Author Topic: [FF7PC] NPC Reconstruction (Discontinued, use Unified Model Installer)  (Read 570788 times)

ice_cold513

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Re: NPC Reconstruction Project
« Reply #550 on: 2006-12-14 09:53:58 »


open up aaaa.hrc with wordpad and you well seee this

:HEADER_BLOCK 2
:SKELETON n_cloud_sk
:BONES 21

hip
root
1.7457236
1 AAAB

chest
hip
5.181539
1 AAAD

there is more but you just need this 1

chest
hip
5.181539
1 AAAD

edit it to this

chest
hip
5.181539
2 AAAD EJEB

then save then put drop back in char lgp

all done

that for the SD cloud sword on back

Braveheart

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Re: NPC Reconstruction Project
« Reply #551 on: 2006-12-15 01:29:28 »
thanks a lot of ice_cold513


hey guys look this pic, cloud with your sword in the world map

i130.photobucket.com/albums/p275/wllngtnbraveheart/cloudssword.png
« Last Edit: 2006-12-20 01:22:24 by Braveheart »

Ashrien

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Re: NPC Reconstruction Project
« Reply #552 on: 2006-12-19 20:01:23 »
Just wanted to mention that the installer for v0.6 is nerfed slightly.
It won't install to any other directory then the default.

My game is installed to: F:\Garbage\Games\FFVII\  The data\field\char folders are respective after that, the installer just reports that there are no files to update.

Keep up the fantastic work peeps. 
I watch viciously for new updates but have never needed to post, atleast.. until now. :)

Thanks~
   --Ash

Braveheart

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Re: NPC Reconstruction Project
« Reply #553 on: 2006-12-20 01:38:58 »
what happen??

my file char.lgp have 100mb, but i only edit cloud's model

Cazador

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Re: NPC Reconstruction Project
« Reply #554 on: 2006-12-21 02:23:48 »
uncompressed?

Braveheart

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Re: NPC Reconstruction Project
« Reply #555 on: 2006-12-21 02:30:32 »
i don't know what happen i use the lgp tools for create a lgp file and before the file apear with 100mb

stormmedia

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Re: NPC Reconstruction Project
« Reply #556 on: 2006-12-21 03:42:05 »
Ashrien: My path is "E:\jeux\final fantasy VII" and it works... the problem is you have to target the "...\final fantasy VII\data" foloder not the "...\final fantasy VII\data\field\char"...

Izban

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Re: NPC Reconstruction Project
« Reply #557 on: 2006-12-21 03:59:12 »
mine 250meg but mine heavily altered and you dont want to know how big my battle one is


miracle.flame

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Re: NPC Reconstruction Project
« Reply #558 on: 2006-12-21 12:46:17 »
Will you give us v0.9 as a Christmas present?  :roll:  :-D

stormmedia

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Re: NPC Reconstruction Project
« Reply #559 on: 2006-12-22 04:13:31 »
haha... you don't think that expecting us to realase 3 version of the NPC RC project by 25th december is a little hard haha... (we are just at the 0.6th version)... but I know what you mean and... I'm afraid it won't be possible... we haven't worked on this project for some time now ... and I don't think we will be able to do enough models to realase a new version by Christmas.

Izban

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Re: NPC Reconstruction Project
« Reply #560 on: 2006-12-22 09:51:45 »
do it as a Christmas present it remembering Christmas comes every year

ice_cold513

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Re: NPC Reconstruction Project
« Reply #561 on: 2006-12-22 19:21:57 »
LOL

If we did have the model's it would take 2 days to get them two me.
 we are not all on the same time
Then i got to add all the new models names in the readme

 then make the patch then test it then get B&S to test it then up load it

lol alot on then's in there anyway it would take 5 days

and we dont have the models done so that would take 10 day to get them ready

if you want a x-mas one then looky at the 1st post

Borde

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Re: NPC Reconstruction Project
« Reply #562 on: 2006-12-22 20:41:27 »
Sorry people. As stated already, we simply have nothing to give you this time. This is partly my fault because I haven't been able to finish the new version of Kimera yet (and it will make our job quiet easier). I've had a LOT of troubles fixing bugs. I'd like to say at least that I'll release Kimera v0.8 for X-mas, but that's not very likely. There is still too much to do.
 :-(

Otokoshi

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Re: NPC Reconstruction Project
« Reply #563 on: 2006-12-23 07:27:17 »
Please follow these three easy steps:

1) Take your time

2) Enjoy the holidays

3) Accept my thanks for the work that you guys have done already  :-D

miracle.flame

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Re: NPC Reconstruction Project
« Reply #564 on: 2006-12-23 15:57:06 »
That was meant as a joke and a reminder that we do appreciate your effort and look forward for anything new.  :wink:
...(and also a curiosity if you by any chance hide some boombastic surprise  :roll:)

