Very cool. If it's possible to remove, or at least raise the limit, the world map could be updated to look even more realistic. I couldn't imagine being able to import geometry for the grass (not like the high grass, just enough so it doesn't look like a 2d texture). We could also update Midgar, as I think it's just a 2d texture and doesn't have any actual geometry on the world map. I remember looking into this but cant remember the details.