Author Topic: help with textures  (Read 2241 times)

The Berserker

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help with textures
« on: 2015-06-04 12:37:51 »
hey
i got p creator and converted a 3ds model to p model
how can i add a tex to that model or atleast a tex id

if anyone knows please help
« Last Edit: 2015-06-04 14:26:39 by The Berserker »

Kaldarasha

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Re: help with textures
« Reply #1 on: 2015-06-04 18:12:27 »
If the model has a readable* UV map you can must add a bmp to it in pCreator. Select the group then it should be possible to add a bmp under file(?). Under view open texture coordinates (or so) and check y-cord.

*Blender's 3ds output isn't readable for pCreator. So you have to go this route -> convert the model to obj -> convert the model by a second program (Wings) to 3ds.

The Berserker

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Re: help with textures
« Reply #2 on: 2015-06-09 12:22:35 »
thanks :D need alot of time to figure it out :p

another question if i may

is there anyway to extract textures from a battle model?