Author Topic: New Project: Bombing Mission!  (Read 524738 times)

hasterdis

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Re: New Project: Bombing Mission!
« Reply #1100 on: 2012-05-22 01:49:14 »
We are with you TA, please keep it up, but I have a question: Do you plan to redo all the textures? Even the animation ones? Or only the textures of the buildings and that things. Thanks in advance. Good luck.

archerxtreme

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Re: New Project: Bombing Mission!
« Reply #1101 on: 2012-06-01 18:45:02 »
It may be slow in coming but i like what i'm seeing....since some of the models are "complete" can we download them?like sweeper, scorpion robot?

willis936

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Re: New Project: Bombing Mission!
« Reply #1102 on: 2012-06-10 00:57:05 »
We are with you TA, please keep it up, but I have a question: Do you plan to redo all the textures? Even the animation ones? Or only the textures of the buildings and that things. Thanks in advance. Good luck.
If you check earlier releases you'll see that those were the first ones done.  Spells, user interface, and the like.

hasterdis

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Re: New Project: Bombing Mission!
« Reply #1103 on: 2012-06-11 03:10:17 »
Sorry for the ignorance but that redo would be packed with this project? Or it is apart from what this project is trying to do?

archerxtreme

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Re: New Project: Bombing Mission!
« Reply #1104 on: 2012-06-11 14:30:24 »
it would be good if the pack(if it comes out as an installation pack) gives the option to install selected components if we wish to keep everything else the same as they currently are...in my case i am only after the Scorpion Robot and the Sweeper.

Dubular

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Re: New Project: Bombing Mission!
« Reply #1105 on: 2012-06-11 16:47:07 »
The goal of the project is to be one complete experience. Obviously nobody can stop you from picking it apart once installed, but I don't believe there will be the option upon installation to only install certain parts.

sl1982

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Re: New Project: Bombing Mission!
« Reply #1106 on: 2012-06-12 14:39:43 »
I will probably set up the installer to allow you to pick and choose what you wish to install.

Neo Bahamut

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Re: New Project: Bombing Mission!
« Reply #1107 on: 2012-06-19 16:42:01 »
Just wondering, has anyone done the elevator scene yet? I only ask because my brother is wanting something to practice on (he needs something to keep him busy during some downtime on a project) so we figured, might as well see if there's anything he can do for Avalanche. Also, is that really the largest version of that scene? I can totally see why it's not done yet.

Hellbringer616

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Re: New Project: Bombing Mission!
« Reply #1108 on: 2012-06-19 17:16:32 »
No, no-one has. I do not have the talent, And sadly. i've not the time to learn :/

Neo Bahamut

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Re: New Project: Bombing Mission!
« Reply #1109 on: 2012-06-21 02:36:16 »
Well that's good... since we started already, heh. I managed to set the perspective up just right, so my brothers working on it. It's funny how difficult it is to figure out where the back wall is in that elevator, but I think it's just about perfect.

Should have something to show in a few days, there's not much in the way of texturing in that area but lighting is gonna be really difficult. Don't suppose the project has any specialists in lighting? We work on real time stuff usually so rendering and lighting is a bit foreign to us, I mean, I gave it a go but I'm a programmer so it's alittle wrong looking.

Oh and my brother says that at some points, the elevator doesn't actually make any physical sense, so while it'll be as faithful as possible, he doesn't know just how exact he can make it.

PS I swear this forum had an edit function...

Edit: Right... how did I miss that?
« Last Edit: 2012-06-22 01:11:30 by Neo Bahamut »

Hellbringer616

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Re: New Project: Bombing Mission!
« Reply #1110 on: 2012-06-21 23:08:09 »
Modify is in the upper right hand corner of your post :P

Neo Bahamut

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Re: New Project: Bombing Mission!
« Reply #1111 on: 2012-06-24 18:41:47 »
Not finished, so excuse the lighting and lack of textures. Just thought I'd see what people think of the layout, it's kind of hard to figure out what's going on in the elevator background, so we could have gotten something wrong.

