Reply #59 on: 2020-06-05 18:20:21 »
Not sure I understand completely, but are you saying that you only have low-res fonts to use with the Russian version? (The green text is barely ever used so it's not that bad if it's English)
Could you send me a link to the russian version so I can see what's in it to see if I can help?  (I am the author of all SeeD mods and the other controller mod)

I know you, you are the most famous modder for final fantasy)
The main reason, because I do not use the hd font, and the second, that the green font, although it is used little, can be a problem.
Therefore, we need a hext button mod, this is exactly the minimum that is needed for the game.

offtopic
Spoiler: show
We have long created russian SEED based on yours, without source,
it was then difficult, as no one knew at the time how to edit the width, tonberry at this time only appeared.
https://ffrtt.ru/forum/viewtopic.php?f=11&t=213
https://ffrtt.ru/forum/viewtopic.php?f=11&t=222
People ask for a new version, but so far there is no one to do it.

Currently, I'm the only one doing font, trying to create a nice low-res font:



most importantly I do not know how to recreate the effect of shadow as in the original, I tried to smooth the font, use a shadow with noise, nothing came even close.
So I'm sorry until I make a low-res font, i can forget about the hires font too, without the sources to recreate the seed reborn no one will definitely be.
« Last Edit: 2020-06-07 13:58:02 by shikulja »

jackttj

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Re: [FF8 STEAM]FF8_Buttons patch : show PSX buttons
« Reply #60 on: 2020-07-02 09:03:17 »
Hey Shunsq,

The link for RaW to DLPB seems to be broken, do you have any alternate links for me? thanks!

faospark

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Re: [FF8 STEAM]FF8_Buttons patch : show PSX buttons
« Reply #61 on: 2020-07-15 08:45:09 »
Credits to Orichalcon ..
He responded on another thread.
https://drive.google.com/drive/folders/0B43luAxFZKC-bEJaVnpweWpLSlU?usp=sharing
Hey Shunsq,

The link for RaW to DLPB seems to be broken, do you have any alternate links for me? thanks!

ValentDs

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Re: [FF8 STEAM]FF8_Buttons patch : show PSX buttons
« Reply #62 on: 2020-08-23 18:56:48 »
someone still here in this topic?
I've the problem with the white glove, and i know the problem is because i use an XInput controller (360 wired) with big picture using mappings who use keyboard key instead (for using the D-Pad in the menu, use the trigger buttons ecc)
if i not activate steam keymappings and i let only the game see the controller, i could only use the analog stick for movement and the triggers not work (i know, ff8 on steam not natively work with XInput's triggers) and instead for L2 R2 buttons i need to use L3 and R3 (the analog pressed buttons)
there is any solution now? the better one will be using the keyboard keys on the controller with pig picture but this mod not work

RaidenNinja

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Re: [FF8 STEAM]FF8_Buttons patch : show PSX buttons
« Reply #63 on: 2021-05-15 00:51:47 »
Works with Dualshock 2 and twin usb adapter.
« Last Edit: 2021-05-15 01:28:06 by RaidenNinja »

chrome99001

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Re: [FF8 STEAM]FF8_Buttons patch : show PSX buttons
« Reply #64 on: 2022-09-12 09:57:19 »
I'm a bit confused on how to use the 'FF8 Buttons config tool'. Can someone kindly explain to me?
It says to change the value on the right to change the icon. So according to the list below, 84 is equals to Triangle. Then what does 39A +1 mean?
39A +1   =   84   
3A4 +1   =   85      
3AE +1   =   86      
3B8 +1   =   87      
3C2 +1   =   80      
3CC +1   =   81      
3D6 +1   =   82      
3E0 +1   =   83      
3EA +1   =   88      
3F4 +1   =   8B      
3FE +1   =   89      
408 +1   =   8A


#For information:
###Standard configuration(xbox360 plug and play controller)
{   PSX icon   |   Code 
{   Cross   =   86
{   Circle     =   85
{   Square   =   87
{   Triangle   =   84
{   L1      =   82
{   R1      =   83
{   Select   =   88
{   Start      =   8B
{   L3      =   89
{   R3      =   8A
{   L2      =   80
{   R2      =   81


NapazTrix

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Re: [FF8 STEAM]FF8_Buttons patch : show PSX buttons
« Reply #65 on: 2023-06-13 08:09:42 »
I've the problem with the white glove, and i know the problem is because i use an XInput controller (360 wired) with big picture using mappings who use keyboard key instead (for using the D-Pad in the menu, use the trigger buttons ecc)
...
there is any solution now? the better one will be using the keyboard keys on the controller with pig picture but this mod not work
I am having the same issue, where all face buttons show up as a white glove. Tried a few ways to install with Mcindus's and this but nothing works too well via mapping the xbox controller via steam's layout.