Author Topic: [PSX/PC] KERNEL.BIN editor - WallMarket (v1.4.5)  (Read 710605 times)

Blinding_Solo

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Re: [Release v1.4.5] WallMarket KERNEL.BIN editor
« Reply #925 on: 2011-08-08 08:03:22 »
I'm not sure if I'm missing a piece or if one of them is incomplete. Its running normal now though. I don't understand the curve thing in the character growth tab. Can you explain it? Sorry if I sound newbish or dumb lol

Vgr

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Re: [Release v1.4.5] WallMarket KERNEL.BIN editor
« Reply #926 on: 2011-08-08 16:15:17 »
Better do not mess around with this too much...

Braveheart

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Re: [Release v1.4.5] WallMarket KERNEL.BIN editor
« Reply #927 on: 2011-08-12 04:23:25 »
I don't know if this is considered a bug, but the character " Ú " isn't displayed properly in game after I edited the kernel2.bin, actually it was swapped by a " / "

nfitc1

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Re: [Release v1.4.5] WallMarket KERNEL.BIN editor
« Reply #928 on: 2011-08-12 13:22:20 »
I don't know if this is considered a bug, but the character " Ú " isn't displayed properly in game after I edited the kernel2.bin, actually it was swapped by a " / "

I don't think the FF7 font has a "Ú". It has a "Ù". Is that what you're talking about?

The Ù that's further down on the list is bugged. As seen in the second picture the bottom rows of characters don't display properly. I don't know if they're too low or what, but all those characters just don't work right.

Braveheart

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Re: [Release v1.4.5] WallMarket KERNEL.BIN editor
« Reply #929 on: 2011-08-13 04:18:19 »
I don't think the FF7 font has a "Ú". It has a "Ù". Is that what you're talking about?

The Ù that's further down on the list is bugged. As seen in the second picture the bottom rows of characters don't display properly. I don't know if they're too low or what, but all those characters just don't work right.

I notice all the words with " Ú " are displayed as " Ù " in WM, but it's a pretty weird thing, because in my game exist the " Ú " character and the hex value for it is 84, to make the game display that character properly I create the kernel2.bin pieces and hex edit the words with " Ú " and finally repack to the kernel2.bin using the Wall Market, proceding this way the WM stopped to swap the character, the WM only swap when I type the " Ú " otherwise nothing happens


edit: The usfont_a_l.tex used by the Battle Menu have the character " Ù ", while the usfont_a_h.tex used by the others Menus have the " Ú ", weird no????
« Last Edit: 2011-08-14 01:48:47 by Braveheart »

dkma841

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Re: [Release v1.4.5] WallMarket KERNEL.BIN editor
« Reply #930 on: 2011-08-13 15:52:56 »
I dont know if im doing anything wrong i extracted it and clicked on Wallmarket but then the program crashes how do i fix it?

PitBrat

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nfitc1

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Re: [Release v1.4.5] WallMarket KERNEL.BIN editor
« Reply #932 on: 2011-08-14 15:04:55 »
edit: The usfont_a_l.tex used by the Battle Menu have the character " Ù ", while the usfont_a_h.tex used by the others Menus have the " Ú ", weird no????

That is pretty weird. I thought as much when I was looking through the textures that there were two Ùs. An interesting omission. Anyways, WM 1.5 aims to correct that entirely. I don't know when it'll be done though. I have other IRL priorities right now. :)

Braveheart

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Re: [Release v1.4.5] WallMarket KERNEL.BIN editor
« Reply #933 on: 2011-08-18 03:59:21 »
there's no need to rush, and keep up this awesome work!!!!!

Gingercat

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Re: [Release v1.4.5] WallMarket KERNEL.BIN editor
« Reply #934 on: 2011-08-24 14:12:30 »
Old beta-tester back from the dead here :) I'm now reading pages upon pages to see what I've missed in my long absence!

[Edit: Not sure if this has been asked about, but FYI, after installing "Visual Basic PowerPacks 3" and .Net 4.0 as suggested by PitBrat above, WallMarket 1.4.5 works beautifully under Windows 7 64-bit. So I'm a happy kitty :)]
« Last Edit: 2011-08-24 14:37:28 by Gingercat »

FFFreak

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Re: [Release v1.4.5] WallMarket KERNEL.BIN editor
« Reply #935 on: 2011-08-24 17:37:41 »
Does WM allow you to edit Steal % chances? Or is this hard coded into the game?

nfitc1

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Re: [Release v1.4.5] WallMarket KERNEL.BIN editor
« Reply #936 on: 2011-08-24 20:38:11 »
Does WM allow you to edit Steal % chances? Or is this hard coded into the game?

Proud Clod does. Although, you'd have to alter each enemy individually.

