Author Topic: New Project: Bombing Mission!  (Read 528559 times)

Salk

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Re: New Project: Bombing Mission!
« Reply #650 on: 2010-07-16 05:21:53 »
I like the first version (to the left) better. Like others have pointed out, it has a better facial expression.

Mirenheart

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Re: New Project: Bombing Mission!
« Reply #651 on: 2010-07-16 05:27:17 »
Aww :( Oh well. Hey, maybe I can throw together some kind of poster-like picture for the project. Just for fun.

Team AVALANCHE presents:
The New Bombing Mission

If you don't mind (it'll give me some practice with Photoshop and my newly acquired, but quite old Tablet.)

sl1982

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Re: New Project: Bombing Mission!
« Reply #652 on: 2010-07-16 05:28:43 »
Aww :( Oh well. Hey, maybe I can throw together some kind of poster-like picture for the project. Just for fun.

Team AVALANCHE presents:
The New Bombing Mission

If you don't mind (it'll give me some practice with Photoshop and my newly acquired, but quite old Tablet.)

Knock yourself out

Qudeid

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Re: New Project: Bombing Mission!
« Reply #653 on: 2010-07-16 07:14:17 »
Okay... I can bear it no longer...  :evil:

WTF!!! You guys are amazing! That all is just wonderful! Been following the progress silently for quite a while, reported a little back as it was only a UI-Mod and then had no time to really contribute. (I'm a programmer with poor Max/Maya skills besides .. hehe).
Anyway... I fear the english vocabulary lacks enough words to express the greatness. Really amazing. I certainly hope this keeps up and we're all able to experience a whole new Final Fantasy. And honestly... if Square doesn't do a remake, you guys so far did :)
Many, many thanks and respects *bow*.

BlitzNCS

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Re: New Project: Bombing Mission!
« Reply #654 on: 2010-07-16 10:16:16 »
Most likely 2x the size of beta 9. Maybe more, maybe less.


edit: Yeah, i am a tease.

*Images of win*

Am I right in saying that those are the first images in which a battle scene has looked totally revamped? Come to think of it, it's the first time the game has looked 100% new ever (excluding the menu)


EDIT: Gah, barret has let us all down.


EDIT2: Ol' Sweeps still needs his legplates.
« Last Edit: 2010-07-16 10:25:11 by NCS »

Nightmarish

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Re: New Project: Bombing Mission!
« Reply #655 on: 2010-07-16 12:04:20 »
Have to say the last tweaks on the Guard Scorpion are kickass!

GI-Jimbo

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Re: New Project: Bombing Mission!
« Reply #656 on: 2010-07-16 13:21:10 »
Is the buster sword on last page finished or will it have the red and gold hilt like the original??

sl1982

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Re: New Project: Bombing Mission!
« Reply #657 on: 2010-07-16 15:05:54 »
Most likely 2x the size of beta 9. Maybe more, maybe less.


edit: Yeah, i am a tease.

*Images of win*

Am I right in saying that those are the first images in which a battle scene has looked totally revamped? Come to think of it, it's the first time the game has looked 100% new ever (excluding the menu)


EDIT: Gah, barret has let us all down.


EDIT2: Ol' Sweeps still needs his legplates.


Were the leg plates modeled and not converted? Or was this something that was missed entirely?
« Last Edit: 2010-07-16 15:18:22 by sl1982 »

Grimmy

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Re: New Project: Bombing Mission!
« Reply #658 on: 2010-07-16 15:11:11 »
Missing from the repo source model, so missing entirely. I mentioned it to Timu yesterday during the conversion.
« Last Edit: 2010-07-16 17:02:29 by Grimmy »

willis936

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Re: New Project: Bombing Mission!
« Reply #659 on: 2010-07-16 15:37:12 »
This:

Can we fix this?  To be completely honest it looks ridiculous and I don't think the original had teeny biceps/elbows.

EDIT:  Okay so upon review of the original model I see I was wrong, but I still don't like that.  Personal taste I'll just deal.  On a more professional note great work scaling, looks great.  Will blinking work?
« Last Edit: 2010-07-16 15:50:55 by willis936 »

Timu Sumisu

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Re: New Project: Bombing Mission!
« Reply #660 on: 2010-07-16 15:43:43 »



It's not perfectly smoothed out yet, but it more or less matches the original.

Kudistos Megistos

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Re: New Project: Bombing Mission!
« Reply #661 on: 2010-07-16 15:49:35 »
This:

(pic goes here)

Can we fix this?  To be completely honest it looks ridiculous and I don't think the original had teeny biceps/elbows.

