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Messages - Zara8

Pages: [1] 2
1
Completely Unrelated / Re: autism kids
« on: 2014-01-25 19:56:49 »
Hey

I am sorry everyone about today

i was just very tired this week

very sorry once again

2
Completely Unrelated / Re: autism kids
« on: 2014-01-25 18:21:35 »
why don't you guys understand

that i will never understand gaming mod langauge at all okay

3
Releases / Re: [REL/FF7] New Threat Mod v1.0.3
« on: 2014-01-25 18:18:18 »
hey sega chief

I know how you can make the first bombing mission much more harder

after someone is done beating the first guard scorpion, the save spot dissappears so no 1 can save there game after that

to make it much more challanging, what do you think about that idea

and later in the game when people want to get to the boss, they need a boss key to open the boss door and the boss key will be in a chest somewhere in the board

thanks

4
Completely Unrelated / Re: autism kids
« on: 2014-01-25 18:09:17 »
Hey

I do not know how to make gaming mods okay

i do not understand gaming mod langauge

5
i do not understand gaming mod language at all okay

6
Completely Unrelated / Re: autism kids
« on: 2014-01-25 16:30:22 »
hey

I just want to learn how to use mods

and make new mod requests

thats all

7
Releases / Re: [REL/FF7] New Threat Mod v1.0.3
« on: 2014-01-25 14:45:18 »
Hey everyone

Keep up the great work with this mod

i really like it alot

8
Releases / Re: [REL/FF7] New Threat Mod v1.0.3
« on: 2014-01-25 12:20:56 »
hey sega chief

I know how you can make the first bombing mission much more harder

after someone is done beating the first guard scorpion, the save spot dissappears so no 1 can save there game after that

to make it much more challanging, what do you think about that idea

and later in the game when people want to get to the boss, they need a boss key to open the boss door and the boss key will be in a chest somewhere in the board

thanks

9
Releases / Re: [REL/FF7] New Threat Mod v1.0.3
« on: 2014-01-24 21:14:24 »
Hey sega chief

I would like to request to see if you could add in a

boss rush mode on this mod, so after people this game, the boss rush mode will be added under new game and continue

thanks

10
Releases / Re: [REL/FF7] New Threat Mod v1.0.2
« on: 2014-01-23 16:11:41 »
Hey sega Chief

The first boss battle after you get the restore materia on the very first start of this game

is very impoissable to beat, because the enemys are way to strong

and the random encounters are way to hard to beat at the start of the game as well

and can you remove the 20 minute timer on the guard scropion boss battle please

its making me real nervous that i won't win the battle in time

and its tail laser kicked cloud out of battle as well

11
Releases / Re: [REL/FF7] New Threat Mod v1.0.2
« on: 2014-01-23 09:34:11 »
Hey

is the 1998 version of ff7, the steam version

or is that a different version all together

and is the 1998 version of ff7 on this threat mod, fully playable

thanks



is this mod 100% fully playable now



I am very scared of this mod

incase it gives me huge grapic glitches on it

I went ahead and merged your posts for you. In the future, please don't triple post, especially in the same day. If you have something to add, use the edit button. ~Covarr

12
Releases / Re: Releasing a Mod
« on: 2014-01-22 23:03:19 »
Hey sega chief

I have a neat request to add please

my request is if you could in a option that allows to choose sephiroth or cloud for 2 different story plots

thanks

13
Hey

can you use this wall market to get sephiroth super nova attack

thanks

14
Releases / Re: Releasing a Mod
« on: 2014-01-21 14:47:24 »
Hey

will this mod make ff7 10 times more harder now to beat

15
FF7 Tools / Re: Yet Another Multi-Patcher
« on: 2014-01-20 21:31:04 »
Another misc patch added - LuckyCaitSith. Download it in the first post of this thread

Info:

After applying it to your ff7.exe, you get a possibility to manipulate Cait Sith's "The Slots Limit Break". How to do it?

 - (essential) - activate the limit
 - use <MENU> button to activate/deactivate cheating mode
 - use <LEFT> and <RIGHT> to navigate to the slot you wish to change
 - use <DOWN> to change the current slot

The current slot has a little white box around it (only visible in cheating mode). Entering cheating mode stops the slots and leaving cheating mode activates them again. Screen (why don't you try this combination of slots? :P):


Additional info:

The code has been optimised a little bit so there is 1.3k free bytes left.