I also thank you guys for the progress so far and wish you pleasant holidays.

phlim2

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Re: NPC Reconstruction Project
« Reply #565 on: 2006-12-26 17:10:13 »
I have used this patch for a while now, and I'm just wondering... how come the "younger" version of tifa hasn't been done yet.. you know, the one in the "well flashback"? 

miracle.flame

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Re: NPC Reconstruction Project
« Reply #566 on: 2006-12-26 17:30:48 »
What kind of question is this anyway?
Do you expect more sophisticated answer than "simply because it has not been made yet"? Well I'm sorry but I think you won't get another. Authors, please correct me if I'm wrong.

Phlim2, now I hope you have your so wanted answer and it helped you much 'cause it don't seem very helpful for anyone else.

Otokoshi

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Re: NPC Reconstruction Project
« Reply #567 on: 2006-12-27 01:20:57 »
Ok let me get this straight.

1) miracle.flame makes a torrent, which directs everyone to these forums.

2) Questions are made by new members, at the appropriate project topic.

3) miracle.flame gets mad and high and mighty.

If you open Pandora's Box there's no reason to sh*t on others because you did it.

Quote from: phlim2
I have used this patch for a while now, and I'm just wondering... how come the "younger" version of tifa hasn't been done yet.. you know, the one in the "well flashback"?

I thought it was in the latest release v.06, but I could be wrong.  If it's not I can't answer for them, you'll have to just be patient I guess.  :-D

miracle.flame

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Re: NPC Reconstruction Project
« Reply #568 on: 2006-12-27 09:33:07 »
I'm not mad nor high and mighty whatsoever. Perfectly calm whatever I'm saying. If you like to read it that way be my guest, that's your way.
I'm trying to do my job and clean my mess.
Why do you need to address it? Are you saying that I'm doing it wrong or that I'm not right with what I said? Somebody has to teach newbies how to address people who spent a lot of time and nerves to create this for free. And that somebody would be at least me. You are welcome if you are to help, Otokoshi.

Young Tifa model is not yet reconstructed in v0.6.

Otokoshi

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Re: NPC Reconstruction Project
« Reply #569 on: 2006-12-27 11:21:18 »
Quote from: miracle.flame
You are welcome if you are to help, Otokoshi.

I'm releaved that I have gotten your permission, because I was waiting for it.  :roll:

Quote from: miracle.flame
I'm trying to do my job and clean my mess.
Why do you need to address it?

Why not address it?  Can you tell me that I'm wrong?  Or do I need your permission to bring it up?

Quote from: miracle.flame
Are you saying that I'm doing it wrong or that I'm not right with what I said? Somebody has to teach newbies how to address people who spent a lot of time and nerves to create this for free. And that somebody would be at least me.

My point is you should be the last person to "teach" the newbies, after you release a torrent without getting all of the authors' consent in the first place.  You know, the people "who spent a lot of time and nerves to create them for free."  Your act seemed more offensive then someone asking a question about the project, whether it's a valid question or not.  By all means teach away, you don't need my permission of course.  I enjoy the irony.

stormmedia

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Re: NPC Reconstruction Project
« Reply #570 on: 2006-12-27 16:05:47 »
Phlim2: Well... like the 2 others told you... we didn't do younger Tifa yet... it will most likely come in the V0.7... By the way Wellcome to the forums :-)


Otokoshi and miracle.flame:
Hey guys can I remind you that you are in the NPC RC Project topic...  if you have anything to add to these useless posts do it in P.M. please because it's not the place to argue about this.

Otokoshi

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Re: NPC Reconstruction Project
« Reply #571 on: 2006-12-27 20:13:54 »
stormmedia:
Sorry to derail your topic temporarily.  At least we answered the guys question.  :-D

Next time I'll P.M. you for permission before posting.  :wink:

stormmedia

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Re: NPC Reconstruction Project
« Reply #572 on: 2006-12-27 21:36:54 »
Otokoshi:
Haha no don't P.M. me to post here... just don't try to continue the endless discution about the torrent here ... it doesn't belong here.

Otokoshi

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Re: NPC Reconstruction Project
« Reply #573 on: 2006-12-28 02:42:04 »
I keed, I keed.  :-D

Mr. Ite

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Re: NPC Reconstruction Project
« Reply #574 on: 2007-01-04 10:40:50 »
Hey!
First of all, this is fantastic, and the reason I joined these forums. I've installed it without installing the high-res patch, and the sprites move about twice as fast as they did before I installed this patch. I've been meticulous about testing the game every time I install a new patch. Is this a common bug or is it just shame on me for low res gameplay?