I wanted to know if there is any way to change the slash sounds on the Omnislash and others of Cloud's limits to match the Masamune sounds I am currently using for my Masamune's hits and criticals. Any Ideas?
Also has anyone figured out a way to restore the missing sound from the Omnislash in FF7 PC? As you may already know during the omnislash on the original PSX version there was a high pitched hum when the sword glows that is missing in the PC version.
Your thoughts please
Omnislash will use the critical sounds of the weapon Cloud has equipped.
This explains how to get those sounds, although the latest version of WM has that first byte that was part of Model ID now labeled as "Shift" and has moved down a little.
As for your second question, I really didn't even notice it until you brought it up just now.... I'm not sure how to get that to happen, but the info for playing that particular sound would be in the animation.