Author Topic: My latest project - Costa Del Sol model [WIP - Updated]  (Read 9493 times)

Radiosity

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I've grown somewhat bored of modding at the moment, so I decided to do some modelling for the sheer hell of doing it :) I've always wanted to model some of the locations from FF7, so I decided to start with the Costa Del Sol:

Reference Pic #1

Reference Pic #2

Reference Pic #3 (the port, which I've just modelled)

Four Renders

It's coming along quite nicely I feel. Will update the pictures as I get more done :)

halkun

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My latest project - Costa Del Sol model [WIP - Updated]
« Reply #1 on: 2005-01-04 00:39:12 »
I have the walkmesh format discribed in Gears. If you wish, you can always use that as a foundation. Always helpful

Synergy Blades

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My latest project - Costa Del Sol model [WIP - Updated]
« Reply #2 on: 2005-01-04 00:40:56 »
Heh, looks pretty similar to the one I did a few months back. I decided if I ever model another location from FF7 I'll do something a bit more original to it.

Almighty_gir

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My latest project - Costa Del Sol model [WIP - Updated]
« Reply #3 on: 2005-01-04 01:42:57 »
is this for the nwn project? it looks really cool :) a bit "smooth" though, like youve hit the meshsmooth button (can even be a bad idea in mapping ;))

My latest project - Costa Del Sol model [WIP - Updated]
« Reply #4 on: 2005-01-04 01:46:25 »
Cool. I assume you're doing this in Max?

sfx1999

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My latest project - Costa Del Sol model [WIP - Updated]
« Reply #5 on: 2005-01-04 02:24:59 »
Who was it that was making Midgar?

Almighty_gir

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« Reply #6 on: 2005-01-04 04:53:20 »
that was a jedi academy map, and his name was schitzoVII

looking at your map again, youve gone way overboard on the detail, 9/10 of it could be bump mapped on. leaving less fps drop while playing the map.

Radiosity

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My latest project - Costa Del Sol model [WIP - Updated]
« Reply #7 on: 2005-01-04 11:04:52 »
Thanks for the replies :)

I'll just restate this point though:

Quote from: Me
so I decided to do some modelling for the sheer hell of doing it


It's not being made for a game, I'm just modelling it because I felt like it :) The highest poly maps in a game like UT2004 never go above 100,000, and this scene currently at about 37500 faces (triangulated that will be just over 70,000). That's why it looks so smooth - because it is smooth. Additional detail will be added through bump, specular, reflect maps and the like of course.

And yes, I'm using 3dsmax. I'm also thinking about modelling the port into the scene as well, once I've got this area finished. Depends how much my pc chokes though (it's a bit underpowered at the moment thanks to my hard disks and graphics dying a few weeks ago).


edit: Renders updated! First reference picture is finished, click the link in my first post for the updated pics. Now working on the second picture...

sfx1999

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« Reply #8 on: 2005-01-05 02:22:14 »
I mean someone was modelling Midgar in 3DS. It was nice.

Synergy Blades

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My latest project - Costa Del Sol model [WIP - Updated]
« Reply #9 on: 2005-01-05 02:39:57 »
I was modelling Midgar, though I haven't had time to work on it for quite some time now.

sfx1999

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« Reply #10 on: 2005-01-05 03:18:55 »
That is awesome!!!

Alhexx

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My latest project - Costa Del Sol model [WIP - Updated]
« Reply #11 on: 2005-01-05 10:08:14 »
:o That really DOES look interesting... Now you just need a project or something where you could use your renders... (unforunately, it looks like our Remake Project finally died...)

 - Alhexx

Radiosity

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My latest project - Costa Del Sol model [WIP - Updated]
« Reply #12 on: 2005-01-05 20:12:15 »
Synergy Blades - Nice model. How many polys on that thing? Quite a few I'd imagine :)

edit: Pictures updated again! Same link as before, in the first post.

sfx1999

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« Reply #13 on: 2005-01-06 01:02:41 »
Good job radiosity. Keep up the good work.

Radiosity

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« Reply #14 on: 2005-01-07 00:29:11 »
Thanks, and I am keeping up the work, don't you worry :) Check the link in the first post again, I've now got the port modelled and will be adding the ships, lighthouse and seaplane tomorrow.

mirex

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My latest project - Costa Del Sol model [WIP - Updated]
« Reply #15 on: 2005-01-07 07:51:08 »
Wow its looking awesome ! Nicely detailed ! Can't wait to see it in full colours :)

Radiosity

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« Reply #16 on: 2005-01-07 13:13:43 »
Thanks mirex... and here's a little taster for you :)

http://www.radiant-studios.net/junk/costawatertest.jpg

It's 1600x1200 and approx. 130kb.

Almighty_gir

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« Reply #17 on: 2005-01-07 17:09:04 »
loving the water :D now just put some boats in there.

EmperorSteele

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« Reply #18 on: 2005-01-07 17:51:47 »
Geez man, how do you do so much so fast? *doesnt 3d model.. tried it once, couldn't even get individual polys to render right =(*

Radiosity

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My latest project - Costa Del Sol model [WIP - Updated]
« Reply #19 on: 2005-01-07 20:57:13 »
Yes, I quite like the water myself, though it needs some tweaking still.

Quote from: EmperorSteele
Geez man, how do you do so much so fast?


Heh, experience and a lot of practice ;) Oh, and a fair amount of patience too of course.

Ok, I finally (after a fair amount of hard graft) have the seaplane finished:

http://www.radiant-studios.net/junk/seaplane.html

Turned out rather nicely I feel :D

sfx1999

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« Reply #20 on: 2005-01-08 00:33:47 »
Are you going to put in people?

Almighty_gir

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« Reply #21 on: 2005-01-08 00:37:17 »
yeh if you want i could model a couple of characters, or just make high poly versions of the ones ive already made :)

odo324

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My latest project - Costa Del Sol model [WIP - Updated]
« Reply #22 on: 2005-01-08 07:20:07 »
Holy ba-geez-ez :)

I esp love the detail you've put into the large center building! It looks just like the game's. :o

Radiosity

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« Reply #23 on: 2005-01-08 12:46:17 »
sfx1999 - I wasn't intending to add people to it, no. Mainly because of the scale; it's modelled more or less 1:1 scale from the original, and the original was modelled with the dumpy block people of FF7 in mind, so realistically scaled characters probably wouldn't look right in it. I'll experiment with it though and see how it look :)

Almighty_gir - After some experimentation, I'll let you know, thanks for the offer.

odo324 - thanks, took quite a while to get it looking like that :)

Iodsu

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My latest project - Costa Del Sol model [WIP - Updated]
« Reply #24 on: 2005-01-09 08:49:39 »
Quite possibly the coolest thing I've come across in awhile. Keep up the great work and keep the pics coming :D .