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General Discussion / Re: [SPOILERS] FF7 remake discussion time!
« on: 2020-04-20 14:25:35 »I pass judgement because I have eyes and ears and can see and hear crap voice acting and an insanely childish script - and very poor battle mechanics inflated by adding HP amounts - the most lazy way of programming battles ever.
If you like this game, it's fine - but I have higher standards. A lot higher. And certainly, I find it more than foolish to shell out $180 for a full game and in no sane reality should that be considered acceptable.
I'm not trying to be argumentative or sway your opinion here - I am just legitimately curious. What makes the FF7R script "childish" in your eyes? It seems to me that the story itself (up until the ending) stays fairly true to the original, with some necessary expansions and additions that you have to have in order to make Midgar a 40 hour affair. I didn't notice anything particular with the dialogue that bothered me outright. There is definitely some JRPG/Anime sappy dialogue here and there, but that was true of the original FF7 as well.
I already gave my thoughts about the voice acting earlier, but to reiterate in general I thought it was pretty good. This is always going to be very personal, so I can definitely understand it not working for some people. Thinking about it a little more, the only thing that bothers me with the voice acting (which seems to be a direction issue/design choice) is the constant "grunting" and "huh?" stuff that goes on. It's very reminiscent of Metal Gear to me... I feel like it may have made some sense in the past to give a little more insight into the characters with limited facial expressions, but small movements in the faces of the FFVIIR characters are really expressive and the extra noises are kind of distracting in my opinion.