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Releases / Re: [REL] APZ Cloud (Re-Release FINAL)
« on: 2012-10-10 05:57:23 »
Thank you mr.APZ.Can you ask weemus to make it more detailed,please?I couldn't understand the tutorials in his thread
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when doing the field models for apz cloud buster swd did a chibi but he didnt put much work on it. the link is still on the big list of mods i think.Actually I didn't know much about modelling then.I'm planning to put more work into it after I learn how to make the apz cloud field model blinking.
buster swd do you mind if i combine everything into one download? ill pm you about adding a texture in blender.No,I don't mind.Do what you want with it.
Can you please share to me the texture of buster sword ? because i want to convert it to field modelIt's already in there.Just take the rtaf file and rename it to rtaf.tex
Hey @Buster Swd, checked out the files finally, looking great! Only thing I noticed, the parachute model (afie) seemed like the bottom legs were reversed.You're right.I added wrong p model in wrong bones.Fixed.
I wasn't sure what was wrong at first, but the leg pieces didn't seem to be fitting together right, and I noticed the pant seam and the top of the boots were both on the wrong side. If you just swap the two file names in the HRC file, and adjust the ankle and toe slightly, it should fix it right up. Otherwise I didn't notice any more issues. Great work again!
to convert them to 3ds open biturn browse to the model piece and hit convert. then open it with your modeling programIt is normal when biturn preview it reverse from left to right like this?
This may help you, @Buster Swd -Thank you.I'll see it when I got free time.
Tutorials by Mike Part 1: Detach, Fill holes Mike.S.N_310-X Video on Model Editing Qhimm VIDEO
Tutorials by Mike Part 2: How to use FF7 Tools Mike.S.N_310-X Video on FF7 Tools Qhimm VIDEO
Tutorials by Mike Part 3: Convert to Battle Mike.S.N_310-X Video on Converting Field Models Qhimm VIDEO
Tutorials by Mike Part 4: Convert to World Mike.S.N_310-X Video on Converting Models to World Qhimm VIDEO
Tutorial Commentary - Changing Texture ID's Squall8cloud7 Video Commentary on Changing .tex ID's Qhimm VIDEOS
Courtesy of @PitBrat and @Mike.SN_310-X. I will search around elsewhere for a tutorial for Autodesk 3DS. . . wait a second, @Buster Swd, can you afford that kind of software? Autodesk 3ds Max 2013 is $4,090.00 on Amazon.com, and that is a steal for that version.
Here is a link to it on Amazon.com
http://www.amazon.com/Autodesk-2013-Includes-year-Subscription/dp/B007MF74QY/ref=sr_1_2?ie=UTF8&qid=1346914053&sr=8-2&keywords=autodesk+3ds+max
Don't answer that, it was only in jest that I said that. Still, I wonder how my future job plans to hire me and expect me to afford that software from Autodesk.
Here is what you may be looking for:
http://www.youtube.com/results?search_query=tutorial+3ds+max&oq=tutorial+3ds&gs_l=youtube.3.0.0l10.18584.23048.0.27045.16.13.1.2.2.0.270.1978.0j12j1.13.0...0.0...1ac.1.6yXf6OJZH2Q
I see. Well, whatever you need to do to make it good, just go with it.@BlackSupper:I don't know how to make cloud's eye blink yet.
Also, do you think you can re-do the field model to blink Cloud's eyes? Just wondering.
THIS IS FROM APZ HIMSELF. This showed up when I first released the new APZ Cloud. But then it was fixed in the following FINAL release. Grab the new upload and it'll solve that problem@APZ:you're right.I use the final release texture and it got fixed.
this might work.@omega res novae:Thank for the forearm and hand.Can you join the boots too?
convert to 3ds
import to blender
join
export as 3ds
reimport to game
ill give it a try sometime today. are there any other pieces like this? by joining them in blender it may keep the uvs and also be one part
Hey @Buster Swd. Just asking, is this a texture problem on Cloud's back under his belt or is normal?@BlackSupper:The belt?Definitely texture problem.I just don't know why.It's look fine in kimera.
http://imageshack.us/photo/my-images/109/68476910.png/
@Buster Swd: sorry man, I'm playing with your mod but I'm still in disc1 so I still don't see all this problems with the mod. Is there any complete version download with just all fixes? And what about the PRP Zack you posted? It's another mod or a fix? Can you post a image if it's a mod, please?The complete version is V3.Download it above.The PRP Zack isn't a mod,just a backup of Zack model from Phoenix reconstruction project.
No worries! I'm just here to help you complete this project with no more bugs.The parachute model already available in V1,if you didn't notice,it's afie.hrc.Chocobo and high-us model aren't completed yet.I'll release it in one day or two.Again,the model still going to have prp hand.(Not much of a problem since it's hard to see the hand in those minigames)
Just asking, is the V3 includes the other field Clouds? Like parachute, chocobos and Cloud with bike?
Anyway, thanks again! I've seen no bugs so far. All is good.
when i use your release the game crasheswithout even starting, im the only one with this problem?Yes,you are the only one with this problem.I think its not because of the model(The game crash before even load the model,right?),I encountered it before.Make sure your char.lgp is in data\field.If the lgp isn't there,recreate it.
Thanks, Buster Swd! Zack is now fixed.Oops,I forgot to add another head after fix the transparentcy problem.Download V3 here:
Another small problem and not really a big issue I just recently encountered about the Apz Field Model (not the bhff.hrc) when I tried the Full Release V2, I noticed it has flickering head. Same as Cloud on wheelchair.. :/