FFFreak

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Re: [Release v1.4.5] WallMarket KERNEL.BIN editor
« Reply #937 on: 2011-08-24 21:03:31 »
Oh, I see. I always thought Steal % was static and didn't change, save for a few circumstances such as level difference. Puts a damper on things, but ah well. Thanks for the help.

xxxgodz

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Re: [Release v1.4.5] WallMarket KERNEL.BIN editor
« Reply #938 on: 2011-09-16 22:53:50 »
Can someone help me out? when i try to install the Microsoft visual basic power packs 3.0, a quarter of the way into the installation process, it stops and says an error occurred during the setup and it never finishes installing. I'm on windows vista 64 bit. Am i downloading the wrong one or something or am i missing something? any help or suggestions as to what i should do would be greatly appreciated.

xxxgodz

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Re: [Release v1.4.5] WallMarket KERNEL.BIN editor
« Reply #939 on: 2011-09-17 07:09:06 »
It says that the installer has encountered an unexpected error installing this package. This may indicate a problem with this package. the error code is 2908. What does that mean exactly???

xxxgodz

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Re: [Release v1.4.5] WallMarket KERNEL.BIN editor
« Reply #940 on: 2011-09-17 10:24:13 »
Ok i really need help now.... I think i just screwed something up big time. I did get wallmarket to work somehow. after i messed around with it a bit and changed weapon stats, i clicked create new KERNEL.BIN. And then i went to check in game to see if it work and everything turned white! the menus, letters, the maps, the characters, weapons, battle backgrounds, etc. The only things that didn't change were the monsters. The monsters remained in tact and are normal. Everything else turned white. What did i do wrong? What should i do to fix it. Really need help so please reply.

I should also note that b4 i got this wallmarket mod to work, i had to use a .net framework cleaner to kind of get rid of all the versions of .net framework i had installed so i could do a clean reinstall of the latest one which is .net framework 4. I did install the net framework but i never got the visual basic power packs 3 to fully install. In fact it never finished installing because of some errors but some how the wallmarket mod works on my comp now. i'm on vista 64 bit.

UGerstl

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Re: [Release v1.4.5] WallMarket KERNEL.BIN editor
« Reply #941 on: 2011-09-17 10:37:08 »
Hi xxxgodz,

please don't double/triple/... post use the "Modify" button instead.

May be you need more "Runtime Libraries" >Click me<  for the
"Microsoft Visual Basic Power Packs 3.0" installation.

Sorry, but i know nothing about using "WallMarket".
Is there a Backup File e.g. KERNEL.BAK .
« Last Edit: 2012-04-05 08:17:05 by UGerstl »

xxxgodz

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Re: [Release v1.4.5] WallMarket KERNEL.BIN editor
« Reply #942 on: 2011-09-17 10:45:31 »
Uh so what exactly am i to dl on this link?

Vgr

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Re: [Release v1.4.5] WallMarket KERNEL.BIN editor
« Reply #943 on: 2011-09-17 10:47:32 »
Wall Market doesn't create backups... Go check Troubleshooting.

xxxgodz

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Re: [Release v1.4.5] WallMarket KERNEL.BIN editor
« Reply #944 on: 2011-09-17 10:49:49 »
I did back up all the stuff that was in my kernel folder but even after i put them back, nothing changed.

Vgr

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Re: [Release v1.4.5] WallMarket KERNEL.BIN editor
« Reply #945 on: 2011-09-17 10:51:45 »
Ok so it's not a kernel issue, as simple as that. Might be some Aali's driver issue. Go under the corresponding thread (Read the first post!).

xxxgodz

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Re: [Release v1.4.5] WallMarket KERNEL.BIN editor
« Reply #946 on: 2011-09-17 11:03:26 »
And which thread exactly would that b?

UGerstl

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Re: [Release v1.4.5] WallMarket KERNEL.BIN editor
« Reply #947 on: 2011-09-17 11:12:51 »
xxxgodz: 
                Q: Uh so what exactly am i to dl on this link?

                A: All in One Runtimes - x64
                    System: Windows x64 (Vista, 7)
                    http://www.sereby.org/site/AiO-tab_x64
                       http://www.sereby.org/index.php?cat=AiO&tab=x64&DLID=aio_x64&down=true
                          All in One Runtimes 1.2.8   WinXP x64/Vista x64/7 x64   149,4 MB



                Q: And which thread exactly would that b?

                A: Qhimm.com Forums »
                      Final Fantasy Forums »
                       Gameplay Mods » Aali's driver [v 0.7.11b] Help/Bugs/Suggestions
                       >Click me<



                Q: Is this going to be in english?

                A: This is an english speaking Forum.



                Please don't double/triple/... post use the "Modify" button instead.
                (2nd Warning)
« Last Edit: 2012-04-05 08:17:26 by UGerstl »

xxxgodz

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Re: [Release v1.4.5] WallMarket KERNEL.BIN editor
« Reply #948 on: 2011-09-17 11:18:40 »
Is this going to be in english?

xxxgodz

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Re: [Release v1.4.5] WallMarket KERNEL.BIN editor
« Reply #949 on: 2011-09-17 11:28:54 »
Alright i gotta get some shut eye. The first thing imma do is uninstall, back up some of the stuff i want like my save folders, etc., and just do a fresh n clean new ff7 install. Hopefully that will work.