The problem you're noticing isn't because the model is out of proportion, it's because it looks odd to have those realistic looking textures with a very anime/cartoony-proportioned model. I think that, if the texture used solid blocks of colour, you'd see that the proportions of the arms are fine and completely in line with the original.

Shankifer

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Re: New Project: Bombing Mission!
« Reply #662 on: 2010-07-16 16:02:49 »
Would it be so bad to maybe beef up the arms just a little? I know the scale i supposed to be in line with the original, but I think adding a little meat to the arms might make it look a little more bearable in game. If you've tried it in-game and it looks fine, then shame on me for doubting. I just think that, while sticking to the original model-style is nice, a minor change like that would be for the better.  :)

KnifeTheSky77

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Re: New Project: Bombing Mission!
« Reply #663 on: 2010-07-16 16:06:34 »
something doesnt quite sit right about clouds nose, it reminds me of squidward from spongebob :p
but either way it looks sexy-enough

willis936

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Re: New Project: Bombing Mission!
« Reply #664 on: 2010-07-16 16:36:42 »
I've seen the nose mentioned quite a bit but I think it looks good.  Consequently I think the lips are a little too big or possibly the color is slightly off.  There's no pleasing everyone that's for sure.

BlitzNCS

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Re: New Project: Bombing Mission!
« Reply #665 on: 2010-07-16 17:04:40 »
Missing from the repo source model, so missing entirely. I mentioned it to Timu yesterday during the conversion.

I'm also going to redo the GS back and middle legs. There is some weird texture stuff going on because I used the front leg for those.
I definately modelled and UV'd the plates, I even started texturing it once. I'll have to have a hunt for the file, if I still have it.

Also about the back and middle legs, I flipped them and reuploaded yesterday because the way you had 'em before, the light source is the back for those legs only, and the rest of the model had the light source at the front so it looked weird.

Timu Sumisu

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Re: New Project: Bombing Mission!
« Reply #666 on: 2010-07-16 17:56:27 »


Evolution... isnt it beautiful? :P

Chocobo_Girl

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Re: New Project: Bombing Mission!
« Reply #667 on: 2010-07-16 18:01:50 »
I agree that the arm proportions shouldn't be as drastic as the original. Since the model is more realistic than the low poly one it looks a bit awkward. You could beef up the arms a bit but also make the shoulders and hands a little smaller too.
Also I think the pants should be a little less baggy for the chibi model.

BloodShot

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Re: New Project: Bombing Mission!
« Reply #668 on: 2010-07-16 18:21:53 »
Evolution... isnt it beautiful? :P

Evolution of a cloud? you'll be RICH

Nightmarish

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Re: New Project: Bombing Mission!
« Reply #669 on: 2010-07-16 18:58:19 »
http://img685.imageshack.us/img685/6250/picture386.png

Evolution... isnt it beautiful? :P

I don't know what you did to big cloud there, but he looks awesome.

Timu Sumisu

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Re: New Project: Bombing Mission!
« Reply #670 on: 2010-07-16 19:03:13 »
rendered with lights and AO

MADDOGG

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Re: New Project: Bombing Mission!
« Reply #671 on: 2010-07-16 19:34:05 »
Will there be a chibi version of barret Wallace!!

Covarr

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Re: New Project: Bombing Mission!
« Reply #672 on: 2010-07-16 19:50:32 »
The SD model is a good start, but the proportions are still off:
  • The knees are too wide. It makes his pants look baggier than they should.
  • The knees are too high. This makes the previous problem even more apparent.
  • The boots are too tall. This makes the legs look shorter than they are.
  • The torso looks okay from a front view, but from a side view it's too thin. He currently looks kinda scrawny in comparison to the original.
  • The shoulders need to be wider. The current shoulders also make him look kinda scrawny.
  • (less important) The bottoms of the legs could stand to be a bit thinner before they meet the boots
  • edit: Also, the eyes probably need to be much bigger.

Don't get me wrong, I'm really liking it so far; just pointing out a few things I think could be improved. Since I'm not in charge, feel free to ignore me where you think I'm wrong.
« Last Edit: 2010-07-16 19:52:49 by Covarr »

willis936

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Re: New Project: Bombing Mission!
« Reply #673 on: 2010-07-16 20:42:58 »
On the heated topic of chibis:  Does anyone know if these chibi models will have any clipping problems like the reunion patch?  I'm sure at some point everyone's used PRP but did they follow some procedure to make sure the model lined up with the original skeleton?

Grimmy

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Re: New Project: Bombing Mission!
« Reply #674 on: 2010-07-16 20:45:53 »
All the TA models use the original skeletons, so there will be no clipping.