Shouldn't that battle have a layer of water?
Hmmmm.... actually it may very well look good/be possible to add another floor layer, place it slightly above the main one, and set it to be 50% transparent...
Quote from: Nightmarish on 2010-11-18 18:13:57Shouldn't that battle have a layer of water? Hmmmm.... actually it may very well look good/be possible to add another floor layer, place it slightly above the main one, and set it to be 50% transparent...
Yeah everything looked great in kimera but it just didn't load right some battle scene. Some will work when you modify some not too well, maybe Aali could work up something, or some one else to fix this problem.
1. I'd say is some kind of metal, and 2. is kind of wood like, yet seems more like the reoccuring "lumpy" procedural texture they used all over the place. be creative with it. when its so vague as that, just make sure the color matches up and it looks good
qdai texture is like hell... I need your help:1) does anyone know what is written here?2) what do you think - is this copper or wood?
nice textures, but for the graveyard floor, try and maintain the size of the original tiles, and dirty/break them up more. they look too clean atm.
The first is japanese, the second is the carrige number, i think the material is metallic, if you watch the fmv of the train on its way to sector 7 after the boming mission, yo can see the side of a similar train.