FatedCourage, when you're ready, feel free to post your next update pack, containing all the textures.
I'll actually post it soon. Right now, all it'll be is texture edits anyway. Now that Tonberry 2.01 is out, which gives quite a speed boost, I'll do more work on the codes. It's fine if you want to edit them. I actually look forward to your versions/edits. Gives some variety. As for the low poly characters... They are more like placeholders until someone wants to make or edit some better ones.
Edit: Here is the link to the slight update I've made to the pack.
https://www.dropbox.com/s/thpfgrw618n0yse/Texture%20Replacement%20%28Alpha%29.zip?dl=0Besides the minor texture tweaks, I've took some advice from Mcindus and renamed everything and put the textures into their own folder(ch) to be placed inside the texture folder for Tonberry. This helps to make sure things aren't cluttered. I've also put all the codes into one big master list as well. So delete the old stuff relating to this(hm and obj too) and just put in the new.
Another option I added is to choose between Devina's version or Mago's version of Squall. This is for people with preference to one or the other. You now start with Mago's textures. To change, all you need to do is simply rename them.
I believe that's everything. ...I think.
This'll probably be the last update here for now. Will probably start a new thread soon-ish like others are recommending for this.