Author Topic: [FF7PC] apz cloud field, black texture, apzbuster texid5 (2012-09-24)  (Read 67695 times)

ajthedj747

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Re: apz cloud field/ apz buster with new tex id
« Reply #100 on: 2012-09-06 06:49:34 »
There might be a complete chibi field model but...I don't know how to convert them to 3DS,pull vertex in blender and put them back to p files in a right way.Can I find a tutorial somewhere?
This may help you, @Buster Swd -

Tutorials by Mike Part 1: Detach, Fill holes    Mike.S.N_310-X  Video on Model Editing                  Qhimm VIDEO

Tutorials by Mike Part 2: How to use FF7 Tools  Mike.S.N_310-X  Video on FF7 Tools                      Qhimm VIDEO

Tutorials by Mike Part 3: Convert to Battle     Mike.S.N_310-X  Video on Converting Field Models        Qhimm VIDEO

Tutorials by Mike Part 4: Convert to World      Mike.S.N_310-X  Video on Converting Models to World     Qhimm VIDEO

Tutorial Commentary - Changing Texture ID's     Squall8cloud7   Video Commentary on Changing .tex ID's  Qhimm VIDEOS

Courtesy of @PitBrat and @Mike.SN_310-X. I will search around elsewhere for a tutorial for Autodesk 3DS. . . wait a second, @Buster Swd, can you afford that kind of software? Autodesk 3ds Max 2013 is $4,090.00 on Amazon.com, and that is a steal for that version.

Here is a link to it on Amazon.com

http://www.amazon.com/Autodesk-2013-Includes-year-Subscription/dp/B007MF74QY/ref=sr_1_2?ie=UTF8&qid=1346914053&sr=8-2&keywords=autodesk+3ds+max

Don't answer that, it was only in jest that I said that. Still, I wonder how my future job plans to hire me and expect me to afford that software from Autodesk.

Here is what you may be looking for:

http://www.youtube.com/results?search_query=tutorial+3ds+max&oq=tutorial+3ds&gs_l=youtube.3.0.0l10.18584.23048.0.27045.16.13.1.2.2.0.270.1978.0j12j1.13.0...0.0...1ac.1.6yXf6OJZH2Q
« Last Edit: 2012-09-06 06:54:17 by ajthedj747 »

Kuraudo-Sutoraifu

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Re: apz cloud field/ apz buster with new tex id
« Reply #101 on: 2012-09-06 08:16:26 »
its not the texture its the actual model for the hip. maybe that was my bad and i relayed bad information earlier. replace the hips of each model with rtam the file for the hips from the final rerelease. yea ill do the boots. do you need them tonight?

@omega res novae, @apz freak - Hi. Sorry for the late reply. How do I change the hips to fix the holes in Cloud's belt on the back? The hips from Apz Cloud re-release is RTAM right? So how do I do it? Please teach me. Thanks!

Buster Swd

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Re: apz cloud field/ apz buster with new tex id
« Reply #102 on: 2012-09-06 09:27:54 »
APZ Cloud Field V4 Available
http://www.4shared.com/rar/SyRMAQFl/APZ_Cloud_Field_Full_V4.html

Mirror mediafire:
http://www.mediafire.com/?xxuccwn9lbqsoii

UPDATED:
http://www.mediafire.com/?22v0j7gku2n147q
or:
http://www.4shared.com/rar/xWpHLs4n/APZ_Cloud_Field_Full_V4.html

This version fixed the holes in cloud's belt.Now included high-us and chocobo minigame model
Sorry it took so long.I haven't got much free time lately.My Internet connection screwed up too.

Fixed the flickering head in cloud sword model.
This may help you, @Buster Swd -

Tutorials by Mike Part 1: Detach, Fill holes    Mike.S.N_310-X  Video on Model Editing                  Qhimm VIDEO

Tutorials by Mike Part 2: How to use FF7 Tools  Mike.S.N_310-X  Video on FF7 Tools                      Qhimm VIDEO

Tutorials by Mike Part 3: Convert to Battle     Mike.S.N_310-X  Video on Converting Field Models        Qhimm VIDEO

Tutorials by Mike Part 4: Convert to World      Mike.S.N_310-X  Video on Converting Models to World     Qhimm VIDEO

Tutorial Commentary - Changing Texture ID's     Squall8cloud7   Video Commentary on Changing .tex ID's  Qhimm VIDEOS

Courtesy of @PitBrat and @Mike.SN_310-X. I will search around elsewhere for a tutorial for Autodesk 3DS. . . wait a second, @Buster Swd, can you afford that kind of software? Autodesk 3ds Max 2013 is $4,090.00 on Amazon.com, and that is a steal for that version.

Here is a link to it on Amazon.com

http://www.amazon.com/Autodesk-2013-Includes-year-Subscription/dp/B007MF74QY/ref=sr_1_2?ie=UTF8&qid=1346914053&sr=8-2&keywords=autodesk+3ds+max

Don't answer that, it was only in jest that I said that. Still, I wonder how my future job plans to hire me and expect me to afford that software from Autodesk.

