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Messages - heretic667

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Releases / Re: [FF8PC - Steam] Succession Mod (v.1.0)
« on: 2021-05-03 06:26:46 »
Hi there, forgive my ignorance, I just wanted clarification that Martial Law and Succession are compatible?  Martial Law tackling the gameplay tweaks while Succession remastering the story - sounds perfect for another playthrough after not playing it since the PS1 days.

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Quote
Tirlititi Mar 11, 2017 @ 3:00pm
You can remove those by short-circuit the method "EIcon::PollCollisionIcon".

With Memoria: Open "EIcon.cs", write a "return false" at the start of the function "PollCollisionIcon" and compile the thing.
With Hades Workshop: Go to "CIL Code" then search for "EIcon" -> "PollCollisionIcon" and replace the 2nd line "stloc.0" by "ret".

PollCollisionIcon handles only the bubbles that were added for the Steam version, so you still have the bubbles for the treasures and stuff.

Found this quote on steam from 2017.  Tirlititi, can you expand on this?  I'm hoping to get rid of the exclamation points that pop up next to every NPC while keeping the exclamation points that pop for the hidden items.  Unfortunately what is written doesn't make sense to me.  I use Memoria but I'm not sure where to go from there.

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v2.0.94)
« on: 2020-09-20 19:51:02 »
Is it normal that I'm having trouble with money in the early game?  I've reached Junon and find myself unable to buy much having to sell my ethers. 

Am I missing something? :|

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v2.0.94)
« on: 2020-09-17 21:07:52 »
Does this mod fix things change the text in game from MENU / SWITCH / CANCEL / PAGEUP / etc. to the actual A/B/X/Y/ buttons from an X-Box controller?

Basically does something like this work: https://steamcommunity.com/sharedfiles/filedetails/?id=179295659 ?

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2018-01-24 21:20:01 »
Would New Threat 1.5 and the Beacause re-translation mods be compatible?  What where it fit into the 7th Heaven load order?

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