Author Topic: Small FF8 changes so junction system makes a little more sense  (Read 1753 times)

falkTX

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I love FF8!!
But since I already know all the details and tricks about the game, it becomes very easy.

So I've been thinking, with very small changes we can easily get rid of the minor FF8 flaws.

The first thing I do in a new game is get 'Card Mod'. Playing a lot of cards + Menu Abilities can give us 100 Tornados and other powerful stuff early in the game.
That's kinda bad, so 'Card Mod' needs to go somewhere.
Perhaps switch it with other GF ability (I'm thinking Tonberry's Auto-Potion), or maybe it's better to just remove it?

The next thing is Degenerator, it kills almost all enemies right away. So either remove it or make it so it works less often (like LV?Death does).

Then Hero-war item. The issue is Laguna Card giving us 100 of them...
Without 'Card Mod' this is no longer an issue though.


Anyway, you get the idea.
Very simple things that, at least for me, make a lot of sense.

But how does one make such modifications to the game though?
Some of them are possible by modifying the save (Hyne tool) and Enemies (Ifrit tool). I guess this kind of data is in the executable?


Let me know what of you think.
And if you know how such mod is possible, please leave a comment!!