Here is what you may be looking for:

http://www.youtube.com/results?search_query=tutorial+3ds+max&oq=tutorial+3ds&gs_l=youtube.3.0.0l10.18584.23048.0.27045.16.13.1.2.2.0.270.1978.0j12j1.13.0...0.0...1ac.1.6yXf6OJZH2Q
Thank you.I'll see it when I got free time.
« Last Edit: 2012-09-07 07:41:53 by Buster Swd »

Kuraudo-Sutoraifu

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Re: apz cloud field/ apz buster with new tex id
« Reply #103 on: 2012-09-06 09:44:47 »
Awesome! Thanks a lot  ;D

omega res novae

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Re: apz cloud field/ apz buster with new tex id
« Reply #104 on: 2012-09-06 10:46:10 »
to convert them to 3ds open biturn  browse to the model piece and hit convert. then open it with your modeling program

edit
blender is free modeling program
« Last Edit: 2012-09-06 10:48:35 by omega res novae »

Buster Swd

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Re: apz cloud field/ apz buster with new tex id
« Reply #105 on: 2012-09-06 11:00:53 »
to convert them to 3ds open biturn  browse to the model piece and hit convert. then open it with your modeling program

It is normal when biturn preview it reverse from left to right like this?  :?

omega res novae

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Re: apz cloud field/ apz buster with new tex id
« Reply #106 on: 2012-09-06 11:02:59 »
when you put it back in kimera you can double click the piece then mirror model and rotate it 180. there might be another fix but that happened when i combined boots and arms

edit
from what i can see there is no updated wheel chair or parachut. also bike and chocobo models are seperate from the bike and chocobo so they can be installed over existing one and from what i can tell your using the most recent soldier
« Last Edit: 2012-09-06 11:19:36 by omega res novae »

Buster Swd

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Re: apz cloud field/ apz buster with new tex id
« Reply #107 on: 2012-09-06 11:55:32 »
Okaaaaaay......Should I upload the bike and the chocobo along with the apz cloud model or something?

omega res novae

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Re: apz cloud field/ apz buster with new tex id
« Reply #108 on: 2012-09-06 12:04:34 »
its unneeded. youd have to ask bloodshot. along with whoever did any chocobos

Buster Swd

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Re: apz cloud field/ apz buster with new tex id
« Reply #109 on: 2012-09-06 12:16:38 »
If it's unneeded,I'll leave it as it is then. :)

LeonhartGR

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Re: apz cloud field/ apz buster with new tex id
« Reply #110 on: 2012-09-06 21:29:53 »
Thank you so much! You made life so much easier for us now that we want to play with the model a bit for our personal satisfaction ;) ;)
« Last Edit: 2012-09-07 00:21:09 by LeonhartGR »

omega res novae

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Re: apz cloud field/ apz buster with new tex id
« Reply #111 on: 2012-09-06 21:43:12 »
@buster swd nice job just little tweaks here and there and itll be nearly perfect. ill go through in the next couple days and see if any were missed

@apz i went through and check all hips they are the new. what would you like done to these models so you will "support" vs "allow" them

ManuBBXX

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Re: apz cloud field/ apz buster with new tex id
« Reply #112 on: 2012-09-06 23:19:10 »
Little problem for me with this model.
I installed your last V4, but now my Cloud likes 'this' : ( I precise that in the world map, the field model is the good, but he's different in battle, and worse : that horrible 'black glasses' on eyes lol )



Uploaded with ImageShack.us

I would mention that I restarted with a 'fresh' install of FF7 and Bootleg, and choosing the AZP cloud in Bootleg.
Where am I wrong ?
« Last Edit: 2012-09-06 23:40:11 by ManuBBXX »

omega res novae

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Re: apz cloud field/ apz buster with new tex id
« Reply #113 on: 2012-09-06 23:57:17 »
this shouldnt touch battle lgp at all. Ill check once im home

you picked apz and a hair mod. theres a texture issue. reinstall apz's rereleased battle model should fix it. your post belongs in bootleg thread.
battle models have nothing to do with the models on this thread.
« Last Edit: 2012-09-07 00:26:47 by omega res novae »

LeonhartGR

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Re: apz cloud field/ apz buster with new tex id
« Reply #114 on: 2012-09-07 00:23:21 »
First of all that's not the APZ head. Something must've been gotten wrong while replacing files inside the battle.lgp

Awesome idea though, having a model with glasses :P :P Reminds me of Cloud in the beginning of AC :D
« Last Edit: 2012-09-07 00:25:30 by LeonhartGR »

ManuBBXX

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Re: apz cloud field/ apz buster with new tex id
« Reply #115 on: 2012-09-07 01:47:05 »
First of all that's not the APZ head. Something must've been gotten wrong while replacing files inside the battle.lgp

Awesome idea though, having a model with glasses :P :P Reminds me of Cloud in the beginning of AC :D

lol !! Isn't it ?  :D

ManuBBXX

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Re: apz cloud field/ apz buster with new tex id
« Reply #116 on: 2012-09-07 01:49:07 »
First of all that's not the APZ head. Something must've been gotten wrong while replacing files inside the battle.lgp

Awesome idea though, having a model with glasses :P :P Reminds me of Cloud in the beginning of AC :D

lol !! Isn't it ?  :D

this shouldnt touch battle lgp at all. Ill check once im home

you picked apz and a hair mod. theres a texture issue. reinstall apz's rereleased battle model should fix it. your post belongs in bootleg thread.
battle models have nothing to do with the models on this thread.