dziugo

hey

how do you active this cheat

I am trying to explain the best well i can

because of my autism okay

16
Bootleg Questions / Re: [Tutorial] Tifa's Bootleg
« on: 2014-01-20 17:37:57 »
hey

here is my app log

Code: [Select]
INFO: FF7/FF8 OpenGL driver version 0.7.11b
INFO: Auto-detected version: FF7 1.02 US English
INFO: NVIDIA Corporation GeForce GT 630M/PCIe/SSE2 4.3.0
INFO: OpenGL 2.0 support detected
INFO: Using PBO
INFO: Found swap_control extension
GLITCH: Unable to turn on vsync
INFO: Max texture size: 16384x16384
INFO: Number of texture units: 4
INFO: Original resolution 640x480, window size 1280x960, output
resolution 1280x960, internal resolution 1280x960
INFO: Shader limits: varying 124, vert uniform 4096, frag uniform 2048
INFO: FFMpeg movie player plugin loaded
INFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.
INFO: FF7Music helper plugin loaded
INFO: Loading external library Multi.dll
LOCK UNLOCK TEST
MATRIX INITIALIZE
INITIALIZE DD/D3D END
ERROR: could not open file H:\FF7\SteamApps\common\FINAL FANTASY
VII\ff7input.cfg
initializing sound...
creating dsound primary buffer
reading audio file
loading static sounds
sound initialized
ERROR: failed to find file flevel/flevel.siz (LGP) (path: )
ERROR: failed to find file flevel/MAPLIST (LGP) (path: )
ERROR: failed to find file flevel/hand_1.TEX (LGP) (path:
H:\FF7\SteamApps\common\FINAL FANTASY VII\Data\field)
ERROR: offset error: hand_1.TEX
ERROR: could not open file hand_1.TEX
ERROR: COULD NOT LOAD TEXTURE DATA FILE hand_1.TEX
ERROR: COULD NOT LOAD TEXTURE DATA FILE hand_1.tim
ERROR: failed to find file flevel/sibuki1.TEX (LGP) (path: .)
ERROR: offset error: sibuki1.TEX
ERROR: could not open file sibuki1.TEX
ERROR: COULD NOT LOAD TEXTURE DATA FILE sibuki1.TEX
ERROR: COULD NOT LOAD TEXTURE DATA FILE sibuki1.tim
ERROR: failed to find file flevel/sibuki2.TEX (LGP) (path: .)
ERROR: offset error: sibuki2.TEX
ERROR: could not open file sibuki2.TEX
ERROR: COULD NOT LOAD TEXTURE DATA FILE sibuki2.TEX
ERROR: COULD NOT LOAD TEXTURE DATA FILE sibuki2.tim
ERROR: failed to find file flevel/sibuki3.TEX (LGP) (path: .)
ERROR: offset error: sibuki3.TEX
ERROR: could not open file sibuki3.TEX
ERROR: COULD NOT LOAD TEXTURE DATA FILE sibuki3.TEX
ERROR: COULD NOT LOAD TEXTURE DATA FILE sibuki3.tim
ERROR: failed to find file flevel/sibuki4.TEX (LGP) (path: .)
ERROR: offset error: sibuki4.TEX
ERROR: could not open file sibuki4.TEX
ERROR: COULD NOT LOAD TEXTURE DATA FILE sibuki4.TEX
ERROR: COULD NOT LOAD TEXTURE DATA FILE sibuki4.tim
set music volume: 127
set music volume: 127
Entering MAIN
Exiting MAIN
START OF CREDITS!!!
INFO: H:\FF7\SteamApps\common\FINAL FANTASY VII\movies\eidoslogo.avi;
indeo5/pcm_s16le 640x480, 30.000000 FPS, duration: 12.933333, frames:
388
INFO: slow output format from video codec indeo5; 6
set music volume trans: 127->0, step=60
END OF CREDITS!!!
Entering MAIN
set music volume: 127
Exiting MAIN
START OF MENU SYSTEM!!!
END OF MENU SYSTEM!!!
Entering MAIN
Exiting MAIN
Field Start
ERROR: failed to find file flevel/¼vM ÈO  (LGP) (path: )
ERROR: unhandled exception

when i started a new using this mod and the hardcore mod

my game crashed on me when selecting new game

17
Hey

my ff7 steam version game crashed on me

when selected new game

thanks

18
Hey

I am running the patch under bootleg on my windows 8 HP Laptop

thanks

19
hey

i am having some trouble getting this hardcore mod patch to work for me

so please take a look at the screenshot

because everytime i press Detect, that small error box comes up

thanks
http://postimg.org/image/3vkb0is0f/

20
Bootleg Questions / Re: [Tutorial] Tifa's Bootleg
« on: 2014-01-19 19:59:41 »
I am crying here now, because everyone think i know how to work ff7 and ff8 mods all by myself with no help at all

guess what, i do not know how to work mods at all okay

21
Bootleg Questions / Re: [Tutorial] Tifa's Bootleg
« on: 2014-01-19 19:01:52 »
Hey EQ2Alyza

Can i have some help with your mod please

because i tried everything to make it before

and will your mod allow me to control sephiroth in battle

22
Completely Unrelated / Re: autism kids
« on: 2014-01-19 18:54:34 »
Hey everyone

I am very sorry about everything

I just get very anxious sometimes when curtion stuff does not work all the time

so i am very sorry once again

23
Completely Unrelated / autism kids
« on: 2014-01-18 22:03:17 »
Hey members

Please understand that i do not know how to work your mods at all

i tried the sephiroth mod with no such luck and i tried the tifa bootleg mod with no such luck

thats why i need alot of help okay

because i am crying here

because you guys think i do not need help at all with your mods

i came here to try out your mods okay

thanks

24
Bootleg Questions / Re: [Tutorial] Tifa's Bootleg
« on: 2014-01-18 21:40:03 »
Hey

How great is this tifa bootleg mod?

25
Bootleg Questions / Re: [Tutorial] Tifa's Bootleg
« on: 2014-01-18 19:26:50 »
hey

is there anyway to use this tifa bootleg mod

to control sephiroth on this game

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