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Messages - SpoonyOrbit

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WIP / Re: Recreating Project: Final Fantasy VIII
« on: 2021-02-28 23:44:42 »
gimme

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Would 30fps fmvs be possible?

3
Troubleshooting / Re: Newbie needs help?
« on: 2017-12-06 03:22:32 »
Nevermind I think I figured it out.  I watched a video for the correct folder structure which it's already in and I'm installing the mods now using bootleg040.  Hope it works.  I did try 7th Heaven but it doesn't have all the mods available as bootleg does and I don't think I installed the Because + Menu Overhaul correctly with it.  I thought I did what the tutorial said I should do but when I tried to launch with 7th Heaven I received a black screen.  When I installed mods with 7th heaven that didn't affect the exe's everything worked fine.  I'm enjoying the learning process modding FF7.  I have modded many games.  All the the Elder Scrolls, Fallout 3 and 4, Final Fantasy 8 and several others.  Can't wait till FF9 makes some progress and 8 is still going.  By the time the official remake comes a modded FF7 may be the best option if squinex falls flat on it's face.

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Troubleshooting / Newbie needs help?
« on: 2017-12-05 21:52:00 »
I apologize if I am asking the wrong question in the wrong section.  I spent hours and hours looking through the forums for answers but this is the first time reaching out. 
I have read the installation instructions and I have 7th heaven up and running with a few mods installed but I have some questions.
The first being the mods that modify the .exe file.  I'm not sure if I need to move those exe files out of the folder so they aren't overwritten or leave them in.
The Reunion isn't the only mod that writes over the exe but here is the insertion from the tutorial.
➣ The Reunion - Menu Overhaul: ...\ff7_mo.exe
➣ The Reunion - Beacause: ...\ff7_bc.exe
➣ The Reunion - Beacause + Menu Overhaul: ...\ff7_bc.exe
If I want to use the Beacause + Menu Overhaul do I need to move every exe out of the folder except ff7_bc.exe?  What do I do?
My next problem is I want to use mods that were part of the bootleg list.  I have a copy of Tifa's bootleg package and I want to add mods to 7th Heaven.
I don't know how to do that.  I have a bunch of files from the bootleg package and I don't know how to add them or what file structure to use.
Can you help? 


5
Great collection of mods and I did purchase the Pandora mod pack. Playing through the game when I came across the part where squall is carrying Rinoa on the train tracks to Esthar their bodies disappear behind a block whenever they pass a light pole.  I did a fresh install leaving out Project Eden and Rebirth Flame

 I thought by chance that might fix what I saw plus some other odd glitches or blimps/misplaced lines in the background.  I think using Edens textures with Angelwings hashmaps has some hiccups.  Unfortunately, I didn't save anywhere around the train tracks so I'll have to track down a save at that point to see if this fixes it.  I also notice that the characters blink their eyes with the original textures.  I actually would like a character mod that upscales the current pixels much like Angelwings backgrounds.  The characters are a little too plastic in Rebirth Flame if you know what I mean.

Otherwise great set of mods!  I look forward to more and hopefully a Final Fantasy VIII remake before I die.  One can hope.

Spoony
Proud owner of Asus ROG gaming products

6
Great collection of mods and I did purchase the Pandora mod pack. Playing through the game when I came across the part where squall is carrying Rinoa on the train tracks to Esthar their bodies disappear behind a block whenever they pass a light pole.  I did a fresh install leaving out Project Eden and Rebirth Flame

 I thought by chance that might fix what I saw plus some other odd glitches or blimps/misplaced lines in the background.  I think using Edens textures with Angelwings hashmaps has some hiccups.  Unfortunately, I didn't save anywhere around the train tracks so I'll have to track down a save at that point to see if this fixes it.  I also notice that the characters blink their eyes with the original textures.  I actually would like a character mod that upscales the current pixels much like Angelwings backgrounds.  The characters are a little too plastic in Rebirth Flame if you know what I mean.

Otherwise great set of mods!  I look forward to more and hopefully a Final Fantasy VIII remake before I die.  One can hope.

Spoony
Proud owner of Asus ROG gaming products

7
I believe this would go here. As I've been playing the game with this mod as well as other mods installed I am noticing that a lot of the backgrounds have discolored and pixelated square textures that are showing. An instance of this is seen at the dollet communications tower. I notice it as squall and his party come down from the tower and exit as the spider machine thing is up top before it jumps down. When I look at the background in parts of the sky and the tower there are square pixelated discolored textures. I noticed these types of square textures in various backgrounds throughout the game especially where there is a light source from a lamp fixture.

Another thing that I saw as I was playing the game, when squall is carrying Rinoa on her back to Esthar on the train tracks in fisherman's horizon as squall is walking towards the light posts and walks past the light posts the light posts cover him in the background meaning you can't see him as he's walking through/past the light post. I am not sure if this is a project Eden issue or another mod issue but I think it has to do with this mod. I have everything installed correctly I believe.

I have the hash1map, hash2map, and collision in the main tonberry folder as well as the hashmap for this mod and other mods in the hashmap folder and one objmap file for another mod, lunar cry.  Are these texture glitches known or am I forgetting something?  And is there a fix?

I am using the latest version of Tonberry 2.04 and I believe I have the most current hashmap files from Mcindus.

I can upload (I think) images of my file directories to see if anyone thinks there is something wrong but I'm not sure how to do that.  I'm not the most computer savvy.



8
Links are working again. Sorry about the delay, guys.

Thanks Mcindus for updating that.  Much appreciated.  I also have a question for you.
I'm using Tonberry 2.04.
The collisions csv.  Does that go in the hasmaps file folder or directly into the Tonberry folder?

Can't wait to replay this game.  Also can't wait until FFIX comes out on Steam.  I check every now and then to see if it's available for purchase.
Also, is there a way to make a donation for your work?

Thanks again.

9
UP  :cry:

Not sure what you mean by UP.  I was able to get other mods installed and working.  I found other places to download the mods but not this one so it can work with SweetFX and Tonberry.  The game still looks a lot better so I'm cool with it.  Can't wait for FFIX to come out on steam.

10
The rar file download has expired.  Can someone provide a link to a working download.  Also, many of the links for FF8 mods are expired.
The link takes me to 13tomidnight and at the top it says this domain name expired on 2/7/2016 and is pending renewal or deletion.

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