APZ re-released ? It's not APZ_Cloud_Field_Full_V4.rar ?

omega res novae

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Re: apz cloud field/ apz buster with new tex id
« Reply #117 on: 2012-09-07 03:13:06 »
no v4 include models for the field world high us and chocobo. not battle. the head is slayernext. look at an apz picture. its an issue with the textures in the battle lgp. to install these mods you never toouch the battle lgp. install the latest battle model for apz that will fix you problem end of story.

http://forums.qhimm.com/index.php?topic=13476.0

post in bootleg with the screen cap with your settings. apz model with slayernext hair and millenias weapon set theyll give you a full list of things to change
« Last Edit: 2012-09-07 03:29:32 by omega res novae »

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Re: apz cloud field/ apz buster with new tex id
« Reply #118 on: 2012-09-07 07:15:48 »
@Buster Swd, on V4 I encountered some head issue again.  :P

Cloud with sword (bhff.hrc) have flickering head.  ;D
Gonna check out the cloud with wheelchair later on if it still has some head flickering :P

Buster Swd

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Re: apz cloud field/ apz buster with new tex id
« Reply #119 on: 2012-09-07 07:43:31 »
AGAIN?I fixed it.check above.

freshness82

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Re: apz cloud field/ apz buster with new tex id
« Reply #120 on: 2012-09-07 07:51:03 »
Hey @Buster Swd, checked out the files finally, looking great! Only thing I noticed, the parachute model (afie) seemed like the bottom legs were reversed.

I wasn't sure what was wrong at first, but the leg pieces didn't seem to be fitting together right, and I noticed the pant seam and the top of the boots were both on the wrong side. If you just swap the two file names in the HRC file, and adjust the ankle and toe slightly, it should fix it right up. Otherwise I didn't notice any more issues. Great work again!

Buster Swd

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Re: apz cloud field/ apz buster with new tex id
« Reply #121 on: 2012-09-07 09:19:15 »
Hey @Buster Swd, checked out the files finally, looking great! Only thing I noticed, the parachute model (afie) seemed like the bottom legs were reversed.

I wasn't sure what was wrong at first, but the leg pieces didn't seem to be fitting together right, and I noticed the pant seam and the top of the boots were both on the wrong side. If you just swap the two file names in the HRC file, and adjust the ankle and toe slightly, it should fix it right up. Otherwise I didn't notice any more issues. Great work again!
You're right.I added wrong p model in wrong bones.Fixed.
Download V4.2 here:
http://www.mediafire.com/?3d75yag4qggc1yb
Mirror:
http://www.4shared.com/rar/zcIBPH2-/APZ_Cloud_Field_V42.html

I hope there aren't any more issue.

ManuBBXX

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Re: apz cloud field/ apz buster with new tex id
« Reply #122 on: 2012-09-07 11:14:10 »
no v4 include models for the field world high us and chocobo. not battle. the head is slayernext. look at an apz picture. its an issue with the textures in the battle lgp. to install these mods you never toouch the battle lgp. install the latest battle model for apz that will fix you problem end of story.

http://forums.qhimm.com/index.php?topic=13476.0

post in bootleg with the screen cap with your settings. apz model with slayernext hair and millenias weapon set theyll give you a full list of things to change

Yes, problem resolved with installation of 'APZ Cloud Re-Release FINAL' ! I forgot it.
Thanks a lot dude

ManuBBXX

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Re: apz cloud field/ apz buster with new tex id
« Reply #123 on: 2012-09-07 22:57:40 »
Is it possible anyway to change the sword style of cloud ? Cause since I use this awesome APZ cloud field, I don't like the look of the sword in battle mode, as this image shows :



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Thanks a lot

omega res novae

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Re: apz cloud field/ apz buster with new tex id
« Reply #124 on: 2012-09-08 03:34:58 »
manubbxx this is not your personal troubleshooting modding question thread. before you post a question google, dig through the threads, experiment, use the search feature on the site. your problem AGAIN has nothing to do with this againg take it elsewhere. you are one more stupid post away from being ignored by me.

STOP DOUBLE POSTING. IF YOU ARE THE LAST PERSON TO POST TO A THREAD EDIT OR MODIFY THE POST
« Last Edit: 2012-09-08 03:42:30 by omega res novae »