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Messages - tyler_will

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Wow. Kudos on the turnaround time for fixing the Elnoyles. That's very impressive. I downloaded the patch, and the Elnoyle fights are now working fine for me.

Overall, I'm pretty happy with this mod so far. It is definitely one of the more difficult mods I've played, and I've been playing final fantasy mods from this community for about 10 years. There were a number of fights that kept me on the edge of my seat for the entire battle. My favorite so far is probably the Edea fight at the end of disc 2. I found myself constantly having to pivot my strategy due to the multiple devastating AOE attacks she has. I am glad I had a healthy stock of mega potions + med data for that fight, since they absolutely saved me at various points.

The most difficult boss for me so far has been, surprisingly, the 2 elite soldiers and blue robots you fight at the top of the G-Prison on the bridge. My main issue was simply how FAST they were. I received dozens of game overs here due to being completely wiped out almost immediately after the fight started. In the end, I was able to barely pull through by first managing to get poison on the elite soldiers so I didn't have to focus on directly attacking them, and then basically spamming protect + heal until poison killed the elites off. At that point, the robots weren't too bad to dispatch of. I experimented with trying to esuna the vit 0 from meltdown / ray bomb, but this quickly proved to take way too much time given how frequently they inflicted it, so I opted instead to just make sure I kept protect up to mitigate it. One thing I realized later on is I had my battle speed set to max, so I suspect this added significantly to the frustration.

I'm only just approaching the end of disc 3, so there are quite a few remaining bosses I've yet to fight (including the extra optional ones added for this mod). I'm extremely curious as to what Ultimate and Omega weapon will be like. Now that Elnoyles are fixed, at least I have a relatively easy way to stock up on Ultimas now to boost my stats.

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Here's a bit more info (for some reason I cannot edit my post?)

The game simply crashes with a window saying 'An unknown exception has occurred'. If I look into the windows event viewer, I do see 'Application Error' lines being logged, but there doesn't seem to be any useful info in them. Unfortunately, I'm not familiar enough with steam to know where else to look for logs.

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I think I found a bug. The game crashes when fighting the Elnoyle battle triggered by talking to the injured soldier on the wall after the lunar cry. The exact spot it crashes is RIGHT before the appearance of the Elnoyle in battle.

I am using the 2013 steam version along with the latest version of the Lionheart mode. I've narrowed it down to the files changed in lang-en; If I restore these from the defaults, the game does not crash. It looks like the standard mode lang-en files also causes the game to crash.

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I've been bouncing around both these forums and google for the better part of 2 hours and still can not get this thing to run.

Here is what I've done so far:
1. Maximum install of all files to "C:\Program Files(x86)\Square Soft, Inc\Final Fantasy VII"
2. Install official 1.02 patch files (ff7.exe and FF7Config.exe)
3. Ensure the file "ff7input.cfg" exists in the root install directory (not sure if this is still needed in this version, but I've come across this in multiple troubleshooting reports)
4. Copy all 0.8.1.b files to the root install directory
5. Ran "ff7_opengl.reg" to apply registry changes

When I double click on ff7.exe to launch the game, a black screen appears for about 2 seconds and then disappears. The game won't even start! I've performed multiple re-installs with no success. Furthermore, I am not getting an APP.log generated when I try to run the .exe, so I won't be able to include that.

Is there a way to verify the driver is working correctly? Is this even a problem with the driver at all? In older versions, you had to run FF7Config.exe and click the graphics tab, at which point a dialog would appear letting you know you passed the 'self test' and could then use the custom driver. I'm not getting that anymore in this version. Has this been replaced by the registry modifications?

Here are my graphics card and processor, both have the latest drivers:
Graphics: Radeon R7360
Processor: AMD A6-7400K Radeon R5

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