Okay, so i know reviving a dead thread which is warned but it's my thread so that's okay right?
I wanna start making a real document here of what i have, where i'm going and what i'll need help with. This is all regarding the in game menu and it's individual sections.
So the address's i have so far are:
Main Menu Avatar's X Axis
006CAC20
Main Menu Avatar's Y Axis
006CAC16
Main Menu The Word Limit Level X Axis
006CADF8
Main Menu The Word Limit Level Y Axis
006CADF1
Main Menu Limit Level Number X Axis
006CAE3A
Main Menu Limit Level Number Y Axis
006CAE33
Main Menu Limit Level Bar outside X Axis
006CADAE
Main Menu Limit Level Bar outside Y Axis
006CADA7
Main Menu Limit Level Bar inside X Axis
006CAD51
Main Menu Limit Level Bar inside Y Axis
006CAD4A
Main Menu The Word Next Level X Axis
006CADD3
Main Menu The Word Next Level Y Axis
006CADCC
Main Menu Next Level Bar outside X Axis
006CAD80
Main Menu Next Level Bar outside Y Axis
006CAD79
Main Menu Next Level Bar inside X Axis
006CAC60
Main Menu Next Level Bar inside Y Axis
006CAC59
Main Menu The Word HP X Axis Ish
006C64C4
Main Menu The Word HP Y Axis
006C64CF
Main Menu HP Bar X Axis
006C62C0
Main Menu = HP Bar Y Axis
006C62CA
Main Menu HP Bar Length
006C62D1
Main Menu HP Bar Width
006C62D7
Main Menu Max HP X Axis
006C6551
Main Menu Max HP Y Axis
006C654A
Main Menu Current HP X Axis
006C6516
Main Menu Current HP Y Axis
006C650F
Main Menu HP / Symbol X Axis
006C6646
Main Menu HP / Symbol Y Axis
006C663F
Main Menu The Word MP X Axis Ish
006C6563
Main Menu The Word MP Y Axis
006C656E
Main Menu MP Bar X Axis
006C6336/006C6339
Main Menu MP Bar Y Axis
006C6340/006C6343
Main Menu MP Bar Length
006C634A
Main Menu MP Bar Width
006C6350
Main Menu Max MP Y Axis
006C65E9
Main Menu Max MP X Axis
006C65F0
Main Menu Current MP Y Axis
006C65AE
Main Menu Current MP X Axis
006C65B5
Main Menu MP / Symbol X Axis
006C661B
Main Menu MP / Symbol Y Axis
006C6614
Main Menu Max MP Colour
006C65CF
Main Menu Word MP Colour
006C6561
Main Menu Level Number X Axis
006C64B2
Main Menu Level Number Y Axis
006C64AB
Main Menu The Word LV X Axis Ish
006C646B
Main Menu The Word LV Y Axis
006C6476
Main Menu LV/HP/MP Letter Spacing
006F6375
Main Menu character stats X
006CABFB
Main Menu Character Stats Y
006CABF4
So out of all this i have mostly gotten everything where i would like it to be. Granted it looks a mess right now, i guess i'll show a pic haha.
The problems i am having.. which i really hope someone here may have an answer for is as follows.
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1. Being able to move something on 1 screen such as the Main WITHOUT it moving on another screen like the Item menu.
See this pic:
Example to hopefully help is that this code "006CABFB" Which is the Character Stats (HP/MP values, names and bars) on the X axis will ONLY move on the main screen.
Where as this code "006C62C0" Which is the HP bars X axis moves on EVERY screen
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2. Being able to move anything on screen to any position.
This usually doesn't come into play but on occasion something simply cannot be moved far enough once the address hits 127. or 7F in hex,
I sort of know how to fix this but won't say no to more advice.
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Once i can achieve these things i will be able to completely redesign the in game menu however we want it and make a TON of variations for as many peoples liking's as possible. If this is achieved i can try move onto greater things, have no clue if they are possible but a few ideas i had was:
Changing the appearance of the menu boxes, can we add a picture or animation to it?
When your cursor goes to an option, light up that option or simply move it slightly to show that it's highlighted.
There's a ton of things we can do with the right info
But my end goal so far is for it to look something like this
Of course ideas will be taken from you guys, this is mainly just a test for now