56k warning
Original (scaled to the same size for comparison)
Current Progress
And the wireframe

PS Why are image hosts so unreliable?
« Last Edit: 2013-03-28 02:32:36 by Neo Bahamut »

Covarr

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Re: New Project: Bombing Mission!
« Reply #1112 on: 2012-06-24 19:00:19 »
Looking good, but uh, I think you lowered the ceiling there.

edit: And if you need a more reliable imagehost, the two best I've used are imageshack (which typically doesn't lose images for a few years) and imgur.
« Last Edit: 2012-06-24 19:03:55 by Covarr »

Timu Sumisu

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Re: New Project: Bombing Mission!
« Reply #1113 on: 2012-06-24 19:01:13 »
Good start, model  up more details, and then its a lot of playing with lighting ;)

LeonhartGR

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Re: New Project: Bombing Mission!
« Reply #1114 on: 2012-06-24 19:05:33 »
I think you lowered the ceiling there.

yeah...

Tekkie.X

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Re: New Project: Bombing Mission!
« Reply #1115 on: 2012-06-24 20:30:05 »
It's just the lighting and low res nature of the original pic, ceiling is the same height.

Neo Bahamut

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Re: New Project: Bombing Mission!
« Reply #1116 on: 2012-06-24 20:41:57 »
Don't suppose someone could mark where the roof is on the original background? Maybe it's my monitor, but I'm having a really tough time with the roof. The shadows do a really good job of messing with the perspective.

We also may have been tricked by reflections. If you look carefully at the original picture, the entire area is so reflective that you can actually see those purple grid lights on both the roof and right wall.

Edit: Detail-wise how much free reign do people have to make up stuff? Looking at the original for so long, I realize just how little detail there was in these old backgrounds.
Edit 2: Moved the back wall towards the camera, which corrected the roof position. Perspective! Still got to adjust the positions of stuff, but yeah, it was pretty off.
« Last Edit: 2012-06-24 23:31:42 by Neo Bahamut »

Timu Sumisu

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Re: New Project: Bombing Mission!
« Reply #1117 on: 2012-06-24 21:31:43 »
keep the feel/spirit the same, otherwise go to town on tiny details.

One way of thinking about it a few people liked was figure if you down scaled your version to the old one and it looked nearly the same - s'good!

Tollen

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Re: New Project: Bombing Mission!
« Reply #1118 on: 2012-06-24 22:54:02 »
so whats left to do for backgrounds,im more then happy to help out i can do models and or texture if need be.

Mr. Ite

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Re: New Project: Bombing Mission!
« Reply #1119 on: 2012-07-11 08:26:33 »
Elevator looks amazing. I think the only real difference now is the back wall -- the new model has a flat wall and the original has several areas of protrusion. Don't know if that's on the to-do list yet, or if it's a whack perspective thing. As far as I can tell, these four areas are about six to eight inches forward from the wall:



Hope this helps!
« Last Edit: 2012-07-11 08:29:41 by Mr. Ite »

Garrickus

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Re: New Project: Bombing Mission!
« Reply #1120 on: 2012-07-14 00:25:29 »
If you're still wondering where the ceiling is I've(very sloppily) marked it out on this picture

And if that's not good enough I put my MS Paint skills to the maximum setting and churned out this

Now is that helpful of me, or what?

What I mean is: you got the ceiling right, as far as I can tell. Your work looks excellent so far.

archerxtreme

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Re: New Project: Bombing Mission!
« Reply #1121 on: 2012-07-23 15:38:14 »
Height and dimensions look good. Details are way better than i thought it could be! Great work

LeonhartGR

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Re: New Project: Bombing Mission!
« Reply #1122 on: 2012-08-01 12:00:51 »
Are the enemy models displayed on the first page released from this project yet (Guard Scorpion etc.) or are you waiting for the whole overhaul to be complete? Thanks!

archerxtreme

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Re: New Project: Bombing Mission!
« Reply #1123 on: 2012-08-01 16:55:44 »
I think they said they are going to release as part of an installer pack and not separately....though i've seen some of the enemy models in youtube videos like the Guard Scorpion. I think that was a test or something....

pavshinAN

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Re: New Project: Bombing Mission!
« Reply #1124 on: 2012-08-02 06:09:32 »
SL put you for the field model, but I'll tag you for both that and the battle model. Work from the battle file, it has more detail etc, and we'll scale and modify it for the field version (bring it down to chibi size)!